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**/autosave
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*.log
*.prt
*.pts
*.bak
*.lno
*.exe
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*.bat
*.texinfo
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GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
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The hypothetical commands `show w' and `show c' should show the appropriate
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into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<https://www.gnu.org/licenses/why-not-lgpl.html>.

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mod_slipgate/README.md Normal file
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# Slipgate
## About
Slipgate is a mod for id software's classic [Quake (1996)](https://github.com/id-Software/Quake).
The primary focus of the mod is on extending the abilities of the AI, including a powerful waypoint system that allows Quake's minions to navigate the map using A* routing.
The secondary focus is on providing oft-requested, stable mapping additions which add to and extend the abilities and entities available.
## (Planned) Features
- Monsters completely rewritten from scratch
- Waypoint navigation
- Improved aiming
- Smarter jumping
- Teleport flag - no more closets
- Climbable ladders with customisable sounds
- Breakable brush models with customisable models and sounds
- Enhanced switchable lights, which can now fade in and out or have an animated style
- Improved weapon and ammo handling code
- Mappers can specify starting weapons, health, armor and ammo
- New pickup, item_backpack
- Custom sounds / ambient sounds
- Custom models
- Variety of new traps - shooters can shoot more projectile types, lava balls have a number of new options, saw blades and pendulums from mission packs
-

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unbindall
bind ALT "+strafe"
bind , "+moveleft"
bind a "+moveleft"
bind . "+moveright"
bind d "+moveright"
bind DEL "+lookdown"
bind PGDN "+lookup"
bind END "centerview"
bind e "+moveup"
bind c "+movedown"
bind SHIFT "+speed"
bind CTRL "+attack"
bind UPARROW "+forward"
bind w "+forward"
bind DOWNARROW "+back"
bind s "+back"
bind LEFTARROW "+left"
bind RIGHTARROW "+right"
bind SPACE "+jump"
bind TAB "+showscores"
bind 1 "impulse 1"
bind 2 "impulse 2"
bind 3 "impulse 3"
bind 4 "impulse 4"
bind 5 "impulse 5"
bind 6 "impulse 6"
bind 7 "impulse 7"
bind 8 "impulse 8"
bind / "impulse 10"
bind MWHEELDOWN "impulse 10"
bind MWHEELUP "impulse 12"
bind F1 "help"
bind F2 "menu_save"
bind F3 "menu_load"
bind F4 "menu_options"
bind F5 "menu_multiplayer"
bind F6 "echo Quicksaving...; wait; save quick"
bind F9 "echo Quickloading...; wait; load quick"
bind F10 "quit"
bind F12 "screenshot"
bind \ "+mlook"
bind PAUSE "pause"
bind ESCAPE "togglemenu"
bind ~ "toggleconsole"
bind ` "toggleconsole"
bind t "messagemode"
bind y "messagemod2"
bind + "sizeup"
bind = "sizeup"
bind - "sizedown"
bind INS "+klook"
bind MOUSE1 "+attack"
bind MOUSE2 "+jump"
bind LSHOULDER "impulse 12"
bind RSHOULDER "impulse 10"
bind LTRIGGER "+jump"
bind RTRIGGER "+attack"
cl_bob "0.012"
cl_bobcycle "0.55"
cl_bobup "0.7"
gamma "1.0"
volume "0.7"
sensitivity "3"
viewsize "100"
scr_conscale "2.0"
scr_menuscale "2.0"
scr_sbarscale "2.0"
scr_sbaralpha "1.0"
scr_crosshairscale "2.0"
scr_conspeed "2000"
scr_conalpha "0.5"
gl_texturemode "GL_NEAREST_MIPMAP_LINEAR"
gl_texture_anisotropy "16"
r_particles "2"
+mlook

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// Game: Quake
// Format: Standard
// entity 0
{
"classname" "worldspawn"
"wad" "gfx/medieval.wad"
// brush 0
{
( 12 12 8 ) ( 12 12 8.5 ) ( 12 12.749999999999998 8 ) bricks4_1 16 32 -0 0.75 0.5
( -12 -12 8 ) ( 12 12 8 ) ( 12 12 72 ) bricks4_1 16 32 -0 0.75 0.5
( -12 -12 -0 ) ( -12 -12 0.5 ) ( -11.25 -12 -0 ) bricks4_1 16 32 -0 0.75 0.5
( 24 12 8 ) ( 24 12.749999999999998 8 ) ( 24.75 12 8 ) bricks4_1 16 -16 -0 0.75 0.75
( -12 -24 -0 ) ( -11.25 -24 -0 ) ( -12 -23.25 -0 ) bricks4_1 16 -16 -0 0.75 0.75
}
}
// entity 1
{
"classname" "light"
"origin" "-0 -0 64"
"light" "200"
}
// entity 2
{
"classname" "light"
"origin" "-0 -64 -0"
"light" "200"
}
// entity 3
{
"classname" "light"
"origin" "-0 -0 -64"
"light" "200"
}
// entity 4
{
"classname" "light"
"origin" "-64 -0 -0"
"light" "200"
}
// entity 5
{
"classname" "light"
"origin" "64 -0 -0"
"light" "200"
}
// entity 6
{
"classname" "light"
"origin" "-0 64 -0"
"light" "200"
}

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// Game: Quake
// Format: Standard
// entity 0
{
"classname" "worldspawn"
"wad" "gfx/medieval.wad"
// brush 0
{
( -2 4 -2 ) ( -4 2 2 ) ( -4 2 -2 ) bricks4_1 16 24 -0 0.25 0.5
( -4 2 -2 ) ( -4 -2 2 ) ( -4 -2 -2 ) bricks4_1 16 24 -0 0.25 0.5
( -4 -2 -2 ) ( -2 -4 2 ) ( -2 -4 -2 ) bricks4_1 16 24 -0 0.25 0.5
( 4 -2 -2 ) ( 4 2 2 ) ( 4 2 -2 ) bricks4_1 16 24 -0 0.25 0.5
( 4 2 -2 ) ( 2 4 2 ) ( 2 4 -2 ) bricks4_1 16 24 -0 0.25 0.5
( 2 -4 -2 ) ( 4 -2 2 ) ( 4 -2 -2 ) bricks4_1 16 24 -0 0.25 0.5
( -2 -4 -2 ) ( 2 -4 2 ) ( 2 -4 -2 ) bricks4_1 16 24 -0 0.25 0.5
( 2 2 4 ) ( 2 4 2 ) ( 4 2 2 ) bricks4_1 16 20.1072 -0 0.25 1.8512
( 2 2 4 ) ( -2 4 2 ) ( 2 4 2 ) bricks4_1 16 24 -0 0.25 0.5
( -2 -2 4 ) ( -4 2 2 ) ( -2 2 4 ) bricks4_1 16 24 -0 0.25 0.5
( -2 -2 4 ) ( -2 -4 2 ) ( -4 -2 2 ) bricks4_1 16 27.8928 -0 0.25 1.8512
( 2 -2 4 ) ( 4 -2 2 ) ( 2 -4 2 ) bricks4_1 16 27.8928 -0 0.25 1.8512
( 2 -2 4 ) ( 4 2 2 ) ( 4 -2 2 ) bricks4_1 16 24 -0 0.25 0.5
( 2 -2 4 ) ( -2 2 4 ) ( 2 2 4 ) bricks4_1 -0 -0 -0 0.5 0.5
( 2 -2 4 ) ( -2 -4 2 ) ( -2 -2 4 ) bricks4_1 16 24 -0 0.25 0.5
( -4 2 2 ) ( -2 4 2 ) ( -2 2 4 ) bricks4_1 16 20.1072 -0 0.25 1.8512
( -2 4 -2 ) ( 2 4 2 ) ( -2 4 2 ) bricks4_1 16 24 -0 0.25 0.5
( -2 -2 -4 ) ( -4 2 -2 ) ( -4 -2 -2 ) bricks4_1 16 24 -0 0.25 0.5
( -2 -2 -4 ) ( 2 -4 -2 ) ( 2 -2 -4 ) bricks4_1 16 24 -0 0.25 0.5
( -2 -2 -4 ) ( -4 -2 -2 ) ( -2 -4 -2 ) bricks4_1 16 27.8928 -0 0.25 1.8512
( -2 2 -4 ) ( -2 4 -2 ) ( -4 2 -2 ) bricks4_1 16 20.1072 -0 0.25 1.8512
( 2 -2 -4 ) ( 2 -4 -2 ) ( 4 -2 -2 ) bricks4_1 16 27.8928 -0 0.25 1.8512
( 2 2 -4 ) ( 4 2 -2 ) ( 2 4 -2 ) bricks4_1 0 -3.89283 -0 0.5 1.8512
( 2 2 -4 ) ( 4 -2 -2 ) ( 4 2 -2 ) bricks4_1 16 24 -0 0.25 0.5
( 2 2 -4 ) ( -2 -2 -4 ) ( 2 -2 -4 ) bricks4_1 16 24 -0 0.25 0.5
( 2 2 -4 ) ( -2 4 -2 ) ( -2 2 -4 ) bricks4_1 16 24 -0 0.25 0.5
}
}
// entity 1
{
"classname" "light"
"origin" "-0 -0 64"
"light" "200"
}
// entity 2
{
"classname" "light"
"origin" "-0 -64 -0"
"light" "200"
}
// entity 3
{
"classname" "light"
"origin" "-0 -0 -64"
"light" "200"
}
// entity 4
{
"classname" "light"
"origin" "-64 -0 -0"
"light" "200"
}
// entity 5
{
"classname" "light"
"origin" "64 -0 -0"
"light" "200"
}
// entity 6
{
"classname" "light"
"origin" "-0 64 -0"
"light" "200"
}

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// Game: Quake
// Format: Standard
// entity 0
{
"classname" "worldspawn"
"wad" "gfx/medieval.wad"
// brush 0
{
( -12 8 8 ) ( 20 -24 8 ) ( -12 -24 8 ) bricks4_1 24 -12 90 1 -1
( -12 8 -8 ) ( -12 -24 8 ) ( -12 -24 -8 ) bricks4_1 24 24 -0 1 -1
( -12 8 -8 ) ( 20 8 8 ) ( -12 8 8 ) bricks4_1 12 24 -0 1 -1
( -4 8 -0 ) ( -12 -4 136 ) ( -12 -4 8 ) bricks4_1 24 24 -0 1 -1
( 20 8 -8 ) ( -9.3333333333333321 -0 -0 ) ( 118.66666666666667 -0 -0 ) bricks4_1 12 24 -0 1 1
( 12 8 8 ) ( 20 -4 8 ) ( 20 -4 136 ) bricks4_1 24 24 -0 1 1
( -4 8 -0 ) ( -6.6666666666666661 4 -0 ) ( 121.33333333333333 4 -0 ) bricks4_1 12 24 -0 1 1
( 16 -0 8 ) ( 8 -8 8 ) ( 8 -8 136 ) bricks4_1 24 24 -0 1 1
}
}
// entity 1
{
"classname" "light"
"origin" "-0 -0 64"
"light" "200"
}
// entity 2
{
"classname" "light"
"origin" "-0 -64 -0"
"light" "200"
}
// entity 3
{
"classname" "light"
"origin" "-0 -0 -64"
"light" "200"
}
// entity 4
{
"classname" "light"
"origin" "-64 -0 -0"
"light" "200"
}
// entity 5
{
"classname" "light"
"origin" "64 -0 -0"
"light" "200"
}
// entity 6
{
"classname" "light"
"origin" "-0 64 -0"
"light" "200"
}

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// Game: Quake
// Format: Standard
// entity 0
{
"classname" "worldspawn"
"wad" "gfx/base.wad"
// brush 0
{
( 4 -24 8 ) ( 4 -32 8 ) ( 4 -32 136 ) crate1_side -16 -56 -0 1 1
( -4 -80 -56 ) ( -4 -79 -56 ) ( -4 -80 -55 ) crate1_side -16 -56 -0 1 1
( 92 16 -24 ) ( 93 16 -24 ) ( 92 16 -23 ) crate1_side -60 -56 -0 1 1
( 4 -16 8 ) ( -4 -16 8 ) ( -4 -16 136 ) crate1_side -60 -56 -0 1 1
( 92 48 8 ) ( 92 49 8 ) ( 93 48 8 ) crate1_top -60 16 -0 1 1
( -36 -80 -0 ) ( -35 -80 -0 ) ( -36 -79 -0 ) crate1_top -60 16 -0 1 1
}
}
// entity 1
{
"classname" "light"
"origin" "-0 -0 64"
"light" "200"
}
// entity 2
{
"classname" "light"
"origin" "-0 -64 -0"
"light" "200"
}
// entity 3
{
"classname" "light"
"origin" "-0 -0 -64"
"light" "200"
}
// entity 4
{
"classname" "light"
"origin" "-64 -0 -0"
"light" "200"
}
// entity 5
{
"classname" "light"
"origin" "64 -0 -0"
"light" "200"
}
// entity 6
{
"classname" "light"
"origin" "-0 64 -0"
"light" "200"
}

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// Game: Quake
// Format: Standard
// entity 0
{
"classname" "worldspawn"
"wad" "gfx/base.wad"
// brush 0
{
( -8 -16 8 ) ( 8 16 136 ) ( 8 16 8 ) crate1_side -16 8 -0 1 1
( -8 -80 -56 ) ( -8 -79 -56 ) ( -8 -80 -55 ) crate1_side -16 8 -0 1 1
( 88 16 -24 ) ( 89 16 -24 ) ( 88 16 -23 ) crate1_side -56 8 -0 1 1
( 88 48 8 ) ( 88 49 8 ) ( 89 48 8 ) crate1_top -56 16 -0 1 1
( -40 -80 -0 ) ( -39 -80 -0 ) ( -40 -79 -0 ) crate1_top -56 16 -0 1 1
}
}
// entity 1
{
"classname" "light"
"origin" "-0 -0 64"
"light" "200"
}
// entity 2
{
"classname" "light"
"origin" "-0 -64 -0"
"light" "200"
}
// entity 3
{
"classname" "light"
"origin" "-0 -0 -64"
"light" "200"
}
// entity 4
{
"classname" "light"
"origin" "-64 -0 -0"
"light" "200"
}
// entity 5
{
"classname" "light"
"origin" "64 -0 -0"
"light" "200"
}
// entity 6
{
"classname" "light"
"origin" "-0 64 -0"
"light" "200"
}

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// Game: Quake
// Format: Standard
// entity 0
{
"classname" "worldspawn"
"wad" "gfx/base.wad"
// brush 0
{
( -8 24 8 ) ( -0 16 8 ) ( -0 16 136 ) crate1_side -24 -56 -0 1 1
( 8 8 8 ) ( 8 -24 8 ) ( 8 -24 136 ) crate1_side -24 -56 -0 1 1
( -8 -8 8 ) ( -8 24 8 ) ( -8 24 136 ) crate1_side -24 -56 -0 1 1
( -64 -24 -56 ) ( -64 -24 -55 ) ( -63 -24 -56 ) crate1_side -32 -56 -0 1 1
( 64 56 8 ) ( 64 57 8 ) ( 65 56 8 ) crate1_top -32 24 -0 1 1
( -64 -72 -0 ) ( -63 -72 -0 ) ( -64 -71 -0 ) crate1_top -32 24 -0 1 1
}
// brush 1
{
( 8 8 8 ) ( 8 -24 8 ) ( 8 -24 136 ) crate1_side -24 -56 -0 1 1
( -0 16 8 ) ( 8 24 8 ) ( 8 24 136 ) crate1_side -24 -56 -0 1 1
( -8 24 8 ) ( -0 16 136 ) ( -0 16 8 ) crate1_side -24 -56 -0 1 1
( 64 56 8 ) ( 64 57 8 ) ( 65 56 8 ) crate1_top -32 24 -0 1 1
( -64 -72 -0 ) ( -63 -72 -0 ) ( -64 -71 -0 ) crate1_top -32 24 -0 1 1
}
}
// entity 1
{
"classname" "light"
"origin" "-0 -0 64"
"light" "200"
}
// entity 2
{
"classname" "light"
"origin" "-0 -64 -0"
"light" "200"
}
// entity 3
{
"classname" "light"
"origin" "-0 -0 -64"
"light" "200"
}
// entity 4
{
"classname" "light"
"origin" "-64 -0 -0"
"light" "200"
}
// entity 5
{
"classname" "light"
"origin" "64 -0 -0"
"light" "200"
}
// entity 6
{
"classname" "light"
"origin" "-0 64 -0"
"light" "200"
}

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// Game: Quake
// Format: Valve
// entity 0
{
"classname" "worldspawn"
"mapversion" "220"
"_tb_mod" "slipgate"
"_tb_def" "external:slipgate.fgd"
"wad" "gfx/misc.wad;gfx/medieval.wad;gfx/runic.wad"
"_sunlight2" "150"
"_sunlight_color2" "255 192 192"
"_bounce" "1"
"_telealpha" "1"
// brush 0
{
( -768 192 -32 ) ( -768 193 -32 ) ( -768 192 -31 ) tile1 [ 0 -1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -320 -320 -32 ) ( -320 -320 -31 ) ( -319 -320 -32 ) tile1 [ 1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -320 192 -32 ) ( -319 192 -32 ) ( -320 193 -32 ) tile1 [ -1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( -192 320 -0 ) ( -192 321 -0 ) ( -191 320 -0 ) tile1 [ 1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( -192 320 -0 ) ( -191 320 -0 ) ( -192 320 1 ) tile1 [ -1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 704 320 -0 ) ( 704 320 1 ) ( 704 321 -0 ) tile1 [ 0 1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
}
// brush 1
{
( 304 64 -0 ) ( 304 65 -0 ) ( 304 64 1 ) bricks2_2 [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 304 64 -0 ) ( 304 64 1 ) ( 305 64 -0 ) metal04_1 [ 1 -2.22045e-16 0 0 ] [ 0 0 -1 -0 ] 0 1 1
( 304 64 -0 ) ( 305 64 -0 ) ( 304 65 -0 ) bricks2_2 [ 0 -1 0 -0 ] [ -1 0 -2.22045e-16 0 ] 0 1 1
( 320 320 192 ) ( 320 321 192 ) ( 321 320 192 ) bricks2_2 [ 1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( 320 320 16 ) ( 321 320 16 ) ( 320 320 17 ) bricks2_2 [ 1 -2.22045e-16 0 0 ] [ 0 0 -1 -0 ] 0 1 1
( 352 320 16 ) ( 352 320 17 ) ( 352 321 16 ) bricks2_2 [ 0 -1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
}
// brush 2
{
( 304 -320 -0 ) ( 304 -319 -0 ) ( 304 -320 1 ) bricks2_2 [ 0 -1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 304 -320 -0 ) ( 304 -320 1 ) ( 305 -320 -0 ) bricks2_2 [ -1 -2.22045e-16 0 0 ] [ 0 0 -1 -0 ] -0 1 1
( 304 -320 -0 ) ( 305 -320 -0 ) ( 304 -319 -0 ) bricks2_2 [ 0 -1 0 -0 ] [ -1 0 -2.22045e-16 0 ] -0 1 1
( 320 -64 192 ) ( 320 -63 192 ) ( 321 -64 192 ) bricks2_2 [ 1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( 320 -64 16 ) ( 321 -64 16 ) ( 320 -64 17 ) metal04_1 [ 1 -2.22045e-16 0 0 ] [ 0 0 -1 -0 ] -0 1 1
( 352 -64 16 ) ( 352 -64 17 ) ( 352 -63 16 ) bricks2_2 [ 0 -1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
}
// brush 3
{
( 304 -320 192 ) ( 304 -319 192 ) ( 304 -320 193 ) bricks2_2 [ 0 -1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 304 -320 192 ) ( 304 -320 193 ) ( 305 -320 192 ) bricks2_2 [ -1 -2.22045e-16 0 0 ] [ 0 0 -1 -0 ] -0 1 1
( 304 -320 192 ) ( 305 -320 192 ) ( 304 -319 192 ) bricks2_2 [ -1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( 320 -64 544 ) ( 320 -63 544 ) ( 321 -64 544 ) bricks2_2 [ 0 -1 0 -0 ] [ 1 0 -2.22045e-16 0 ] -0 1 1
( 320 -64 208 ) ( 321 -64 208 ) ( 320 -64 209 ) bricks2_2 [ -1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 352 -64 208 ) ( 352 -64 209 ) ( 352 -63 208 ) bricks2_2 [ 0 -1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
}
// brush 4
{
( 304 64 192 ) ( 304 65 192 ) ( 304 64 193 ) bricks2_2 [ 0 -1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 304 64 192 ) ( 304 64 193 ) ( 305 64 192 ) bricks2_2 [ 1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 304 64 192 ) ( 305 64 192 ) ( 304 65 192 ) bricks2_2 [ -1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( 320 320 544 ) ( 320 321 544 ) ( 321 320 544 ) bricks2_2 [ 1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( 320 320 208 ) ( 321 320 208 ) ( 320 320 209 ) bricks2_2 [ 1 -2.22045e-16 0 0 ] [ 0 0 -1 -0 ] -0 1 1
( 352 320 208 ) ( 352 320 209 ) ( 352 321 208 ) bricks2_2 [ 0 -1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
}
// brush 5
{
( 304 -64 160 ) ( 304 -48 180 ) ( 304 -64 208 ) bricks2_2 [ 0 -1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 352 -64 208 ) ( 352 -64 160 ) ( 304 -64 160 ) bricks2_2 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 304 -64 160 ) ( 352 -64 160 ) ( 352 -48 180 ) metal04_1 [ 1 -2.22045e-16 0 0 ] [ 0 0 -1 -0 ] 0 1 1
( 304 -48 180 ) ( 352 -48 180 ) ( 352 -64 208 ) bricks2_2 [ -1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 352 -48 180 ) ( 352 -64 160 ) ( 352 -64 208 ) bricks2_2 [ 0 -1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
}
// brush 6
{
( 304 -32 188 ) ( 304 -64 208 ) ( 304 -48 180 ) bricks2_2 [ 0 -1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 304 -48 180 ) ( 304 -64 208 ) ( 352 -64 208 ) bricks2_2 [ 1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 352 -32 188 ) ( 304 -32 188 ) ( 304 -48 180 ) metal04_1 [ 1 -2.22045e-16 0 0 ] [ -2.22045e-16 -1 -2.22045e-16 0 ] -0 1 1
( 352 -64 208 ) ( 304 -64 208 ) ( 304 -32 188 ) bricks2_2 [ -1 0 0 -0 ] [ 0 -1 -2.22045e-16 0 ] -0 1 1
( 352 -48 180 ) ( 352 -64 208 ) ( 352 -32 188 ) bricks2_2 [ 0 -1 0 0 ] [ 0 0 -1 -0 ] -0 1 1
}
// brush 7
{
( 304 -64 208 ) ( 304 -32 188 ) ( 304 -16 192 ) bricks2_2 [ 0 -1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 352 -32 188 ) ( 304 -32 188 ) ( 304 -64 208 ) bricks2_2 [ 1 0 0 -0 ] [ 0 -1 -2.22045e-16 0 ] -0 1 1
( 304 -16 192 ) ( 304 -32 188 ) ( 352 -32 188 ) metal04_1 [ 1 -2.22045e-16 0 0 ] [ -2.22045e-16 -1 -2.22045e-16 0 ] -0 1 1
( 352 -64 208 ) ( 304 -64 208 ) ( 304 -16 192 ) bricks2_2 [ -1 0 0 -0 ] [ 0 -1 -2.22045e-16 0 ] -0 1 1
( 352 -16 192 ) ( 352 -32 188 ) ( 352 -64 208 ) bricks2_2 [ 0 -1 0 0 ] [ 0 0 -1 -0 ] -0 1 1
}
// brush 8
{
( 304 64 208 ) ( 304 16 192 ) ( 304 32 188 ) bricks2_2 [ 0 -1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 352 64 208 ) ( 304 16 192 ) ( 304 64 208 ) bricks2_2 [ -1 0 0 -0 ] [ 0 1 -2.22045e-16 0 ] -0 1 1
( 304 16 192 ) ( 352 32 188 ) ( 304 32 188 ) metal04_1 [ 1 -2.22045e-16 0 0 ] [ -2.22045e-16 -1 -2.22045e-16 0 ] -0 1 1
( 352 32 188 ) ( 304 64 208 ) ( 304 32 188 ) bricks2_2 [ 1 0 0 -0 ] [ 0 1 -2.22045e-16 0 ] -0 1 1
( 352 16 192 ) ( 352 64 208 ) ( 352 32 188 ) bricks2_2 [ 0 -1 0 0 ] [ 0 0 -1 -0 ] 0 1 1
}
// brush 9
{
( 304 32 188 ) ( 304 48 180 ) ( 304 64 208 ) bricks2_2 [ 0 -1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 352 64 208 ) ( 304 32 188 ) ( 304 64 208 ) bricks2_2 [ -1 0 0 -0 ] [ 0 1 -2.22045e-16 0 ] -0 1 1
( 352 32 188 ) ( 304 48 180 ) ( 304 32 188 ) metal04_1 [ 1 -2.22045e-16 0 0 ] [ -2.22045e-16 -1 -2.22045e-16 0 ] -0 1 1
( 304 48 180 ) ( 352 64 208 ) ( 304 64 208 ) bricks2_2 [ 1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 352 48 180 ) ( 352 32 188 ) ( 352 64 208 ) bricks2_2 [ 0 -1 0 0 ] [ 0 0 -1 -0 ] 0 1 1
}
// brush 10
{
( 304 64 160 ) ( 304 64 208 ) ( 304 48 180 ) bricks2_2 [ 0 -1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 304 48 180 ) ( 352 64 208 ) ( 352 48 180 ) bricks2_2 [ -1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 304 64 160 ) ( 352 48 180 ) ( 352 64 160 ) metal04_1 [ 1 -2.22045e-16 0 0 ] [ 0 0 -1 -0 ] -0 1 1
( 352 64 208 ) ( 304 64 160 ) ( 352 64 160 ) bricks2_2 [ 1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 352 48 180 ) ( 352 64 208 ) ( 352 64 160 ) bricks2_2 [ 0 -1 0 -0 ] [ 0 0 -1 -0 ] 0 1 1
}
// brush 11
{
( 304 16 192 ) ( 304 -64 208 ) ( 304 -16 192 ) bricks2_2 [ 0 -1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 352 -16 192 ) ( 304 -64 208 ) ( 352 -64 208 ) bricks2_2 [ 1 0 0 -0 ] [ 0 -1 -2.22045e-16 0 ] -0 1 1
( 352 16 192 ) ( 304 -16 192 ) ( 352 -16 192 ) metal04_1 [ 1 -2.22045e-16 0 0 ] [ -2.22045e-16 -1 -2.22045e-16 -0 ] -0 1 1
( 304 64 208 ) ( 352 -64 208 ) ( 304 -64 208 ) bricks2_2 [ 1 0 0 -0 ] [ 0 1 0 0 ] -0 1 1
( 352 16 192 ) ( 304 64 208 ) ( 304 16 192 ) bricks2_2 [ 1 0 0 -0 ] [ 0 1 -2.22045e-16 0 ] -0 1 1
( 352 16 192 ) ( 352 -64 208 ) ( 352 64 208 ) bricks2_2 [ 0 -1 0 0 ] [ 0 0 -1 -0 ] 0 1 1
}
// brush 12
{
( 304 -64 208 ) ( 304 -63 208 ) ( 304 -64 209 ) bricks2_2 [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 304 -64 208 ) ( 304 -64 209 ) ( 305 -64 208 ) bricks2_2 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 304 -64 208 ) ( 305 -64 208 ) ( 304 -63 208 ) bricks2_2 [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( 352 64 544 ) ( 352 65 544 ) ( 353 64 544 ) bricks2_2 [ 1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( 352 64 224 ) ( 353 64 224 ) ( 352 64 225 ) bricks2_2 [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 352 64 224 ) ( 352 64 225 ) ( 352 65 224 ) bricks2_2 [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1
}
// brush 13
{
( 352 -352 -0 ) ( 352 -351 -0 ) ( 352 -352 1 ) bricks2_2 [ 0 -1 0 -32 ] [ 0 0 -1 -0 ] -0 1 1
( 352 -352 -0 ) ( 352 -352 1 ) ( 353 -352 -0 ) bricks2_2 [ 1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 352 -352 -0 ) ( 353 -352 -0 ) ( 352 -351 -0 ) bricks2_2 [ -1 0 0 -0 ] [ 0 -1 0 -32 ] -0 1 1
( 704 -320 256 ) ( 704 -319 256 ) ( 705 -320 256 ) bricks2_2 [ 1 0 0 -0 ] [ 0 -1 0 -32 ] -0 1 1
( 704 -320 16 ) ( 705 -320 16 ) ( 704 -320 17 ) bricks2_2 [ -1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 704 -320 16 ) ( 704 -320 17 ) ( 704 -319 16 ) bricks2_2 [ 0 1 0 32 ] [ 0 0 -1 -0 ] -0 1 1
}
// brush 14
{
( 352 320 -0 ) ( 352 321 -0 ) ( 352 320 1 ) bricks2_2 [ 0 -1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 352 320 -0 ) ( 352 320 1 ) ( 353 320 -0 ) bricks2_2 [ 1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 352 320 -0 ) ( 353 320 -0 ) ( 352 321 -0 ) bricks2_2 [ -1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( 704 352 256 ) ( 704 353 256 ) ( 705 352 256 ) bricks2_2 [ 1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( 704 352 16 ) ( 705 352 16 ) ( 704 352 17 ) bricks2_2 [ -1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 704 352 16 ) ( 704 352 17 ) ( 704 353 16 ) bricks2_2 [ 0 1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
}
// brush 15
{
( 704 -320 -0 ) ( 704 -319 -0 ) ( 704 -320 1 ) bricks2_2 [ 0 -1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 704 -320 -0 ) ( 704 -320 1 ) ( 705 -320 -0 ) bricks2_2 [ 1 0 0 -32 ] [ 0 0 -1 -0 ] -0 1 1
( 704 -320 -0 ) ( 705 -320 -0 ) ( 704 -319 -0 ) bricks2_2 [ -1 0 0 32 ] [ 0 -1 0 -0 ] -0 1 1
( 736 320 256 ) ( 736 321 256 ) ( 737 320 256 ) bricks2_2 [ 1 0 0 -32 ] [ 0 -1 0 -0 ] -0 1 1
( 736 320 16 ) ( 737 320 16 ) ( 736 320 17 ) bricks2_2 [ -1 0 0 32 ] [ 0 0 -1 -0 ] -0 1 1
( 736 320 16 ) ( 736 320 17 ) ( 736 321 16 ) bricks2_2 [ 0 1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
}
// brush 16
{
( 352 -320 256 ) ( 352 -319 256 ) ( 352 -320 257 ) bricks2_3 [ 0 -1 0 32 ] [ 0 0 -1 -0 ] -0 1 1
( 352 -320 256 ) ( 352 -320 257 ) ( 353 -320 256 ) bricks2_3 [ 1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 352 -320 256 ) ( 353 -320 256 ) ( 352 -319 256 ) bricks2_3 [ -1 0 0 0 ] [ 0 -1 0 32 ] -0 1 1
( 416 -288 272 ) ( 416 -287 272 ) ( 417 -288 272 ) bricks2_3 [ 1 0 0 -0 ] [ 0 -1 0 32 ] -0 1 1
( 416 320 272 ) ( 417 320 272 ) ( 416 320 273 ) bricks2_3 [ -1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 704 -288 272 ) ( 704 -288 273 ) ( 704 -287 272 ) bricks2_3 [ 0 1 0 -32 ] [ 0 0 -1 -0 ] -0 1 1
}
// brush 17
{
( -768 320 -0 ) ( -768 321 -0 ) ( -768 320 1 ) bricks2_2 [ 0 -1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -48 320 -0 ) ( -48 320 1 ) ( -47 320 -0 ) bricks2_2 [ 1 0 0 16 ] [ 0 0 -1 -0 ] -0 1 1
( -48 320 -0 ) ( -47 320 -0 ) ( -48 321 -0 ) bricks2_2 [ -1 0 0 -16 ] [ 0 -1 0 -0 ] -0 1 1
( 304 352 544 ) ( 304 353 544 ) ( 305 352 544 ) bricks2_2 [ 1 0 0 16 ] [ 0 -1 0 -0 ] -0 1 1
( 304 352 16 ) ( 305 352 16 ) ( 304 352 17 ) bricks2_2 [ -1 0 0 -16 ] [ 0 0 -1 -0 ] -0 1 1
( 304 352 16 ) ( 304 352 17 ) ( 304 353 16 ) bricks2_2 [ 0 1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
}
// brush 18
{
( -768 -352 -0 ) ( -768 -351 -0 ) ( -768 -352 1 ) bricks2_2 [ 0 -1 0 -32 ] [ 0 0 -1 -0 ] -0 1 1
( -48 -352 -0 ) ( -48 -352 1 ) ( -47 -352 -0 ) bricks2_2 [ 1 0 0 16 ] [ 0 0 -1 -0 ] -0 1 1
( -48 -352 -0 ) ( -47 -352 -0 ) ( -48 -351 -0 ) bricks2_2 [ -1 0 0 -16 ] [ 0 -1 0 -32 ] -0 1 1
( 304 -320 544 ) ( 304 -319 544 ) ( 305 -320 544 ) bricks2_2 [ 1 0 0 16 ] [ 0 -1 0 -32 ] -0 1 1
( 304 -320 16 ) ( 305 -320 16 ) ( 304 -320 17 ) bricks2_2 [ -1 0 0 -16 ] [ 0 0 -1 -0 ] -0 1 1
( 304 -320 16 ) ( 304 -320 17 ) ( 304 -319 16 ) bricks2_2 [ 0 1 0 32 ] [ 0 0 -1 -0 ] -0 1 1
}
// brush 19
{
( -800 -304 -0 ) ( -800 -303 -0 ) ( -800 -304 1 ) bricks2_2 [ 0 -1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -800 -320 -0 ) ( -800 -320 1 ) ( -799 -320 -0 ) bricks2_2 [ 1 0 0 32 ] [ 0 0 -1 -0 ] -0 1 1
( -800 -304 -0 ) ( -799 -304 -0 ) ( -800 -303 -0 ) bricks2_2 [ -1 0 0 -32 ] [ 0 -1 0 -0 ] -0 1 1
( -768 320 544 ) ( -768 321 544 ) ( -767 320 544 ) bricks2_2 [ 1 0 0 32 ] [ 0 -1 0 -0 ] -0 1 1
( -768 320 16 ) ( -767 320 16 ) ( -768 320 17 ) bricks2_2 [ -1 0 0 -32 ] [ 0 0 -1 -0 ] -0 1 1
( -768 320 16 ) ( -768 320 17 ) ( -768 321 16 ) bricks2_2 [ 0 1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
}
// brush 20
{
( -768 -288 544 ) ( -768 -287 544 ) ( -768 -288 545 ) sky5 [ 0 -1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -768 -320 544 ) ( -768 -320 545 ) ( -767 -320 544 ) sky5 [ 1 0 0 -32 ] [ 0 0 -1 -0 ] -0 1 1
( -768 -288 544 ) ( -767 -288 544 ) ( -768 -287 544 ) sky5 [ -1 0 0 32 ] [ 0 -1 0 -0 ] -0 1 1
( -736 320 560 ) ( -736 321 560 ) ( -735 320 560 ) sky5 [ 1 0 0 -32 ] [ 0 -1 0 -0 ] -0 1 1
( -736 320 560 ) ( -735 320 560 ) ( -736 320 561 ) sky5 [ -1 0 0 32 ] [ 0 0 -1 -0 ] -0 1 1
( 304 320 560 ) ( 304 320 561 ) ( 304 321 560 ) sky5 [ 0 1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
}
// brush 21
{
( 112 -304 80 ) ( 112 -304 64 ) ( 112 -176 64 ) *teleport [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 96 -320 -0 ) ( 96 -320 1 ) ( 97 -320 -0 ) *teleport [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 96 -320 -0 ) ( 97 -320 -0 ) ( 96 -319 -0 ) *teleport [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( 192 -304 128 ) ( 192 -303 128 ) ( 193 -304 128 ) *teleport [ 1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( 192 -308 16 ) ( 193 -308 16 ) ( 192 -308 17 ) *teleport [ -1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 176 -304 48 ) ( 176 -304 80 ) ( 176 -176 80 ) *teleport [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1
}
// brush 22
{
( 176 -304 48 ) ( 176 -176 80 ) ( 176 -304 80 ) cop1_7 [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 96 -320 -0 ) ( 96 -320 1 ) ( 97 -320 -0 ) cop1_7 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 96 -320 -0 ) ( 97 -320 -0 ) ( 96 -319 -0 ) cop1_7 [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( 192 -304 128 ) ( 192 -303 128 ) ( 193 -304 128 ) cop1_7 [ 1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( 192 -304 16 ) ( 193 -304 16 ) ( 192 -304 17 ) cop1_7 [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 192 -304 16 ) ( 192 -304 17 ) ( 192 -303 16 ) cop1_7 [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1
}
// brush 23
{
( 96 -320 -0 ) ( 96 -319 -0 ) ( 96 -320 1 ) cop1_7 [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 96 -320 -0 ) ( 96 -320 1 ) ( 97 -320 -0 ) cop1_7 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 96 -320 -0 ) ( 97 -320 -0 ) ( 96 -319 -0 ) cop1_7 [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( 192 -304 128 ) ( 192 -303 128 ) ( 193 -304 128 ) cop1_7 [ 1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( 192 -304 16 ) ( 193 -304 16 ) ( 192 -304 17 ) cop1_7 [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 112 -304 80 ) ( 112 -176 64 ) ( 112 -304 64 ) cop1_7 [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1
}
// brush 24
{
( 96 -320 128 ) ( 96 -319 128 ) ( 96 -320 129 ) cop1_7 [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 96 -320 128 ) ( 96 -320 129 ) ( 97 -320 128 ) cop1_7 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 96 -320 128 ) ( 97 -320 128 ) ( 96 -319 128 ) cop1_7 [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( 192 -304 144 ) ( 192 -303 144 ) ( 193 -304 144 ) cop1_7 [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( 192 -304 144 ) ( 193 -304 144 ) ( 192 -304 145 ) cop1_7 [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 192 -304 144 ) ( 192 -304 145 ) ( 192 -303 144 ) cop1_7 [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1
}
}
// entity 1
{
"classname" "monster_oldone"
"origin" "-384 -0 24"
"angle" ""
}
// entity 2
{
"classname" "func_door"
"angle" "90"
"sounds" "1"
"speed" "300"
// brush 0
{
( 320 -64 -0 ) ( 320 -63 -0 ) ( 320 -64 1 ) meddoor1_3 [ 0 1 0 64 ] [ 0 0 -1 -0 ] -0 1 1
( 320 -0 156 ) ( 448 -0 136 ) ( 320 -0 136 ) wood01_3 [ 1 0 0 -16 ] [ 0 0 -1 0 ] 0 1 1
( 320 -64 -0 ) ( 321 -64 -0 ) ( 320 -63 -0 ) wood01_3 [ -1 0 0 16 ] [ 0 -1 0 -0 ] -0 1 1
( 336 64 192 ) ( 336 65 192 ) ( 337 64 192 ) wood01_3 [ 1 0 0 -16 ] [ 0 -1 0 -0 ] -0 1 1
( 336 64 16 ) ( 337 64 16 ) ( 336 64 17 ) wood01_3 [ -1 0 0 16 ] [ 0 0 -1 -0 ] -0 1 1
( 336 64 16 ) ( 336 64 17 ) ( 336 65 16 ) meddoor1_3 [ 0 1 0 64 ] [ 0 0 -1 -0 ] -0 1 1
}
}
// entity 3
{
"classname" "func_door"
"angle" "-90"
"sounds" "1"
"speed" "300"
// brush 0
{
( 320 -64 -0 ) ( 320 -63 -0 ) ( 320 -64 1 ) meddoor1_3 [ 0 1 0 64 ] [ 0 0 -1 -0 ] -0 1 1
( 320 -64 -0 ) ( 320 -64 1 ) ( 321 -64 -0 ) wood01_3 [ 1 0 0 -16 ] [ 0 0 -1 -0 ] -0 1 1
( 320 -64 -0 ) ( 321 -64 -0 ) ( 320 -63 -0 ) wood01_3 [ -1 0 0 16 ] [ 0 -1 0 -0 ] -0 1 1
( 336 64 192 ) ( 336 65 192 ) ( 337 64 192 ) wood01_3 [ 1 0 0 -16 ] [ 0 -1 0 -0 ] -0 1 1
( 320 -0 156 ) ( 320 -0 136 ) ( 448 -0 136 ) wood01_3 [ -1 0 0 16 ] [ 0 0 -1 0 ] 0 1 1
( 336 64 16 ) ( 336 64 17 ) ( 336 65 16 ) meddoor1_3 [ 0 1 0 64 ] [ 0 0 -1 -0 ] -0 1 1
}
}
// entity 4
{
"classname" "light_torch_long_walltorch"
"origin" "296 -152 124"
"wait" "2"
"delay" "2"
"_color" "255 255 192"
}
// entity 5
{
"classname" "light_torch_long_walltorch"
"origin" "296 152 124"
"wait" "2"
"delay" "2"
"_color" "255 255 192"
}
// entity 6
{
"classname" "light_torch_long_walltorch"
"origin" "360 152 124"
"angle" "180"
"wait" "2"
"delay" "2"
"_color" "255 255 192"
}
// entity 7
{
"classname" "light_torch_long_walltorch"
"origin" "360 -152 124"
"angle" "180"
"wait" "2"
"delay" "2"
"_color" "255 255 192"
}
// entity 8
{
"classname" "info_player_start"
"origin" "528 -0 24"
"angle" "180"
}
// entity 9
{
"classname" "info_intermission"
"origin" "-32 -0 144"
"mangle" "15 180 0"
}
// entity 10
{
"classname" "misc_teleporttrain"
"origin" "160 88 136"
"target" "t1"
"targetname" "tt"
"speed" "350"
}
// entity 11
{
"classname" "path_corner"
"origin" "72 -240 112"
"targetname" "t1"
"target" "t2"
}
// entity 12
{
"classname" "path_corner"
"origin" "-168 160 112"
"target" "t3"
"targetname" "t2"
}
// entity 13
{
"classname" "path_corner"
"origin" "-648 -224 112"
"targetname" "t3"
"target" "t1"
"wait" "3"
}
// entity 14
{
"classname" "trigger_teleport"
"target" "tt"
// brush 0
{
( 112 -304 -0 ) ( 112 -303 -0 ) ( 112 -304 1 ) trigger [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 112 -304 -0 ) ( 112 -304 1 ) ( 113 -304 -0 ) trigger [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 112 -304 -0 ) ( 113 -304 -0 ) ( 112 -303 -0 ) trigger [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( 176 -288 128 ) ( 176 -287 128 ) ( 177 -288 128 ) trigger [ 1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( 176 -288 16 ) ( 177 -288 16 ) ( 176 -288 17 ) trigger [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 176 -288 16 ) ( 176 -288 17 ) ( 176 -287 16 ) trigger [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1
}
}
// entity 15
{
"classname" "func_button"
"angle" "-2"
"target" "tt"
"wait" "-1"
// brush 0
{
( -0 -32 -0 ) ( -0 -31 -0 ) ( -0 -32 1 ) metal04_1 [ 0 -1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -0 -32 -0 ) ( -0 -32 1 ) ( 1 -32 -0 ) metal04_1 [ 1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -0 -32 -0 ) ( 1 -32 -0 ) ( -0 -31 -0 ) metal04_1 [ -1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( 64 32 8 ) ( 64 33 8 ) ( 65 32 8 ) +0qbutton [ -4.60944e-07 1 0 -32 ] [ 1 4.60944e-07 0 -0 ] 270 1 1
( 64 32 16 ) ( 65 32 16 ) ( 64 32 17 ) metal04_1 [ -1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 64 32 16 ) ( 64 32 17 ) ( 64 33 16 ) metal04_1 [ 0 1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
}
}

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@@ -0,0 +1,872 @@
//
// worldspawn
//
@SolidClass = worldspawn : "World entity"
[
message(string) : "Map name"
worldtype(choices) : "Ambience" : 0 =
[
0 : "Medieval"
1 : "Metal/Runic"
2 : "Base"
]
sounds(float) : "CD/music track to play" : "0"
fog(string) : "Fog (density red green blue)" : "0 0 0 0"
sky(string) : "Skybox (placed in gfx\env\"
gravity(float) : "Map gravity" : 800
//
// ericw-tools
//
_minlight(float) : "Minlight" : 0
_minlight_color(color) : "Minlight color" : "255 255 255"
_dist(float) : "Scale fade distance" : 1
_range(float) : "Scale brightness range" : 0.5
_sunlight(float) : "Sunlight" : 0
_anglescale(float) : "Sunlight angle scale" : 0.5
_sunlight_mangle(vector) : "Sunlight angle" : "0 -90 0"
_sunlight_penumbra(float) : "Sunlight penumbra width" : 0
_sunlight_color(color) : "Sunlight color" : "255 255 255"
_sunlight2(float) : "Sunlight2" : 0
_sunlight_color2(color) : "Sunlight2 color" : "255 255 255"
_sunlight3(float) : "Sunlight3" : 0
_sunlight_color3(color) : "Sunlight3 color" : "255 255 255"
_dirt(choices) : "Dirtmapping" : 0 =
[
0 : "No dirtmapping (default)"
1 : "Dirtmapping enabled"
]
_sunlight_dirt(choices) : "Sunlight dirtmapping" : 0 =
[
-1 : "Sunlight dirtmapping disabled"
0 : "Inherit from _dirt value"
1 : "Sunlight dirtmapping enabled"
]
_sunlight2_dirt(choices) : "Sunlight2 dirtmapping" : 0 =
[
-1 : "Sunlight2 dirtmapping disabled"
0 : "Inherit from _dirt value (default)"
1 : "Sunlight2 dirtmapping enabled"
]
_minlight_dirt(choices) : "Minlight dirtmapping" : 0 =
[
-1 : "Minlight dirtmapping disabled"
0 : "Inherit from _dirt value (default)"
1 : "Minlight dirtmapping enabled"
]
_dirtmode(choices) : "Dirtmapping mode" : 0 =
[
0 : "Ordered (default)"
1 : "Random"
]
_dirtdepth(float) : "Dirtmapping depth" : 128
_dirtscale(float) : "Dirtmapping scale" : 1
_dirtgain(float) : "Dirtmapping gain" : 1
_dirtangle(float) : "Dirtmapping angle" : 88
_gamma(float) : "Gamma" : 1
_lightmap_scale(float) : "Lightmap scale" : 0
_bounce(choices) : "Bounce lighting" : 0 =
[
0 : "Disable bounce lights (default)"
1 : "Enable bounce lights"
]
_bouncescale(float) : "Bounce lighting scale" : 1
_bouncecolorscale(choices) : "Bounce lighting color scale" : 0 =
[
0 : "Ignore map textures"
1 : "Multiply bounce lights by texture color"
]
_bouncestyled(choices) : "Bounce styled lights" : 0 =
[
0 : "Do not bounce styled lights (default)"
1 : "Bounce styled lights"
]
_spotlightautofalloff(choices) : "Spotlight auto falloff" : 0 =
[
0 : "Do not calculate auto falloff (default)"
1 : "Calculate from targeted info_null"
]
]
//
// base classes
//
@BaseClass = Appearflags
[
spawnflags(Flags) =
[
256 : "Not in Easy"
512 : "Not in Normal"
1024 : "Not in Hard"
2048 : "Not in Deathmatch"
4096 : "Not in Co-op"
8192 : "Co-op only"
]
]
@BaseClass = Targetname
[
targetname(target_source) : "Targetname"
]
@BaseClass = Target
[
target(target_destination) : "Target"
killtarget(target_destination) : "Killtarget"
message(string) : "Message"
delay(float) : "Delay"
]
//
// info entities
//
@BaseClass base(Appearflags) size(-16 -16 -24, 16 16 32) model({"path":"progs/player.mdl","frame":12}) color(0 128 0) = InfoPlayer []
@PointClass base(InfoPlayer) = info_player_start : "Player start" []
@PointClass base(InfoPlayer) = info_player_start2 : "Player episode return point" []
@PointClass base(InfoPlayer) = info_player_coop : "Player co-operative start" []
@PointClass base(InfoPlayer) = info_player_deathmatch : "Player deathmatch start" []
@PointClass base(InfoPlayer) = info_player_test : "Player start for developer mode" []
@PointClass size(-16 -16 0, 16 16 56) base(Targetname) = info_teleport_destination : "Teleporter destination" []
@PointClass base(Targetname) = info_null : "Positional target for spotlights, etc" []
@PointClass base(Appearflags) = info_intermission : "Intermission camera"
[
mangle(string) : "Mangle (Pitch Yaw Roll)"
]
//
// items
//
@BaseClass base(Appearflags, Target) color(0 0 192) = Item []
// ammo
@BaseClass base(Item) size(0 0 0, 32 32 56) = Ammo
[
spawnflags(flags) =
[
1 : "Large Box"
]
]
@PointClass base(Ammo) model({{spawnflags & 1 -> "maps/b_shell1.bsp", "maps/b_shell0.bsp"}}) = item_shells : "Shells" []
@PointClass base(Ammo) model({{spawnflags & 1 -> "maps/b_nail1.bsp", "maps/b_nail0.bsp"}}) = item_spikes : "Nails" []
@PointClass base(Ammo) model({{spawnflags & 1 -> "maps/b_rock1.bsp", "maps/b_rock0.bsp"}}) = item_rockets : "Rockets" []
@PointClass base(Ammo) model({{spawnflags & 1 -> "maps/b_batt1.bsp", "maps/b_batt0.bsp"}}) = item_cells : "Cells" []
// backpack
@PointClass base(Item) size(-16 -16 0, 16 16 56) model("progs/backpack.mdl") = item_backpack : "Backpack"
[
ammo_shells(float) : "Shells" : 40
ammo_nails(float) : "Nails" : 50
ammo_rockets(float) : "Rockets" : 10
ammo_cells(float) : "Cells" : 12
items(choices) : "Weapon" : 0 =
[
4096: "Axe"
1: "Shotgun"
2: "Double-barreled shotgun"
4: "Nailgun"
8: "Perforator"
16: "Grenade Launcher"
32: "Rocket Launcher"
64: "Thunderbolt"
]
]
// health
@PointClass base(Item) size(0 0 0, 32 32 56) model({{spawnflags & 1 -> "maps/b_bh10.bsp",
spawnflags & 2 -> "maps/b_bh100.bsp",
"maps/b_bh25.bsp"}}) = item_health : "Health Box (25 points)"
[
spawnflags(flags) =
[
1 : "Rotten (15 points)"
2 : "Megahealth (100 points)"
]
]
// powerups
@BaseClass base(Item) size(-16 -16 -24, 16 16 32) = Powerup []
@PointClass base(Powerup) model("progs/suit.mdl") = item_artifact_envirosuit : "Biosuit" []
@PointClass base(Powerup) model("progs/quaddama.mdl") = item_artifact_super_damage : "Quad Damage" []
@PointClass base(Powerup) model("progs/invulner.mdl") = item_artifact_invulnerability : "Pentagram of Protection" []
@PointClass base(Powerup) model("progs/invisibl.mdl") = item_artifact_invisibility : "Ring of Shadows" []
// armor
@BaseClass base(Item) size(-16 -16 -24, 16 16 32) = Armor []
@PointClass base(Armor) model("progs/armor.mdl") = item_armor1 : "Green Armor" []
@PointClass base(Armor) model({"path": "progs/armor.mdl", "skin": 1}) = item_armor2 : "Yellow Armor" []
@PointClass base(Armor) model({"path": "progs/armor.mdl", "skin": 2}) = item_armorInv : "Red Armor" []
// keys
@BaseClass base(Item) size(-16 -16 -24, 16 16 32) = Key []
@PointClass base(Key) model({"path": "progs/key_med.mdl", "skin": 0}) = item_key1 : "Silver Key" []
@PointClass base(Key) model({"path": "progs/key_med.mdl", "skin": 1}) = item_key2 : "Gold Key" []
@PointClass base(Key) model({{spawnflags & 2 -> "progs/end2.mdl",
spawnflags & 4 -> "progs/end3.mdl",
spawnflags & 8 -> "progs/end4.mdl",
"progs/end1.mdl"}}) = item_sigil : "End of Episode Rune"
[
spawnflags(Flags) =
[
1 : "Episode 1"
2 : "Episode 2"
4 : "Episode 3"
8 : "Episode 4"
]
]
//
// weapons
//
@BaseClass base(Item) size(-16 -16 0, 16 16 56) = Weapon []
@PointClass base(Weapon) model("progs/g_shot.mdl") = weapon_supershotgun : "Double-barrelled Shotgun" []
@PointClass base(Weapon) model("progs/g_nail.mdl") = weapon_nailgun : "Nailgun" []
@PointClass base(Weapon) model("progs/g_nail2.mdl") = weapon_supernailgun : "Perforator" []
@PointClass base(Weapon) model("progs/g_rock.mdl") = weapon_grenadelauncher : "Grenade Launcher" []
@PointClass base(Weapon) model("progs/g_rock2.mdl") = weapon_rocketlauncher : "Rocket Launcher" []
@PointClass base(Weapon) model("progs/g_light.mdl") = weapon_lightning : "Thunderbolt" []
//
// monsters
//
@BaseClass base(Appearflags, Targetname, Target) color(192 0 0) = Monster
[
spawnflags(Flags) =
[
1 : "Ambush"
4 : "Teleport"
]
]
@PointClass base(Monster) size(-16 -16 -24, 16 16 40) model("progs/soldier.mdl") = monster_army : "Grunt" []
@PointClass base(Monster) size(-32 -32 -24, 32 32 40) model("progs/dog.mdl") = monster_dog : "Rottweiler" []
@PointClass base(Monster) size(-32 -32 -24, 32 32 64) model("progs/ogre.mdl") = monster_ogre : "Ogre" []
@PointClass base(Monster) size(-16 -16 -24, 16 16 40) model("progs/knight.mdl") = monster_knight : "Knight" []
@PointClass base(Monster) size(-16 -16 -24, 16 16 40) model("progs/hknight.mdl") = monster_hell_knight : "Death Knight" []
@PointClass base(Monster) size(-16 -16 -24, 16 16 40) model("progs/wizard.mdl") = monster_wizard : "Scrag" []
@PointClass base(Monster) size(-32 -32 -24, 32 32 64) model("progs/demon.mdl") = monster_demon1 : "Fiend" []
@PointClass base(Monster) size(-32 -32 -24, 32 32 64) model("progs/shambler.mdl") = monster_shambler : "Shambler" []
@PointClass base(Monster) size(-128 -128 -24, 128 128 256) model("progs/boss.mdl") = monster_boss : "Chthon" []
@PointClass base(Monster) size(-16 -16 -24, 16 16 40) model("progs/enforcer.mdl") = monster_enforcer : "Enforcer" []
@PointClass base(Monster) size(-32 -32 -24, 32 32 64) model("progs/shalrath.mdl") = monster_shalrath : "Vore" []
@PointClass base(Monster) size(-16 -16 -24, 16 16 40) model("progs/tarbaby.mdl") = monster_tarbaby : "Spawn" []
@PointClass base(Monster) size(-16 -16 -24, 16 16 24) model("progs/fish.mdl") = monster_fish : "Rotfish" []
@PointClass base(Monster) size(-160 -128 -24, 160 128 256) model("progs/oldone.mdl") = monster_oldone : "Shub-Niggurath" []
@PointClass base(Monster) size(-16 -16 -24, 16 16 40) model({{spawnflags & 1 -> {"path":"progs/zombie.mdl", "frame":192}, "progs/zombie.mdl"}}) = monster_zombie : "Zombie"
[
// stupid zombie flags
spawnflags(Flags) =
[
1 : "Crucified"
2 : "Ambush"
4 : "Teleport"
]
]
//
// lights
//
@BaseClass color(192 192 32) = Light
[
light(float) : "Light intensity" : 300
wait(float) : "Scale fade distance" : 1
delay(choices) : "Attenuation" : 0 =
[
0 : "Linear attenuation (default)"
1 : "1/x attenuation"
2 : "1/(x^2) attenuation"
3 : "No attenuation"
4 : "Local minlight"
5 : "1/(x^2) attenuation - variation"
]
_falloff(float) : "Falloff distance"
_color(color) : "Light color"
target(target_destination) : "Spotlight target"
mangle(string) : "Spotlight angle (Yaw Pitch Roll)" : "0 0 0"
angle(float) : "Spotlight angle width" : 40
_softangle(float) : "Inner spotlight angle width" : 0
targetname(string) : "Targetname for a switchable light"
style(choices) : "Animated light style" : 0 =
[
0 : "Normal"
1 : "Flicker A"
2 : "Slow, strong pulse"
3 : "Candle A"
4 : "Fast strobe"
6 : "Flicker B"
5 : "Gentle pulse"
7 : "Candle B"
8 : "Candle C"
9 : "Slow strobe"
10: "Fluorescent flicker"
11: "Slow pulse, noblack"
12: "Blink on/off"
]
style2(choices) : "Switchable light animated style" : 0 =
[
0 : "Normal"
1 : "Flicker A"
2 : "Slow, strong pulse"
3 : "Candle A"
4 : "Fast strobe"
6 : "Flicker B"
5 : "Gentle pulse"
7 : "Candle B"
8 : "Candle C"
9 : "Slow strobe"
10: "Fluorescent flicker"
11: "Slow pulse, noblack"
12: "Blink on/off"
]
_anglescale(float) : "Light angle scale" : 0.5
_dirt(choices) : "Light dirtmapping" : 0 =
[
-1 : "Disable dirtmapping"
0 : "Inherit from worldspawn _dirt"
1 : "Dirtmapping enabled"
]
_dirtscale(float) : "Light dirtmapping scale" : 1
_dirtgain(float) : "Light dirtmapping gain" : 1
_deviance(float) : "Light sphere radius" : 0
_samples(float) : "Light sphere samples" : 16
_surface(string) : "Surface light texturename"
_surface_offset(float) : "Surface light offset" : 2
_surface_spotlight(choices) : "Surface light spotlight" : 0 =
[
0 : "Not a spotlight"
1 : "Spotlight"
]
_project_texture(string) : "Project texturename"
_project_mangle(string) : "Project texture angle (yaw pitch roll)" : "0 0 0"
_project_fov(float) : "Project texture fov" : 90
_bouncescale(float) : "Bounce lighting scale" : 1
_sun(float) : "Turn light into a sunlight" : 0
]
@BaseClass base(Light) = ToggleLight
[
spawnflags(Flags) =
[
1 : "Start off"
2 : "Fade in/out"
]
]
@BaseClass base(Light) = TorchLight
[
spawnflags(Flags) =
[
1 : "No sound"
]
]
@PointClass base(ToggleLight) = light : "Invisible lightsource" []
@PointClass base(ToggleLight) = light_fluoro : "Invisible lightsource, with fluorescent hum" []
@PointClass base(ToggleLight) = light_fluorospark : "Invisible lightsource, with broken sparking fluorescent sound" []
@PointClass base(Light) = light_globe : "Globe sprite light" []
@PointClass size(-4 -4 -12, 4 4 16) base(TorchLight) model("progs/flame2.mdl") = light_flame_small_yellow : "Small yellow flame" []
@PointClass size(-10 -10 -12, 12 12 18) base(TorchLight) model({"path":"progs/flame2.mdl","frame":1}) = light_flame_large_yellow : "Large yellow flame" []
@PointClass size(-4 -4 -16, 4 4 22) base(TorchLight) model("progs/flame.mdl") = light_torch_small_walltorch : "Small walltorch" []
@PointClass size(-8 -8 -48, 8 8 24) base(TorchLight) model("progs/flame3.mdl") = light_torch_long_walltorch : "Large walltorch" []
//
// Misc
//
// air bubbles
@PointClass base(Appearflags) color (0 255 255) = air_bubbles : "Air bubbles" []
// boss lightning
@PointClass base(Appearflags, Targetname) color(0 255 255) = event_lightning : "Boss lightning" []
// misc_model
@PointClass base(Appearflags) model({"path":mdl,"skin":skin,"frame":frame}) = misc_model : "Decorative model"
[
mdl(string) : "Model"
frame(float) : "Pose"
skin(float) : "Skin"
pos1(string) : "Bounding Box Mins" : "-16 -16 -16"
pos2(string) : "Bounding Box Maxs" : "16 16 16"
spawnflags(Flags) =
[
1 : "Solid"
]
]
@PointClass model({"path":"progs/shambler.mdl",frame:"93"}) size(-32 -32 -24, 32 32 0) = misc_shambler_dead : "Dead Shambler" []
@PointClass model("progs/h_shams.mdl") size(-16 -16 0, 16 16 16) = misc_shambler_head : "Shambler Head" []
@PointClass model({"path":"progs/soldier.mdl",frame:"17"}) size(-16 -16 -24, 16 16 0) = misc_soldier_dead_1 : "Dead Soldier" []
@PointClass model({"path":"progs/soldier.mdl",frame:"28"}) size(-16 -16 -24, 16 16 0) = misc_soldier_dead_2 : "Dead Soldier" []
@PointClass model("progs/h_guard.mdl") size(-16 -16 0, 16 16 16) = misc_soldier_head : "Soldier Head" []
@PointClass model({"path":"progs/zombie.mdl",frame:"172"}) size(-16 -16 -24, 16 16 0) = misc_zombie_dead : "Dead Zombie" []
@PointClass model("progs/h_zombie.mdl") size(-16 -16 0, 16 16 16) = misc_zombie_head : "Zombie Head" []
@PointClass model({"path":"progs/wizard.mdl",frame:"53"}) size(-16 -16 -24, 16 16 0) = misc_wizard_dead : "Dead Scrag" []
@PointClass model("progs/h_wizard.mdl") size(-16 -16 0, 16 16 16) = misc_wizard_head : "Scrag Head" []
@PointClass base(Appearflags) size(-16 -16 -16, 16 16 16) model("progs/teleport.mdl") = misc_teleporttrain : "Teleport train"
[
target(target_destination) : "Target"
targetname(target_source) : "Targetname"
]
//
// traps
//
@BaseClass color (255 0 255) = Trap []
@PointClass base(Trap, Appearflags) model("progs/lavaball.mdl") = misc_fireball : "Lava balls"
[
speed(float) : "Speed of lava balls" : 1000
wait(float) : "Delay between lava ball launches" : 3
count(float) : "Number of lava balls to launch" : 1
dmg(float) : "Damage dealt by lava balls" : 20
]
@PointClass base(Trap, Appearflags) size(0 0 0, 32 32 32) model("maps/b_exbox2.bsp") = misc_explobox2 : "Small explosive box" []
@PointClass base(Trap, Appearflags) size(0 0 0, 32 32 64) model("maps/b_explob.bsp") = misc_explobox : "Large explosive box" []
@PointClass base(Trap, Targetname) = trap_spikeshooter : "Triggered shooter"
[
spawnflags(Flags) =
[
1 : "Superspike"
2 : "Laser"
]
]
@PointClass base(trap_spikeshooter) = trap_shooter : "Continuous shooter" []
//
// ambient sounds
//
@BaseClass color(128 0 128) = Ambient []
@PointClass base(Ambient) = ambient_comp_hum : "Computer humming and beeps" []
@PointClass base(Ambient) = ambient_drip : "Water dripping" []
@PointClass base(Ambient) = ambient_drone : "Drone" []
@PointClass base(Ambient) = ambient_fire : "Crackling fire" []
@PointClass base(Ambient) = ambient_flouro_buzz : "Broken sparking fluorescent light" []
@PointClass base(Ambient) = ambient_light_buzz : "Fluorescent light hum" []
@PointClass base(Ambient) = ambient_suck_wind : "Sucking wind" []
@PointClass base(Ambient) = ambient_swamp1 : "Swamp 1" []
@PointClass base(Ambient) = ambient_swamp2 : "Swamp 2" []
@PointClass base(Ambient) = ambient_teleport : "Teleporter hum" []
@PointClass base(Ambient) = ambient_thunder : "Thunder" []
@PointClass base(Ambient) = ambient_water : "Water" []
@PointClass base(Ambient) = ambient_wind : "Wind" []
//
// brush models
//
@baseclass = BrushModel
[
// ericw-tools light
_minlight(float) : "Minlight" : 0
_minlight_exclude(string) : "Minlight exclude texture name"
_mincolor(color255) : "Minlight color" : "255 255 255"
_shadow(choices) : "Shadow" : 0 =
[
0 : "Do not cast shadows (default)"
1 : "Cast shadows"
]
_shadowself(choices) : "Shadow self only" : 0 =
[
0 : "Do not shadow self only (default)"
1 : "Shadow self only"
]
_shadowworldonly(choices) : "Shadow world only" : 0 =
[
0 : "Do not shadow world only (default)"
1 : "Shadow world only"
]
_switchableshadow(choices) : "Switchable shadow" : 0 =
[
0 : "No switchable shadow (default)"
1 : "Switchable shadow"
]
_dirt(choices) : "Dirtmapping" : 0 =
[
-1 : "Disable dirtmapping"
0 : "Inherit from worldspawn (default)"
]
_phong(choices) : "Phong shading" : 0 =
[
0 : "Disable phong shading (default)"
1 : "Enable phong shading"
]
_phong_angle(float) : "Phong shading angle" : 89
_phong_angle_concave(float) : "Phone shading angle for concave joints" : 0
_lightignore(choices) : "Minlight only" : 0 =
[
0 : "Do not ignore light (default)"
1 : "Receive minlight only"
]
// ericw-tools qbsp
_lmscale(float) : "Lightmap scale" : 0
_mirrorinside(choices) : "Mirror inside faces" : 0 =
[
0 : "Do not mirror inside faces (default)"
1 : "Mirror inside faces"
]
]
@baseclass = DetailModel
[
// ericw-tools light
_minlight(float) : "Minlight" : 0
_mincolor(color255) : "Minlight color" : "255 255 255"
_shadow(choices) : "Shadow" : 0 =
[
-1 : "Do not cast shadows"
0 : "Cast shadows (default)"
]
_dirt(choices) : "Dirtmapping" : 0 =
[
-1 : "Disable dirtmapping"
0 : "Inherit from worldspawn (default)"
]
_phong(choices) : "Phong shading" : 0 =
[
0 : "Disable phong shading (default)"
1 : "Enable phong shading"
]
_phong_angle(float) : "Phong shading angle" : 89
_phong_angle_concave(float) : "Phone shading angle for concave joints" : 0
// ericw-tools qbsp
_lmscale(float) : "Lightmap scale" : 0
_mirrorinside(choices) : "Mirror inside faces" : 0 =
[
0 : "Do not mirror inside faces (default)"
1 : "Mirror inside faces"
]
]
@SolidClass base(Appearflags, Targetname, Target, BrushModel) = func_door : "Door"
[
spawnflags(flags) =
[
1 : "Start Open"
4 : "Don't Link"
8 : "Gold Key needed"
16: "Silver Key needed"
32: "Toggle"
]
speed(float) : "Speed" : 100
sounds(choices) : "Sound" : 0 =
[
1: "Stone"
2: "Base"
3: "Stone Chain"
4: "Screechy Metal"
]
wait(choices) : "Delay before close" : 3 =
[
-1 : "Stays open"
]
lip(float) : "Lip remaining at end of move" : 8
dmg(float) : "Damage inflicted when blocked" : 2
health(float) : "Health (shoot open)" : 0
]
@SolidClass base(Appearflags, Targetname, BrushModel) = func_door_secret : "Secret door"
[
spawnflags(flags) =
[
1 : "Open once only"
2 : "Moves left first"
4 : "Moves down first"
8 : "Not shootable"
16 : "Always shootable"
]
speed(float) : "Speed" : 50
t_width(float) : "First move length"
t_length(float) : "Second move length"
dmg(float) : "Damage when blocked" : 2
wait(choices) : "Delay before close" : 5 =
[
-1 : "Stay open"
]
sounds(choices) : "Sounds" : 3 =
[
1: "Medieval"
2: "Metal"
3: "Base"
]
]
@SolidClass base(Appearflags, Targetname, Target, BrushModel) = func_breakable : "Breakable Brush Model"
[
spawnflags(flags) =
[
1 : "Explode on destruction"
2 : "No explosion sprite"
4 : "No explosion sound"
8 : "Spawn smoke on destruction"
]
style(choices) : "Preset Style" : 0 =
[
1 : "Base Crate"
2 : "Stone"
]
mdl1(string) : "Debris Model 1"
mdl2(string) : "Debris Model 2"
mdl3(string) : "Debris Model 3"
color(float) : "Particle Color (0-254, from palette)"
noise1(string) : "Damage / bounce sound"
noise2(string) : "Destruction sound"
health(float) : "Damage required to destroy" : 30
count(float) : "Amount of debris to spawn" : 8
angle(float) : "Direction of debris movement" : 0
dmg(float) : "If explosive, damage to deal"
]
@SolidClass base(Targetname, Appearflags, BrushModel) = func_wall : "Wall" []
@SolidClass = func_illusionary : "Non-solid wall" []
@SolidClass base(Target, Targetname, BrushModel) = func_button : "Button"
[
speed(float) : "Speed" : 40
lip(float) : "Lip" : 4
health(float) : "Health"
sounds(choices) : "Sounds" =
[
0 : "Steam metal"
1 : "Wooden clunk"
2 : "Metallic clink"
3 : "In-out"
]
wait(float) : "Delay before reset" : 1
]
@SolidClass base(Targetname, BrushModel) = func_train : "Moving platform"
[
sounds(choices) : "Sound" : 1 =
[
0: "None"
1: "Ratchet Metal"
]
speed(float) : "Speed" : 100
target(target_source) : "Target"
dmg(float) : "Damage" : 2
]
@PointClass base(Targetname) size(16 16 16) = path_corner : "Next stop for a monster or train"
[
target(target_source) : "Target"
wait(float) : "Wait" : 0
]
@SolidClass base(Targetname, BrushModel) = func_plat : "Platform"
[
spawnflags(Flags) =
[
1 : "Low trigger" : 0
]
speed(float) : "Speed" : 150
height(float) : "Travel height" : 0
sounds(choices) : "Sound" : 2 =
[
1: "Base"
2: "Medieval"
]
dmg(float) : "Block damage" : 1
]
@SolidClass base(BrushModel) = func_episodegate : "Episode Gate"
[
spawnflags(Flags) =
[
1 : "Episode 1" : 1
2 : "Episode 2" : 0
4 : "Episode 3" : 0
8 : "Episode 4" : 0
]
]
@SolidClass base(BrushModel) = func_bossgate : "Boss gate" []
//
// triggers
//
@BaseClass color(255 255 255) base(Target, Targetname) = Trigger
[
sounds(choices) : "Sounds " : 0 =
[
0 : "None"
1 : "Secret sound"
2 : "Beep beep"
3 : "Large switch"
]
]
@SolidClass= trigger_changelevel : "Trigger: Change level"
[
map(string) : "Next map"
target(target_destination) : "Target"
spawnflags(flags) =
[
1: "No Intermission"
]
]
@SolidClass base(Trigger) = trigger_once : "Trigger: Activate once"
[
health(float) : "Health"
spawnflags(flags) =
[
1: "No Touch"
]
]
@SolidClass base(Trigger) = trigger_multiple : "Trigger: Activate multiple"
[
wait(choices) : "Wait before reset" : 4 =
[
-1 : "Never reset"
]
health(float) : "Health"
spawnflags(flags) =
[
1: "No Touch"
]
]
@SolidClass base(Trigger) = trigger_onlyregistered : "Trigger: Registered only" []
@SolidClass base(Trigger) = trigger_secret : "Trigger: Secret"
[
sounds(choices) : "Sound style" : 1 =
[
0 : "None"
1 : "Secret sound"
2 : "Beep beep"
3 : "Large switch"
]
spawnflags(flags) =
[
1: "No Touch"
]
]
@SolidClass base(Target, Targetname) = trigger_teleport : "Trigger: Teleport"
[
spawnflags(Flags) =
[
1 : "Player only" : 0
2 : "Silent" : 0
]
]
@SolidClass = trigger_setskill : "Trigger: Set Skill"
[
message(choices) : "Skill to change to" : 1 =
[
0 : "Easy"
1 : "Medium"
2 : "Hard"
3 : "Nightmare!"
]
]
@PointClass base(Trigger) = trigger_relay : "Trigger: relay" []
@SolidClass base(Targetname) = trigger_monsterjump : "Trigger: Monster Jump"
[
speed(float) : "Jump Speed" : 200
height(float) : "Jump Height" : 200
]
@PointClass base(Target, Targetname) = trigger_counter : "Trigger: Counter"
[
spawnflags(flags) =
[
1: "No Message"
]
count(float) : "Count before activation" : 2
]
@SolidClass base(Targetname) = trigger_push : "Trigger: Push"
[
spawnflags(flags) =
[
1: "Once Only"
]
speed(float) : "Speed" : 1000
]
@SolidClass = trigger_hurt : "Trigger: Hurt"
[
dmg(float) : "Damage" : 5
]
@SolidClass = trigger_ladder : "Trigger: Ladder"
[
angle(float) : "Player facing direction - use 360 for a yaw of 0" : 0
]
//
// ericw-tools
//
@PointClass = misc_external_map : "External map prefab"
[
_external_map(string) : "Path"
_external_map_classname(string) : "Classname"
_external_map_angles(string) : "Angles"
_external_map_angle(float) : "Yaw Angle"
_external_map_scale(float) : "Scale"
]
@SolidClass base(DetailModel) = func_group : "Brush group" []
@SolidClass base(DetailModel) = func_detail : "Detail brush" []
@SolidClass base(DetailModel) = func_detail_illusionary : "Non-solid detail brush" []
@SolidClass base(DetailModel) = func_detail_wall : "Detail brush that doesn't split world faces" []
@SolidClass base(DetailModel) = func_detail_fence : "Detail brush that doesn't split or clip world faces" []
@SolidClass base(DetailModel) = func_illusionary_visblocker : "Non-solid brush that blocks vis" []

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@@ -0,0 +1,174 @@
OS: Windows 10 (build 17763), 64-bit edition
wxWidgets:
wxWidgets Library (wxMSW port)
Version 3.1.1 (Unicode: wchar_t, debug level: 1),
compiled at Feb 18 2018 18:36:35
Runtime version of toolkit used is 10.0.
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce GTX 1050 Ti/PCIe/SSE2
GL_VERSION: 4.6.0 NVIDIA 417.35
TrenchBroom Version: 2.1.0
TrenchBroom Build: v2.1.0 Release
Reason: TrenchBroomUnhandledExceptionFilter
Stack trace:
SymInit: Symbol-SearchPath: '.;D:\Quake Utilities\TrenchBroom;D:\Quake Utilities\TrenchBroom;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'c0bur'
OS-Version: 6.2.9200 () 0x100-0x1
D:\Quake Utilities\TrenchBroom\TrenchBroom.exe:TrenchBroom.exe (003A0000), size: 6803456 (result: 0), SymType: 'PDB', PDB: '.\TrenchBroom-stripped.pdb', fileVersion: 2.1.0.0
C:\WINDOWS\SYSTEM32\ntdll.dll:ntdll.dll (77E10000), size: 1687552 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ntdll.dll', fileVersion: 6.2.17763.292
C:\WINDOWS\System32\KERNEL32.DLL:KERNEL32.DLL (770A0000), size: 917504 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\KERNEL32.DLL', fileVersion: 6.2.17763.292
C:\WINDOWS\System32\KERNELBASE.dll:KERNELBASE.dll (775B0000), size: 2072576 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\KERNELBASE.dll', fileVersion: 6.2.17763.292
C:\WINDOWS\System32\ADVAPI32.dll:ADVAPI32.dll (76D50000), size: 516096 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\ADVAPI32.dll', fileVersion: 6.2.17763.1
C:\WINDOWS\System32\msvcrt.dll:msvcrt.dll (760C0000), size: 786432 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\msvcrt.dll', fileVersion: 7.0.17763.1
C:\WINDOWS\System32\sechost.dll:sechost.dll (76DD0000), size: 495616 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\sechost.dll', fileVersion: 6.2.17763.1
C:\WINDOWS\System32\RPCRT4.dll:RPCRT4.dll (77490000), size: 782336 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\RPCRT4.dll', fileVersion: 6.2.17763.194
C:\WINDOWS\System32\SspiCli.dll:SspiCli.dll (75480000), size: 131072 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\SspiCli.dll', fileVersion: 6.2.17763.1
C:\WINDOWS\System32\CRYPTBASE.dll:CRYPTBASE.dll (75470000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\CRYPTBASE.dll', fileVersion: 6.2.17763.1
C:\WINDOWS\System32\bcryptPrimitives.dll:bcryptPrimitives.dll (77000000), size: 401408 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\bcryptPrimitives.dll', fileVersion: 6.2.17763.1
C:\WINDOWS\System32\ucrtbase.dll:ucrtbase.dll (75D80000), size: 1191936 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\ucrtbase.dll', fileVersion: 6.2.17763.1
D:\Quake Utilities\TrenchBroom\wxmsw311u_gl_vc141.dll:wxmsw311u_gl_vc141.dll (647E0000), size: 94208 (result: 0), SymType: '-exported-', PDB: 'D:\Quake Utilities\TrenchBroom\wxmsw311u_gl_vc141.dll', fileVersion: 3.1.1.0
C:\WINDOWS\System32\USER32.dll:USER32.dll (75F10000), size: 1675264 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\USER32.dll', fileVersion: 6.2.17763.168
C:\WINDOWS\System32\win32u.dll:win32u.dll (76E50000), size: 94208 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\win32u.dll', fileVersion: 6.2.17763.1
C:\WINDOWS\System32\GDI32.dll:GDI32.dll (75BA0000), size: 143360 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\GDI32.dll', fileVersion: 6.2.17763.1
C:\WINDOWS\System32\gdi32full.dll:gdi32full.dll (75C10000), size: 1470464 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\gdi32full.dll', fileVersion: 6.2.17763.292
C:\WINDOWS\System32\msvcp_win.dll:msvcp_win.dll (75640000), size: 524288 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\msvcp_win.dll', fileVersion: 6.2.17763.1
C:\WINDOWS\SYSTEM32\OPENGL32.dll:OPENGL32.dll (60DA0000), size: 888832 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\OPENGL32.dll', fileVersion: 6.2.17763.1
D:\Quake Utilities\TrenchBroom\wxbase311u_vc141.dll:wxbase311u_vc141.dll (5C090000), size: 2252800 (result: 0), SymType: '-exported-', PDB: 'D:\Quake Utilities\TrenchBroom\wxbase311u_vc141.dll', fileVersion: 3.1.1.0
C:\WINDOWS\System32\SHELL32.dll:SHELL32.dll (76180000), size: 5558272 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\SHELL32.dll', fileVersion: 6.2.17763.292
C:\WINDOWS\System32\cfgmgr32.dll:cfgmgr32.dll (75BD0000), size: 241664 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\cfgmgr32.dll', fileVersion: 6.2.17763.1
D:\Quake Utilities\TrenchBroom\freetype6.dll:freetype6.dll (6B400000), size: 544768 (result: 0), SymType: '-exported-', PDB: 'D:\Quake Utilities\TrenchBroom\freetype6.dll', fileVersion: 2.3.5.2742
C:\WINDOWS\System32\shcore.dll:shcore.dll (77180000), size: 561152 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\shcore.dll', fileVersion: 6.2.17763.1
C:\WINDOWS\System32\combase.dll:combase.dll (77210000), size: 2588672 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\combase.dll', fileVersion: 6.2.17763.253
C:\WINDOWS\System32\windows.storage.dll:windows.storage.dll (777B0000), size: 6270976 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\windows.storage.dll', fileVersion: 6.2.17763.168
C:\WINDOWS\System32\profapi.dll:profapi.dll (77070000), size: 114688 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\System32\profapi.dll', fileVersion: 6.2.17763.1
C:\WINDOWS\System32\powrprof.dll:powrprof.dll (757D0000), size: 344064 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\powrprof.dll', fileVersion: 6.2.17763.1
C:\WINDOWS\System32\shlwapi.dll:shlwapi.dll (77DB0000), size: 278528 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\shlwapi.dll', fileVersion: 6.2.17763.1
C:\WINDOWS\System32\kernel.appcore.dll:kernel.appcore.dll (75630000), size: 61440 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\kernel.appcore.dll', fileVersion: 6.2.17763.1
C:\WINDOWS\System32\cryptsp.dll:cryptsp.dll (76E70000), size: 73728 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\cryptsp.dll', fileVersion: 6.2.17763.1
C:\WINDOWS\System32\ole32.dll:ole32.dll (76800000), size: 1032192 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\ole32.dll', fileVersion: 6.2.17763.134
C:\WINDOWS\SYSTEM32\MSVCP140.dll:MSVCP140.dll (74600000), size: 454656 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MSVCP140.dll', fileVersion: 14.16.27024.1
C:\WINDOWS\SYSTEM32\VERSION.dll:VERSION.dll (738E0000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\VERSION.dll', fileVersion: 6.2.17763.1
C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll:VCRUNTIME140.dll (74670000), size: 77824 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll', fileVersion: 14.16.27024.1
D:\Quake Utilities\TrenchBroom\wxmsw311u_adv_vc141.dll:wxmsw311u_adv_vc141.dll (5BF30000), size: 1441792 (result: 0), SymType: '-exported-', PDB: 'D:\Quake Utilities\TrenchBroom\wxmsw311u_adv_vc141.dll', fileVersion: 3.1.1.0
C:\WINDOWS\SYSTEM32\GLU32.dll:GLU32.dll (63B70000), size: 258048 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\GLU32.dll', fileVersion: 6.2.17763.1
D:\Quake Utilities\TrenchBroom\wxmsw311u_core_vc141.dll:wxmsw311u_core_vc141.dll (5B9E0000), size: 5525504 (result: 0), SymType: '-exported-', PDB: 'D:\Quake Utilities\TrenchBroom\wxmsw311u_core_vc141.dll', fileVersion: 3.1.1.0
D:\Quake Utilities\TrenchBroom\zlib1.dll:zlib1.dll (62E80000), size: 98304 (result: 0), SymType: '-exported-', PDB: 'D:\Quake Utilities\TrenchBroom\zlib1.dll', fileVersion: 1.2.3.2532
C:\WINDOWS\System32\COMDLG32.dll:COMDLG32.dll (756D0000), size: 1024000 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\COMDLG32.dll', fileVersion: 6.2.17763.1
C:\WINDOWS\System32\OLEAUT32.dll:OLEAUT32.dll (766D0000), size: 634880 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\OLEAUT32.dll', fileVersion: 6.2.17763.292
C:\WINDOWS\SYSTEM32\WINMM.dll:WINMM.dll (73EC0000), size: 147456 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINMM.dll', fileVersion: 6.2.17763.1
C:\WINDOWS\SYSTEM32\UxTheme.dll:UxTheme.dll (736D0000), size: 503808 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\UxTheme.dll', fileVersion: 6.2.17763.1
C:\WINDOWS\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.17763.292_none_4d5e6e8b1b9f0fc1\COMCTL32.dll:COMCTL32.dll (6F750000), size: 2158592 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.17763.292_none_4d5e6e8b1b9f0fc1\COMCTL32.dll', fileVersion: 6.10.17763.292
C:\WINDOWS\SYSTEM32\WINSPOOL.DRV:WINSPOOL.DRV (72AB0000), size: 438272 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINSPOOL.DRV', fileVersion: 6.2.17763.1
C:\WINDOWS\System32\bcrypt.dll:bcrypt.dll (75590000), size: 102400 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\bcrypt.dll', fileVersion: 6.2.17763.1
C:\WINDOWS\SYSTEM32\OLEACC.dll:OLEACC.dll (69770000), size: 344064 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\OLEACC.dll', fileVersion: 7.2.17763.1
C:\WINDOWS\SYSTEM32\MSIMG32.dll:MSIMG32.dll (69260000), size: 24576 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MSIMG32.dll', fileVersion: 6.2.17763.1
C:\WINDOWS\SYSTEM32\WINMMBASE.dll:WINMMBASE.dll (73670000), size: 143360 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINMMBASE.dll', fileVersion: 6.2.17763.1
C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL:IPHLPAPI.DLL (74F50000), size: 208896 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL', fileVersion: 6.2.17763.1
C:\WINDOWS\SYSTEM32\PROPSYS.dll:PROPSYS.dll (72920000), size: 1564672 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\PROPSYS.dll', fileVersion: 7.0.17763.1
D:\Quake Utilities\TrenchBroom\FreeImage.dll:FreeImage.dll (10000000), size: 2809856 (result: 0), SymType: '-exported-', PDB: 'D:\Quake Utilities\TrenchBroom\FreeImage.dll', fileVersion: 3.15.4.0
C:\WINDOWS\System32\WS2_32.dll:WS2_32.dll (75EB0000), size: 389120 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\WS2_32.dll', fileVersion: 6.2.17763.1
C:\WINDOWS\System32\IMM32.DLL:IMM32.DLL (76E90000), size: 151552 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\IMM32.DLL', fileVersion: 6.2.17763.1
C:\Windows\System32\HsSrv.dll:HsSrv.dll (02D80000), size: 225280 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\HsSrv.dll', fileVersion: 1.0.12.106
C:\Windows\System32\DSOUND.dll:DSOUND.dll (6F310000), size: 524288 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\DSOUND.dll', fileVersion: 6.2.17763.1
C:\WINDOWS\System32\MSCTF.dll:MSCTF.dll (76EC0000), size: 1298432 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\MSCTF.dll', fileVersion: 6.2.17763.1
C:\WINDOWS\SYSTEM32\dwmapi.dll:dwmapi.dll (736A0000), size: 155648 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dwmapi.dll', fileVersion: 6.2.17763.1
C:\WINDOWS\System32\CRYPT32.dll:CRYPT32.dll (75A00000), size: 1675264 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\CRYPT32.dll', fileVersion: 6.2.17763.1
C:\WINDOWS\System32\MSASN1.dll:MSASN1.dll (775A0000), size: 57344 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\MSASN1.dll', fileVersion: 6.2.17763.1
C:\WINDOWS\System32\TextInputFramework.dll:TextInputFramework.dll (6BB30000), size: 548864 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\TextInputFramework.dll', fileVersion: 6.2.17763.1
C:\WINDOWS\System32\CoreUIComponents.dll:CoreUIComponents.dll (6FC40000), size: 2531328 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\CoreUIComponents.dll', fileVersion: 6.2.17763.1
C:\WINDOWS\System32\CoreMessaging.dll:CoreMessaging.dll (70570000), size: 585728 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\CoreMessaging.dll', fileVersion: 6.2.17763.194
C:\WINDOWS\SYSTEM32\ntmarta.dll:ntmarta.dll (73330000), size: 167936 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ntmarta.dll', fileVersion: 6.2.17763.1
C:\WINDOWS\SYSTEM32\wintypes.dll:wintypes.dll (6FB60000), size: 897024 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\wintypes.dll', fileVersion: 6.2.17763.1
C:\WINDOWS\SYSTEM32\msftedit.DLL:msftedit.DLL (5B730000), size: 2797568 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\msftedit.DLL', fileVersion: 6.2.17763.1
C:\WINDOWS\System32\clbcatq.dll:clbcatq.dll (754A0000), size: 528384 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\clbcatq.dll', fileVersion: 2001.12.10941.16384
C:\Windows\System32\Windows.Globalization.dll:Windows.Globalization.dll (5B600000), size: 1187840 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\Windows.Globalization.dll', fileVersion: 6.2.17763.292
C:\Windows\System32\Bcp47Langs.dll:Bcp47Langs.dll (69020000), size: 286720 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\Bcp47Langs.dll', fileVersion: 6.2.17763.1
C:\Windows\System32\bcp47mrm.dll:bcp47mrm.dll (63BF0000), size: 118784 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\bcp47mrm.dll', fileVersion: 6.2.17763.1
C:\WINDOWS\SYSTEM32\globinputhost.dll:globinputhost.dll (63A80000), size: 131072 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\globinputhost.dll', fileVersion: 6.2.17763.1
C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_e7b3660b4830c245\nvoglv32.dll:nvoglv32.dll (59950000), size: 30064640 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_e7b3660b4830c245\nvoglv32.dll', fileVersion: 25.21.14.1735
C:\WINDOWS\System32\SETUPAPI.dll:SETUPAPI.dll (76900000), size: 4501504 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\SETUPAPI.dll', fileVersion: 6.2.17763.292
C:\WINDOWS\SYSTEM32\WTSAPI32.dll:WTSAPI32.dll (738D0000), size: 61440 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WTSAPI32.dll', fileVersion: 6.2.17763.1
C:\WINDOWS\SYSTEM32\DEVOBJ.dll:DEVOBJ.dll (6FB30000), size: 143360 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\DEVOBJ.dll', fileVersion: 6.2.17763.1
C:\WINDOWS\System32\WINTRUST.dll:WINTRUST.dll (77550000), size: 282624 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\WINTRUST.dll', fileVersion: 6.2.17763.292
C:\WINDOWS\system32\nvspcap.dll:nvspcap.dll (59740000), size: 2154496 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\nvspcap.dll', fileVersion: 3.17.0.126
C:\WINDOWS\SYSTEM32\dbghelp.dll:dbghelp.dll (72730000), size: 1634304 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dbghelp.dll', fileVersion: 6.2.17763.1
C:\WINDOWS\SYSTEM32\dbgcore.DLL:dbgcore.DLL (728F0000), size: 147456 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dbgcore.DLL', fileVersion: 6.2.17763.1
C:\WINDOWS\SYSTEM32\WINSTA.dll:WINSTA.dll (68F20000), size: 274432 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINSTA.dll', fileVersion: 6.2.17763.1
C:\WINDOWS\system32\dataexchange.dll:dataexchange.dll (68ED0000), size: 315392 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\dataexchange.dll', fileVersion: 6.2.17763.1
C:\WINDOWS\system32\dcomp.dll:dcomp.dll (68D70000), size: 1437696 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\dcomp.dll', fileVersion: 6.2.17763.1
C:\WINDOWS\system32\d3d11.dll:d3d11.dll (706A0000), size: 2265088 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\d3d11.dll', fileVersion: 6.2.17763.1
C:\WINDOWS\system32\dxgi.dll:dxgi.dll (71220000), size: 671744 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\dxgi.dll', fileVersion: 6.2.17763.1
C:\WINDOWS\system32\twinapi.appcore.dll:twinapi.appcore.dll (13130000), size: 1716224 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\twinapi.appcore.dll', fileVersion: 6.2.17763.292
C:\WINDOWS\system32\RMCLIENT.dll:RMCLIENT.dll (72B50000), size: 122880 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\RMCLIENT.dll', fileVersion: 6.2.17763.194
C:\WINDOWS\SYSTEM32\WindowsCodecs.dll:WindowsCodecs.dll (70970000), size: 1511424 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WindowsCodecs.dll', fileVersion: 6.2.17763.55
C:\WINDOWS\SYSTEM32\edputil.dll:edputil.dll (6BAE0000), size: 249856 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\edputil.dll', fileVersion: 6.2.17763.1
C:\Program Files (x86)\Common Files\microsoft shared\ink\tiptsf.dll:tiptsf.dll (5C700000), size: 540672 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Common Files\microsoft shared\ink\tiptsf.dll', fileVersion: 6.2.17763.1
C:\Windows\System32\Windows.UI.dll:Windows.UI.dll (5C610000), size: 962560 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\Windows.UI.dll', fileVersion: 6.2.17763.168
C:\Windows\System32\InputHost.dll:InputHost.dll (70600000), size: 593920 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\InputHost.dll'
C:\Windows\System32\d2d1.dll:d2d1.dll (70060000), size: 5275648 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\d2d1.dll', fileVersion: 6.2.17763.1
C:\WINDOWS\system32\explorerframe.dll:explorerframe.dll (641F0000), size: 4362240 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\explorerframe.dll', fileVersion: 6.2.17763.1
C:\WINDOWS\SYSTEM32\DUI70.dll:DUI70.dll (5C4A0000), size: 1499136 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\DUI70.dll', fileVersion: 6.2.17763.1
C:\WINDOWS\SYSTEM32\DUser.dll:DUser.dll (5C420000), size: 491520 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\DUser.dll', fileVersion: 6.2.17763.1
C:\Windows\System32\thumbcache.dll:thumbcache.dll (5D8C0000), size: 319488 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\thumbcache.dll', fileVersion: 6.2.17763.1
C:\WINDOWS\SYSTEM32\policymanager.dll:policymanager.dll (5D740000), size: 454656 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\policymanager.dll', fileVersion: 6.2.17763.168
C:\WINDOWS\SYSTEM32\msvcp110_win.dll:msvcp110_win.dll (64B60000), size: 421888 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\msvcp110_win.dll', fileVersion: 6.2.17763.1
C:\Windows\System32\uiautomationcore.dll:uiautomationcore.dll (69070000), size: 2031616 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\uiautomationcore.dll', fileVersion: 7.2.17763.1
C:\WINDOWS\SYSTEM32\sxs.dll:sxs.dll (64C80000), size: 548864 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\sxs.dll', fileVersion: 6.2.17763.1
C:\WINDOWS\SYSTEM32\atlthunk.dll:atlthunk.dll (68D60000), size: 53248 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\atlthunk.dll', fileVersion: 6.2.17763.1
C:\WINDOWS\System32\StructuredQuery.dll:StructuredQuery.dll (6BC80000), size: 557056 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\StructuredQuery.dll', fileVersion: 7.0.17763.1
C:\WINDOWS\SYSTEM32\CLDAPI.dll:CLDAPI.dll (6C1C0000), size: 110592 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\CLDAPI.dll', fileVersion: 6.2.17763.1
C:\WINDOWS\SYSTEM32\FLTLIB.DLL:FLTLIB.DLL (6C1B0000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\FLTLIB.DLL', fileVersion: 6.2.17763.1
C:\WINDOWS\system32\IconCodecService.dll:IconCodecService.dll (64AC0000), size: 32768 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\system32\IconCodecService.dll', fileVersion: 6.2.17763.1
C:\WINDOWS\SYSTEM32\MPR.dll:MPR.dll (74F30000), size: 98304 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MPR.dll', fileVersion: 6.2.17763.1
C:\WINDOWS\System32\drprov.dll:drprov.dll (63BE0000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\drprov.dll', fileVersion: 6.2.17763.1
C:\WINDOWS\System32\ntlanman.dll:ntlanman.dll (60D80000), size: 73728 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\ntlanman.dll', fileVersion: 6.2.17763.1
C:\WINDOWS\System32\davclnt.dll:davclnt.dll (5C360000), size: 102400 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\davclnt.dll', fileVersion: 6.2.17763.1
C:\WINDOWS\System32\DAVHLPR.dll:DAVHLPR.dll (60D70000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\DAVHLPR.dll', fileVersion: 6.2.17763.1
C:\WINDOWS\System32\wkscli.dll:wkscli.dll (6C720000), size: 65536 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\wkscli.dll', fileVersion: 6.2.17763.1
C:\WINDOWS\SYSTEM32\cscapi.dll:cscapi.dll (6BBC0000), size: 57344 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\cscapi.dll', fileVersion: 6.2.17763.1
C:\WINDOWS\System32\netutils.dll:netutils.dll (6C710000), size: 45056 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\netutils.dll', fileVersion: 6.2.17763.1
C:\Windows\System32\twinapi.dll:twinapi.dll (5C2E0000), size: 516096 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\twinapi.dll', fileVersion: 6.2.17763.1
C:\WINDOWS\SYSTEM32\apphelp.dll:apphelp.dll (735D0000), size: 638976 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\apphelp.dll', fileVersion: 6.2.17763.292
C:\Windows\System32\dlnashext.dll:dlnashext.dll (59700000), size: 258048 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\dlnashext.dll', fileVersion: 6.2.17763.1
C:\Windows\System32\DevDispItemProvider.dll:DevDispItemProvider.dll (5C2C0000), size: 110592 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\DevDispItemProvider.dll', fileVersion: 6.2.17763.1
C:\WINDOWS\SYSTEM32\ntshrui.dll:ntshrui.dll (6BBD0000), size: 692224 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ntshrui.dll', fileVersion: 6.2.17763.1
C:\WINDOWS\SYSTEM32\srvcli.dll:srvcli.dll (6C730000), size: 114688 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\srvcli.dll', fileVersion: 6.2.17763.1
C:\WINDOWS\System32\coml2.dll:coml2.dll (75530000), size: 385024 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\coml2.dll', fileVersion: 6.2.17763.134
C:\WINDOWS\SYSTEM32\LINKINFO.dll:LINKINFO.dll (64B50000), size: 45056 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\LINKINFO.dll', fileVersion: 6.2.17763.1
C:\Windows\System32\ActXPrxy.dll:ActXPrxy.dll (59140000), size: 290816 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\ActXPrxy.dll', fileVersion: 6.2.17763.1
C:\Users\c0bur\AppData\Local\Microsoft\OneDrive\19.002.0107.0008\FileSyncShell.dll:FileSyncShell.dll (58F90000), size: 1269760 (result: 0), SymType: '-exported-', PDB: 'C:\Users\c0bur\AppData\Local\Microsoft\OneDrive\19.002.0107.0008\FileSyncShell.dll', fileVersion: 19.2.107.8
C:\WINDOWS\System32\PSAPI.DLL:PSAPI.DLL (756C0000), size: 24576 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\PSAPI.DLL', fileVersion: 6.2.17763.1
C:\WINDOWS\SYSTEM32\ktmw32.dll:ktmw32.dll (712D0000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ktmw32.dll', fileVersion: 6.2.17763.1
C:\WINDOWS\SYSTEM32\WININET.dll:WININET.dll (73F30000), size: 4661248 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WININET.dll', fileVersion: 11.0.17763.292
C:\WINDOWS\SYSTEM32\USERENV.dll:USERENV.dll (738F0000), size: 143360 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\USERENV.dll', fileVersion: 6.2.17763.1
C:\WINDOWS\system32\NetworkExplorer.dll:NetworkExplorer.dll (58E60000), size: 1196032 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\NetworkExplorer.dll', fileVersion: 6.2.17763.1
C:\WINDOWS\system32\Windows.Storage.Search.dll:Windows.Storage.Search.dll (64BE0000), size: 655360 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\Windows.Storage.Search.dll', fileVersion: 6.2.17763.1
C:\Windows\System32\Windows.StateRepositoryPS.dll:Windows.StateRepositoryPS.dll (5CF70000), size: 552960 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\Windows.StateRepositoryPS.dll', fileVersion: 6.2.17763.1
C:\Windows\System32\PlayToDevice.dll:PlayToDevice.dll (6C810000), size: 299008 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\PlayToDevice.dll', fileVersion: 6.2.17763.1
C:\WINDOWS\System32\MMDevApi.dll:MMDevApi.dll (70910000), size: 385024 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\MMDevApi.dll', fileVersion: 6.2.17763.1
C:\Windows\System32\PortableDeviceApi.dll:PortableDeviceApi.dll (60EA0000), size: 536576 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\PortableDeviceApi.dll', fileVersion: 6.2.17763.1
C:\WINDOWS\System32\provsvc.dll:provsvc.dll (6BD20000), size: 401408 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\provsvc.dll', fileVersion: 6.2.17763.1
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 5C127436)
5C127436 (wxbase311u_vc141): (filename not available): wxMBConv::ToWChar
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 5C1282B6)
5C1282B6 (wxbase311u_vc141): (filename not available): wxMBConv::cMB2WC
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 5C12D648)
5C12D648 (wxbase311u_vc141): (filename not available): wxString::ConvertStr
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 5C0A90FC)
5C0A90FC (wxbase311u_vc141): (filename not available): wxString::assign
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 5C09661D)
5C09661D (wxbase311u_vc141): (filename not available): wxString::wxString
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 005C2D53)
005C2D53 (TrenchBroom): (filename not available): TrenchBroom::View::EntityBrowserView::tooltip
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 005C6432)
005C6432 (TrenchBroom): (filename not available): TrenchBroom::View::CellView<TrenchBroom::View::EntityCellData,std::basic_string<char,std::char_traits<char>,std::allocator<char> > >::OnMouseMove
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 5C0B42E0)
5C0B42E0 (wxbase311u_vc141): (filename not available): wxAppConsoleBase::HandleEvent
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 5C0B2DB7)
5C0B2DB7 (wxbase311u_vc141): (filename not available): wxAppConsoleBase::CallEventHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 5BA837DA)
5BA837DA (wxmsw311u_core_vc141): (filename not available): wxWindow::HandleMouseMove
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 76E52B9C)
76E52B9C (win32u): (filename not available): NtUserMessageCall

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// Game: Quake
// Format: Valve
// entity 0
{
"classname" "worldspawn"
"mapversion" "220"
"_tb_mod" "slipgate"
"_tb_def" "external:slipgate.def"
"wad" "gfx/runic.wad;gfx/medieval.wad;gfx/ubiLight_v102.wad;gfx/misc.wad;gfx/mmetal1_2.wad;gfx/b_explob.wad"
"message" "Slipgate Test Map 2"
"sounds" "6"
"_sunlight2" "200"
"_sunlight2_color" "192 255 255"
"_bounce" "1"
"_bouncescale" "1"
"_bouncecolorscale" "1"
"_bouncestyled" "1"
"_lavaalpha" "0.9"
"_telealpha" "1"
// brush 0
{
( -512 512 -0 ) ( -512 513 -0 ) ( -512 512 1 ) metal01_3 [ 0 -1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -512 512 -0 ) ( -512 512 1 ) ( -511 512 -0 ) metal01_3 [ 1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -512 512 -0 ) ( -511 512 -0 ) ( -512 513 -0 ) metal01_3 [ -1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( -384 512 64 ) ( -320 640 64 ) ( -320 512 64 ) metal01_3 [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( 480 544 32 ) ( 481 544 32 ) ( 480 544 33 ) metal01_3 [ -1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 512 544 32 ) ( 512 544 33 ) ( 512 545 32 ) metal01_3 [ 0 1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
}
// brush 1
{
( -544 480 32 ) ( -544 481 32 ) ( -544 480 33 ) metal01_3 [ -6.12323e-17 -1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -512 -512 -0 ) ( -513 -512 -0 ) ( -512 -512 1 ) metal01_3 [ 1 -6.12323e-17 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -512 -512 -0 ) ( -512 -511 -0 ) ( -513 -512 -0 ) metal01_3 [ -6.12323e-17 -1 0 -0 ] [ 1 -6.12323e-17 0 -0 ] 90 1 1
( -384 512 64 ) ( -320 640 64 ) ( -320 512 64 ) metal01_3 [ 1.19249e-08 1 0 0 ] [ 1 -1.19249e-08 0 0 ] 270 1 1
( -544 512 32 ) ( -544 512 33 ) ( -545 512 32 ) metal01_3 [ -1 6.12323e-17 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -512 -512 -0 ) ( -512 -512 1 ) ( -512 -511 -0 ) metal01_3 [ 6.12323e-17 1 0 0 ] [ 0 0 -1 -0 ] -0 1 1
}
// brush 2
{
( 512 480 32 ) ( 512 481 32 ) ( 512 480 33 ) metal01_3 [ -6.12323e-17 -1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 544 -512 -0 ) ( 543 -512 -0 ) ( 544 -512 1 ) metal01_3 [ 1 -6.12323e-17 0 32 ] [ 0 0 -1 -0 ] -0 1 1
( 544 -512 -0 ) ( 544 -511 -0 ) ( 543 -512 -0 ) metal01_3 [ -6.12323e-17 -1 0 -0 ] [ 1 -6.12323e-17 0 32 ] 90 1 1
( -384 512 64 ) ( -320 640 64 ) ( -320 512 64 ) metal01_3 [ 1.19249e-08 1 0 0 ] [ 1 -1.19249e-08 0 32 ] 270 1 1
( 512 512 32 ) ( 512 512 33 ) ( 511 512 32 ) metal01_3 [ -1 6.12323e-17 0 -32 ] [ 0 0 -1 -0 ] -0 1 1
( 544 -512 -0 ) ( 544 -512 1 ) ( 544 -511 -0 ) metal01_3 [ 6.12323e-17 1 0 0 ] [ 0 0 -1 -0 ] -0 1 1
}
// brush 3
{
( -512 -544 -0 ) ( -512 -543 -0 ) ( -512 -544 1 ) metal01_3 [ 0 -1 0 -32 ] [ 0 0 -1 -0 ] -0 1 1
( -512 -544 -0 ) ( -512 -544 1 ) ( -511 -544 -0 ) metal01_3 [ 1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -512 -544 -0 ) ( -511 -544 -0 ) ( -512 -543 -0 ) metal01_3 [ -1 0 0 -0 ] [ 0 -1 0 -32 ] -0 1 1
( -384 512 64 ) ( -320 640 64 ) ( -320 512 64 ) metal01_3 [ 1 0 0 0 ] [ 0 -1 0 -32 ] 0 1 1
( 480 -512 32 ) ( 481 -512 32 ) ( 480 -512 33 ) metal01_3 [ -1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 512 -512 32 ) ( 512 -512 33 ) ( 512 -511 32 ) metal01_3 [ 0 1 0 32 ] [ 0 0 -1 -0 ] -0 1 1
}
// brush 4
{
( -512 -0 320 ) ( -512 1 320 ) ( -512 -0 321 ) sky4 [ 0 -1 0 -0 ] [ 0 0 -1 -32 ] -0 1 1
( -128 -512 320 ) ( -128 -512 321 ) ( -127 -512 320 ) sky4 [ 1 0 0 -0 ] [ 0 0 -1 -32 ] -0 1 1
( -128 -0 320 ) ( -127 -0 320 ) ( -128 1 320 ) sky4 [ -1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( -0 128 352 ) ( -0 129 352 ) ( 1 128 352 ) sky4 [ 1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( -0 512 352 ) ( 1 512 352 ) ( -0 512 353 ) sky4 [ -1 0 0 -0 ] [ 0 0 -1 -32 ] -0 1 1
( 512 128 352 ) ( 512 128 353 ) ( 512 129 352 ) sky4 [ 0 1 0 -0 ] [ 0 0 -1 -32 ] -0 1 1
}
// brush 5
{
( -512 512 64 ) ( -512 544 320 ) ( -512 512 320 ) metal01_2 [ 0 -1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 512 512 64 ) ( -512 512 320 ) ( 512 512 320 ) metal01_2 [ 1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 512 512 64 ) ( -512 544 64 ) ( -512 512 64 ) metal01_2 [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( 512 512 320 ) ( -512 544 320 ) ( 512 544 320 ) metal01_2 [ 1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( 512 544 64 ) ( -512 544 320 ) ( -512 544 64 ) metal01_2 [ -1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 512 512 64 ) ( 512 544 320 ) ( 512 544 64 ) metal01_2 [ 0 1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
}
// brush 6
{
( -544 -512 64 ) ( -544 512 320 ) ( -544 -512 320 ) metal01_2 [ -6.12323e-17 -1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -512 -512 64 ) ( -544 -512 320 ) ( -512 -512 320 ) metal01_2 [ 1 -6.12323e-17 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -512 -512 64 ) ( -544 512 64 ) ( -544 -512 64 ) metal01_2 [ 4.37114e-08 -1 0 0 ] [ 1 4.37114e-08 0 0 ] 90 1 1
( -512 -512 320 ) ( -544 512 320 ) ( -512 512 320 ) metal01_2 [ 1.19249e-08 1 0 -0 ] [ 1 -1.19249e-08 0 -0 ] 270 1 1
( -512 512 64 ) ( -544 512 320 ) ( -544 512 64 ) metal01_2 [ -1 6.12323e-17 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -512 -512 64 ) ( -512 512 320 ) ( -512 512 64 ) metal01_2 [ 6.12323e-17 1 0 0 ] [ 0 0 -1 -0 ] -0 1 1
}
// brush 7
{
( -512 -544 64 ) ( -512 -512 320 ) ( -512 -544 320 ) metal01_2 [ 0 -1 0 -32 ] [ 0 0 -1 -0 ] -0 1 1
( 512 -544 64 ) ( -512 -544 320 ) ( 512 -544 320 ) metal01_2 [ 1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 512 -544 64 ) ( -512 -512 64 ) ( -512 -544 64 ) metal01_2 [ -1 0 0 0 ] [ 0 -1 0 -32 ] 0 1 1
( 512 -544 320 ) ( -512 -512 320 ) ( 512 -512 320 ) metal01_2 [ 1 0 0 -0 ] [ 0 -1 0 -32 ] -0 1 1
( 512 -512 64 ) ( -512 -512 320 ) ( -512 -512 64 ) metal01_2 [ -1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 512 -544 64 ) ( 512 -512 320 ) ( 512 -512 64 ) metal01_2 [ 0 1 0 32 ] [ 0 0 -1 -0 ] -0 1 1
}
// brush 8
{
( 512 -512 64 ) ( 512 512 320 ) ( 512 -512 320 ) metal01_2 [ -6.12323e-17 -1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 544 -512 64 ) ( 512 -512 320 ) ( 544 -512 320 ) metal01_2 [ 1 -6.12323e-17 0 32 ] [ 0 0 -1 -0 ] -0 1 1
( 544 -512 64 ) ( 512 512 64 ) ( 512 -512 64 ) metal01_2 [ 4.37114e-08 -1 0 0 ] [ 1 4.37114e-08 0 32 ] 90 1 1
( 544 -512 320 ) ( 512 512 320 ) ( 544 512 320 ) metal01_2 [ 1.19249e-08 1 0 -0 ] [ 1 -1.19249e-08 0 32 ] 270 1 1
( 544 512 64 ) ( 512 512 320 ) ( 512 512 64 ) metal01_2 [ -1 6.12323e-17 0 -32 ] [ 0 0 -1 -0 ] -0 1 1
( 544 -512 64 ) ( 544 512 320 ) ( 544 512 64 ) metal01_2 [ 6.12323e-17 1 0 0 ] [ 0 0 -1 -0 ] -0 1 1
}
// brush 9
{
( -512 -0 -32 ) ( -512 1 -32 ) ( -512 -0 -31 ) cop1_5 [ 0 -1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -128 -512 -32 ) ( -128 -512 -31 ) ( -127 -512 -32 ) cop1_5 [ 1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -128 -0 -32 ) ( -127 -0 -32 ) ( -128 1 -32 ) cop1_5 [ -1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( -0 128 -0 ) ( -0 129 -0 ) ( 1 128 -0 ) cop1_5 [ 1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( -0 512 -0 ) ( 1 512 -0 ) ( -0 512 1 ) cop1_5 [ -1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 192 128 -0 ) ( 192 -64 -0 ) ( 192 -64 128 ) cop1_5 [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1
}
// brush 10
{
( 384 128 -0 ) ( 384 -0 128 ) ( 384 -0 -0 ) cop1_5 [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1
( -128 -512 -32 ) ( -128 -512 -31 ) ( -127 -512 -32 ) cop1_5 [ 1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -128 -0 -32 ) ( -127 -0 -32 ) ( -128 1 -32 ) cop1_5 [ -1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( -0 128 -0 ) ( -0 129 -0 ) ( 1 128 -0 ) cop1_5 [ 1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( -0 512 -0 ) ( 1 512 -0 ) ( -0 512 1 ) cop1_5 [ -1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 512 128 -0 ) ( 512 128 1 ) ( 512 129 -0 ) cop1_5 [ 0 1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
}
// brush 11
{
( 192 128 -0 ) ( 192 -64 128 ) ( 192 -64 -0 ) cop1_5 [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 304 128 -0 ) ( 256 128 -0 ) ( 256 128 128 ) cop1_5 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( -128 -0 -32 ) ( -127 -0 -32 ) ( -128 1 -32 ) cop1_5 [ -1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( -0 128 -0 ) ( -0 129 -0 ) ( 1 128 -0 ) cop1_5 [ 1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( -0 512 -0 ) ( 1 512 -0 ) ( -0 512 1 ) cop1_5 [ -1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 384 128 -0 ) ( 384 -0 -0 ) ( 384 -0 128 ) cop1_5 [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1
}
// brush 12
{
( 192 128 -96 ) ( 192 -64 32 ) ( 192 -64 -96 ) mmetal1_25 [ 0 -1 0 -0 ] [ 0 0 -1 -32 ] -0 1 1
( 320 -128 -96 ) ( 256 -128 -96 ) ( 256 -128 32 ) mmetal1_25 [ 1 0 0 -0 ] [ 0 0 -1 -32 ] -0 1 1
( -128 -0 -128 ) ( -127 -0 -128 ) ( -128 1 -128 ) mmetal1_25 [ -1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( -0 128 -96 ) ( -0 129 -96 ) ( 1 128 -96 ) mmetal1_25 [ 1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( 304 128 -96 ) ( 256 128 32 ) ( 256 128 -96 ) mmetal1_25 [ -1 0 0 -0 ] [ 0 0 -1 -32 ] -0 1 1
( 384 128 -96 ) ( 384 -0 -96 ) ( 384 -0 32 ) mmetal1_25 [ 0 1 0 -0 ] [ 0 0 -1 -32 ] -0 1 1
}
// brush 13
{
( 192 128 -0 ) ( 192 -64 128 ) ( 192 -64 -0 ) cop1_5 [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1
( -128 -512 -32 ) ( -128 -512 -31 ) ( -127 -512 -32 ) cop1_5 [ 1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -128 -0 -32 ) ( -127 -0 -32 ) ( -128 1 -32 ) cop1_5 [ -1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( -0 128 -0 ) ( -0 129 -0 ) ( 1 128 -0 ) cop1_5 [ 1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( 320 -128 -0 ) ( 256 -128 128 ) ( 256 -128 -0 ) cop1_5 [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 384 128 -0 ) ( 384 -0 -0 ) ( 384 -0 128 ) cop1_5 [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1
}
// brush 14
{
( 192 -160 -128 ) ( 192 -159 -128 ) ( 192 -160 -127 ) mmetal1_25 [ 0 -1 0 -32 ] [ 0 0 -1 -32 ] -0 1 1
( 192 -160 -128 ) ( 192 -160 -127 ) ( 193 -160 -128 ) mmetal1_25 [ 1 0 0 -0 ] [ 0 0 -1 -32 ] -0 1 1
( 192 -160 -128 ) ( 193 -160 -128 ) ( 192 -159 -128 ) mmetal1_25 [ -1 0 0 -0 ] [ 0 -1 0 -32 ] -0 1 1
( 384 -128 -32 ) ( 384 -127 -32 ) ( 385 -128 -32 ) mmetal1_25 [ 1 0 0 -0 ] [ 0 -1 0 -32 ] -0 1 1
( 384 -128 -112 ) ( 385 -128 -112 ) ( 384 -128 -111 ) mmetal1_25 [ -1 0 0 -0 ] [ 0 0 -1 -32 ] -0 1 1
( 384 -128 -112 ) ( 384 -128 -111 ) ( 384 -127 -112 ) mmetal1_25 [ 0 1 0 32 ] [ 0 0 -1 -32 ] -0 1 1
}
// brush 15
{
( 192 128 -128 ) ( 192 129 -128 ) ( 192 128 -127 ) mmetal1_25 [ 0 -1 0 -0 ] [ 0 0 -1 -32 ] -0 1 1
( 192 128 -128 ) ( 192 128 -127 ) ( 193 128 -128 ) mmetal1_25 [ 1 0 0 -0 ] [ 0 0 -1 -32 ] -0 1 1
( 192 128 -128 ) ( 193 128 -128 ) ( 192 129 -128 ) mmetal1_25 [ -1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( 384 160 -32 ) ( 384 161 -32 ) ( 385 160 -32 ) mmetal1_25 [ 1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( 384 160 -112 ) ( 385 160 -112 ) ( 384 160 -111 ) mmetal1_25 [ -1 0 0 -0 ] [ 0 0 -1 -32 ] -0 1 1
( 384 160 -112 ) ( 384 160 -111 ) ( 384 161 -112 ) mmetal1_25 [ 0 1 0 -0 ] [ 0 0 -1 -32 ] -0 1 1
}
// brush 16
{
( 384 -160 -48 ) ( 384 -159 -48 ) ( 384 -160 -47 ) mmetal1_25 [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 384 -160 -48 ) ( 384 -160 -47 ) ( 385 -160 -48 ) mmetal1_25 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 384 -160 -128 ) ( 385 -160 -128 ) ( 384 -159 -128 ) mmetal1_25 [ -1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( 416 144 -32 ) ( 416 145 -32 ) ( 417 144 -32 ) mmetal1_25 [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( 416 144 -32 ) ( 417 144 -32 ) ( 416 144 -31 ) mmetal1_25 [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 416 144 -32 ) ( 416 144 -31 ) ( 416 145 -32 ) mmetal1_25 [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1
}
// brush 17
{
( 160 -160 -48 ) ( 160 -159 -48 ) ( 160 -160 -47 ) mmetal1_25 [ 0 -1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 160 -160 -48 ) ( 160 -160 -47 ) ( 161 -160 -48 ) mmetal1_25 [ 1 0 0 32 ] [ 0 0 -1 -0 ] -0 1 1
( 160 -160 -128 ) ( 161 -160 -128 ) ( 160 -159 -128 ) mmetal1_25 [ -1 0 0 -32 ] [ 0 -1 0 -0 ] -0 1 1
( 192 144 -32 ) ( 192 145 -32 ) ( 193 144 -32 ) mmetal1_25 [ 1 0 0 32 ] [ 0 -1 0 -0 ] -0 1 1
( 192 144 -32 ) ( 193 144 -32 ) ( 192 144 -31 ) mmetal1_25 [ -1 0 0 -32 ] [ 0 0 -1 -0 ] -0 1 1
( 192 144 -32 ) ( 192 144 -31 ) ( 192 145 -32 ) mmetal1_25 [ 0 1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
}
// brush 18
{
( 192 -80 -96 ) ( 192 -79 -96 ) ( 192 -80 -95 ) *lava1 [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 192 -128 -96 ) ( 192 -128 -95 ) ( 193 -128 -96 ) *lava1 [ 1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 192 -80 -96 ) ( 193 -80 -96 ) ( 192 -79 -96 ) *lava1 [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( 384 128 -16 ) ( 384 129 -16 ) ( 385 128 -16 ) *lava1 [ 1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( 384 128 -80 ) ( 385 128 -80 ) ( 384 128 -79 ) *lava1 [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 384 128 -80 ) ( 384 128 -79 ) ( 384 129 -80 ) *lava1 [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1
}
// brush 19
{
( 128 352 -0 ) ( 128 353 -0 ) ( 128 352 1 ) black [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 128 352 -0 ) ( 128 352 1 ) ( 129 352 -0 ) black [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 128 352 -0 ) ( 129 352 -0 ) ( 128 353 -0 ) black [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( 240 360 2 ) ( 240 361 2 ) ( 241 360 2 ) black [ 1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( 240 354 8 ) ( 241 354 8 ) ( 240 354 9 ) black [ -1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 240 360 8 ) ( 240 360 9 ) ( 240 361 8 ) black [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1
}
// brush 20
{
( 238 360 -0 ) ( 238 361 -0 ) ( 238 360 1 ) black [ 0 -1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 232 354 -0 ) ( 232 354 1 ) ( 233 354 -0 ) black [ 1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 232 360 -0 ) ( 233 360 -0 ) ( 232 361 -0 ) black [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( 240 392 2 ) ( 240 393 2 ) ( 241 392 2 ) black [ 1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( 240 392 8 ) ( 241 392 8 ) ( 240 392 9 ) black [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 240 392 8 ) ( 240 392 9 ) ( 240 393 8 ) black [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1
}
// brush 21
{
( 240 384 -0 ) ( 240 385 -0 ) ( 240 384 1 ) black [ 0 -1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 240 390 -0 ) ( 240 390 1 ) ( 241 390 -0 ) black [ 1 0 0 8 ] [ 0 0 -1 -0 ] -0 1 1
( 240 384 -0 ) ( 241 384 -0 ) ( 240 385 -0 ) black [ -1 0 0 -8 ] [ 0 -1 0 -0 ] -0 1 1
( 304 392 2 ) ( 304 393 2 ) ( 305 392 2 ) black [ 1 0 0 8 ] [ 0 -1 0 -0 ] -0 1 1
( 304 392 8 ) ( 305 392 8 ) ( 304 392 9 ) black [ -1 0 0 -8 ] [ 0 0 -1 -0 ] -0 1 1
( 312 392 8 ) ( 312 392 9 ) ( 312 393 8 ) black [ 0 1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
}
// brush 22
{
( 226 340 -0 ) ( 226 341 -0 ) ( 226 340 1 ) black [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 226 340 -0 ) ( 226 340 1 ) ( 227 340 -0 ) black [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 226 340 -0 ) ( 227 340 -0 ) ( 226 341 -0 ) black [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( 228 352 2 ) ( 228 353 2 ) ( 229 352 2 ) black [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( 228 352 2 ) ( 229 352 2 ) ( 228 352 3 ) black [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 228 352 2 ) ( 228 352 3 ) ( 228 353 2 ) black [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1
}
// brush 23
{
( 228 340 -0 ) ( 228 341 -0 ) ( 228 340 1 ) black [ 0 -1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 230 340 -0 ) ( 230 340 1 ) ( 231 340 -0 ) black [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 230 340 -0 ) ( 231 340 -0 ) ( 230 341 -0 ) black [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( 386 342 2 ) ( 386 343 2 ) ( 387 342 2 ) black [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( 386 342 2 ) ( 387 342 2 ) ( 386 342 3 ) black [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 392 342 2 ) ( 392 342 3 ) ( 392 343 2 ) black [ 0 1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
}
// brush 24
{
( -416 -384 -0 ) ( -416 -383 -0 ) ( -416 -384 1 ) altar3_2 [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1
( -416 -384 -0 ) ( -416 -384 1 ) ( -415 -384 -0 ) altar3_2 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( -416 -384 -0 ) ( -415 -384 -0 ) ( -416 -383 -0 ) altar3_2 [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( -384 -160 64 ) ( -384 -159 64 ) ( -383 -160 64 ) altar1_4 [ 1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( -384 -160 32 ) ( -383 -160 32 ) ( -384 -160 33 ) altar3_2 [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( -384 -160 32 ) ( -384 -160 33 ) ( -384 -159 32 ) altar3_2 [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1
}
// brush 25
{
( -384 -192 -0 ) ( -384 -191 -0 ) ( -384 -192 1 ) altar3_2 [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1
( -384 -192 -0 ) ( -384 -192 1 ) ( -383 -192 -0 ) altar3_2 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( -384 -192 -0 ) ( -383 -192 -0 ) ( -384 -191 -0 ) altar3_2 [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( -256 -160 64 ) ( -256 -159 64 ) ( -255 -160 64 ) altar1_4 [ 1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( -256 -160 32 ) ( -255 -160 32 ) ( -256 -160 33 ) altar3_2 [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( -288 -160 64 ) ( -256 -32 32 ) ( -256 -160 32 ) altar1_4 [ 0 1 0 0 ] [ 0.707107 0 -0.707107 0 ] 0 1 1
( -256 -160 32 ) ( -256 -160 33 ) ( -256 -159 32 ) altar3_2 [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1
}
// brush 26
{
( -416 -448 -0 ) ( -416 -447 -0 ) ( -416 -448 1 ) altar3_2 [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1
( -416 -416 -0 ) ( -416 -416 1 ) ( -415 -416 -0 ) altar3_2 [ 1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -416 -448 -0 ) ( -415 -448 -0 ) ( -416 -447 -0 ) altar3_2 [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( -256 -384 64 ) ( -256 -383 64 ) ( -255 -384 64 ) altar1_4 [ 1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( -256 -384 32 ) ( -255 -384 32 ) ( -256 -384 33 ) altar3_2 [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( -288 -384 64 ) ( -256 -256 32 ) ( -256 -384 32 ) altar1_4 [ 0 1 0 0 ] [ 0.707107 0 -0.707107 0 ] 0 1 1
( -256 -384 32 ) ( -256 -384 33 ) ( -256 -383 32 ) altar3_2 [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1
}
// brush 27
{
( -144 320 -0 ) ( -144 321 -0 ) ( -144 320 1 ) +0demon [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1
( -144 320 -0 ) ( -144 320 1 ) ( -143 320 -0 ) metal01_2 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( -144 320 -0 ) ( -143 320 -0 ) ( -144 321 -0 ) metal01_2 [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( -128 384 128 ) ( -128 385 128 ) ( -127 384 128 ) metal01_2 [ 1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( -128 384 16 ) ( -127 384 16 ) ( -128 384 17 ) metal01_2 [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( -128 384 16 ) ( -128 384 17 ) ( -128 385 16 ) metal01_2 [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1
}
// brush 28
{
( -144 64 -0 ) ( -144 65 -0 ) ( -144 64 1 ) +0demon [ 0 -1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -144 64 -0 ) ( -144 64 1 ) ( -143 64 -0 ) metal01_2 [ 1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -144 64 -0 ) ( -143 64 -0 ) ( -144 65 -0 ) metal01_2 [ -1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( -128 128 128 ) ( -128 129 128 ) ( -127 128 128 ) metal01_2 [ 1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( -128 128 16 ) ( -127 128 16 ) ( -128 128 17 ) metal01_2 [ -1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -128 128 16 ) ( -128 128 17 ) ( -128 129 16 ) metal01_2 [ 0 1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
}
// brush 29
{
( -144 192 -0 ) ( -144 193 -0 ) ( -144 192 1 ) +0demon [ 0 -1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -144 192 -0 ) ( -144 192 1 ) ( -143 192 -0 ) metal01_2 [ 1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -144 192 -0 ) ( -143 192 -0 ) ( -144 193 -0 ) metal01_2 [ -1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( -128 256 128 ) ( -128 257 128 ) ( -127 256 128 ) metal01_2 [ 1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( -128 256 16 ) ( -127 256 16 ) ( -128 256 17 ) metal01_2 [ -1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -128 256 16 ) ( -128 256 17 ) ( -128 257 16 ) metal01_2 [ 0 1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
}
}
// entity 1
{
"classname" "info_player_start"
"origin" "-384 -32 24"
"angle" "-0"
}
// entity 2
{
"classname" "light"
"origin" "-496 256 96"
"light" "300"
"wait" "2"
"delay" "2"
}
// entity 3
{
"classname" "light"
"origin" "-496 -256 96"
"light" "300"
"wait" "2"
"delay" "2"
}
// entity 4
{
"classname" "light"
"origin" "-256 -496 96"
"angle" "90"
"light" "300"
"wait" "2"
"delay" "2"
}
// entity 5
{
"classname" "light"
"origin" "256 -496 96"
"angle" "90"
"light" "300"
"wait" "2"
"delay" "2"
}
// entity 6
{
"classname" "light"
"origin" "496 -256 96"
"light" "300"
"wait" "2"
"delay" "2"
}
// entity 7
{
"classname" "light"
"origin" "496 256 96"
"light" "300"
"wait" "2"
"delay" "2"
}
// entity 8
{
"classname" "light"
"origin" "256 496 96"
"light" "300"
"wait" "2"
"delay" "2"
}
// entity 9
{
"classname" "light"
"origin" "-256 496 96"
"light" "300"
"wait" "2"
"delay" "2"
}
// entity 10
{
"classname" "light_torch_small_walltorch"
"origin" "477 -0 96"
"wait" "2"
"delay" "2"
"_color" "255 255 128"
}
// entity 11
{
"classname" "func_detail_wall"
// brush 0
{
( 496 -224 128 ) ( 496 -288 128 ) ( 512 -288 64 ) light3_1 [ 2.22045e-16 1 0 32 ] [ 0 0 -1 -0 ] -0 1 1
( 544 -288 128 ) ( 544 -288 64 ) ( 512 -288 64 ) metal01_2 [ 1 0 0 32 ] [ 0 0 -1 0 ] 0 1 1
( 512 -288 64 ) ( 544 -288 64 ) ( 544 -224 64 ) metal01_2 [ 4.37114e-08 -1 0 0 ] [ 1 4.37114e-08 0 32 ] 90 1 1
( 544 -224 128 ) ( 544 -288 128 ) ( 496 -288 128 ) metal01_2 [ 1.19249e-08 1 0 0 ] [ 1 -1.19249e-08 0 32 ] 270 1 1
( 544 -224 64 ) ( 544 -224 128 ) ( 496 -224 128 ) metal01_2 [ -1 0 0 -32 ] [ 0 0 -1 0 ] 0 1 1
( 544 -224 64 ) ( 544 -288 64 ) ( 544 -288 128 ) metal01_2 [ 6.12323e-17 1 0 0 ] [ 0 0 -1 -0 ] -0 1 1
}
// brush 1
{
( 224 -496 128 ) ( 224 -544 128 ) ( 224 -544 64 ) metal01_2 [ 0 -1 0 -32 ] [ 0 0 -1 0 ] 0 1 1
( 288 -544 128 ) ( 288 -544 64 ) ( 224 -544 64 ) metal01_2 [ 1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 224 -544 64 ) ( 288 -544 64 ) ( 288 -512 64 ) metal01_2 [ -1 0 0 0 ] [ 0 -1 0 -32 ] 0 1 1
( 288 -496 128 ) ( 288 -544 128 ) ( 224 -544 128 ) metal01_2 [ 1 0 0 0 ] [ 0 -1 0 -32 ] 0 1 1
( 288 -512 64 ) ( 288 -496 128 ) ( 224 -496 128 ) light3_1 [ -1 0 0 -32 ] [ 0 0 -1 -0 ] -0 1 1
( 288 -512 64 ) ( 288 -544 64 ) ( 288 -544 128 ) metal01_2 [ 0 1 0 32 ] [ 0 0 -1 0 ] 0 1 1
}
// brush 2
{
( -288 -496 128 ) ( -288 -544 128 ) ( -288 -544 64 ) metal01_2 [ 0 -1 0 -32 ] [ 0 0 -1 0 ] 0 1 1
( -224 -544 128 ) ( -224 -544 64 ) ( -288 -544 64 ) metal01_2 [ 1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -288 -544 64 ) ( -224 -544 64 ) ( -224 -512 64 ) metal01_2 [ -1 0 0 0 ] [ 0 -1 0 -32 ] 0 1 1
( -224 -496 128 ) ( -224 -544 128 ) ( -288 -544 128 ) metal01_2 [ 1 0 0 0 ] [ 0 -1 0 -32 ] 0 1 1
( -224 -512 64 ) ( -224 -496 128 ) ( -288 -496 128 ) light3_1 [ -1 0 0 32 ] [ 0 0 -1 -0 ] -0 1 1
( -224 -512 64 ) ( -224 -544 64 ) ( -224 -544 128 ) metal01_2 [ 0 1 0 32 ] [ 0 0 -1 0 ] 0 1 1
}
// brush 3
{
( -544 -224 128 ) ( -544 -288 128 ) ( -544 -288 64 ) metal01_2 [ -6.12323e-17 -1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -496 -288 128 ) ( -512 -288 64 ) ( -544 -288 64 ) metal01_2 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( -544 -288 64 ) ( -512 -288 64 ) ( -512 -224 64 ) metal01_2 [ 4.37114e-08 -1 0 0 ] [ 1 4.37114e-08 0 0 ] 90 1 1
( -496 -224 128 ) ( -496 -288 128 ) ( -544 -288 128 ) metal01_2 [ 1.19249e-08 1 0 0 ] [ 1 -1.19249e-08 0 0 ] 270 1 1
( -512 -224 64 ) ( -496 -224 128 ) ( -544 -224 128 ) metal01_2 [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( -512 -224 64 ) ( -512 -288 64 ) ( -496 -288 128 ) light3_1 [ 6.12323e-17 1 0 32 ] [ 0 0 -1 -0 ] -0 1 1
}
// brush 4
{
( -544 288 128 ) ( -544 224 128 ) ( -544 224 64 ) metal01_2 [ -6.12323e-17 -1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -496 224 128 ) ( -512 224 64 ) ( -544 224 64 ) metal01_2 [ 1 0 0 -0 ] [ 0 0 -1 -0 ] 0 1 1
( -544 224 64 ) ( -512 224 64 ) ( -512 288 64 ) metal01_2 [ 4.37114e-08 -1 0 0 ] [ 1 4.37114e-08 0 0 ] 90 1 1
( -496 288 128 ) ( -496 224 128 ) ( -544 224 128 ) metal01_2 [ 1.19249e-08 1 0 0 ] [ 1 -1.19249e-08 0 0 ] 270 1 1
( -512 288 64 ) ( -496 288 128 ) ( -544 288 128 ) metal01_2 [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( -512 288 64 ) ( -512 224 64 ) ( -496 224 128 ) light3_1 [ 6.12323e-17 1 0 32 ] [ 0 0 -1 -0 ] -0 1 1
}
// brush 5
{
( -288 544 128 ) ( -288 496 128 ) ( -288 512 64 ) metal01_2 [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1
( -224 496 128 ) ( -224 512 64 ) ( -288 512 64 ) light3_1 [ 1 0 0 -32 ] [ 0 0 -1 -0 ] -0 1 1
( -288 512 64 ) ( -224 512 64 ) ( -224 544 64 ) metal01_2 [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( -224 544 128 ) ( -224 496 128 ) ( -288 496 128 ) metal01_2 [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( -224 544 64 ) ( -224 544 128 ) ( -288 544 128 ) metal01_2 [ -1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -224 544 64 ) ( -224 512 64 ) ( -224 496 128 ) metal01_2 [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1
}
// brush 6
{
( 224 512 64 ) ( 224 544 64 ) ( 224 544 128 ) metal01_2 [ 0 -1 0 -0 ] [ 0 0 -1 -0 ] 0 1 1
( 288 496 128 ) ( 288 512 64 ) ( 224 512 64 ) light3_1 [ 1 0 0 32 ] [ 0 0 -1 -0 ] -0 1 1
( 224 512 64 ) ( 288 512 64 ) ( 288 544 64 ) metal01_2 [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( 288 496 128 ) ( 224 496 128 ) ( 224 544 128 ) metal01_2 [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( 224 544 128 ) ( 224 544 64 ) ( 288 544 64 ) metal01_2 [ -1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 288 544 64 ) ( 288 512 64 ) ( 288 496 128 ) metal01_2 [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1
}
// brush 7
{
( 496 288 128 ) ( 496 224 128 ) ( 512 224 64 ) light3_1 [ 2.22045e-16 1 0 32 ] [ 0 0 -1 -0 ] -0 1 1
( 544 224 128 ) ( 544 224 64 ) ( 512 224 64 ) metal01_2 [ 1 0 0 32 ] [ 0 0 -1 0 ] 0 1 1
( 512 224 64 ) ( 544 224 64 ) ( 544 288 64 ) metal01_2 [ 4.37114e-08 -1 0 0 ] [ 1 4.37114e-08 0 32 ] 90 1 1
( 544 288 128 ) ( 544 224 128 ) ( 496 224 128 ) metal01_2 [ 1.19249e-08 1 0 0 ] [ 1 -1.19249e-08 0 32 ] 270 1 1
( 544 288 64 ) ( 544 288 128 ) ( 496 288 128 ) metal01_2 [ -1 0 0 -32 ] [ 0 0 -1 0 ] 0 1 1
( 544 288 64 ) ( 544 224 64 ) ( 544 224 128 ) metal01_2 [ 6.12323e-17 1 0 0 ] [ 0 0 -1 -0 ] -0 1 1
}
}
// entity 12
{
"classname" "func_detail_wall"
// brush 0
{
( -512 32 -0 ) ( -512 -32 64 ) ( -512 -32 -0 ) mmetal1_23 [ 0 1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -512 -32 64 ) ( -448 -32 -0 ) ( -512 -32 -0 ) mmetal1_23 [ -1 0 0 -0 ] [ 0 0 -1 -0 ] 180 1 1
( -448 -32 -0 ) ( -512 32 -0 ) ( -512 -32 -0 ) mmetal1_23 [ 1 0 0 -0 ] [ 0 -1 0 -0 ] 180 1 1
( -512 32 64 ) ( -480 -32 64 ) ( -512 -32 64 ) mmetal1_23 [ -1 0 0 -0 ] [ 0 -1 0 -0 ] 180 1 1
( -512 32 -0 ) ( -480 32 64 ) ( -512 32 64 ) mmetal1_23 [ 1 0 0 -0 ] [ 0 0 -1 -0 ] 180 1 1
( -480 32 64 ) ( -448 -32 -0 ) ( -480 -32 64 ) mmetal1_23 [ 0 -1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
}
// brush 1
{
( -512 32 16 ) ( -512 33 16 ) ( -512 32 17 ) mmetal1_23 [ 0 1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -480 -32 -0 ) ( -481 -32 -0 ) ( -480 -32 1 ) mmetal1_23 [ -1 0 0 -0 ] [ 0 0 -1 -0 ] 180 1 1
( -480 16 64 ) ( -608 -0 64 ) ( -480 -0 64 ) mmetal1_23 [ 1 0 0 -0 ] [ 0 -1 0 -0 ] 180 1 1
( -480 16 256 ) ( -480 -16 256 ) ( -608 -16 256 ) mmetal1_23 [ -1 0 0 -0 ] [ 0 -1 0 -0 ] 180 1 1
( -512 32 16 ) ( -512 32 17 ) ( -513 32 16 ) mmetal1_23 [ 1 0 0 -0 ] [ 0 0 -1 -0 ] 180 1 1
( -480 -32 -0 ) ( -480 -32 1 ) ( -480 -31 -0 ) mmetal1_23 [ 0 -1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
}
// brush 2
{
( -512 32 256 ) ( -512 -32 320 ) ( -512 -32 256 ) mmetal1_23 [ 0 1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -512 -32 320 ) ( -480 -32 256 ) ( -512 -32 256 ) mmetal1_23 [ -1 0 0 -0 ] [ 0 0 -1 -0 ] 180 1 1
( -480 -32 256 ) ( -512 32 256 ) ( -512 -32 256 ) mmetal1_23 [ 1 0 0 -0 ] [ 0 -1 0 -0 ] 180 1 1
( -512 32 320 ) ( -448 -32 320 ) ( -512 -32 320 ) mmetal1_23 [ -1 0 0 -0 ] [ 0 -1 0 -0 ] 180 1 1
( -512 32 256 ) ( -448 32 320 ) ( -512 32 320 ) mmetal1_23 [ 1 0 0 -0 ] [ 0 0 -1 -0 ] 180 1 1
( -448 32 320 ) ( -480 -32 256 ) ( -448 -32 320 ) mmetal1_23 [ 0 -1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
}
// brush 3
{
( -464 32 320 ) ( -464 -32 288 ) ( -464 32 288 ) mmetal1_23 [ -6.12323e-17 -1 0 -32 ] [ 0 0 -1 -0 ] -0 1 1
( -944 -32 288 ) ( -1008 -32 320 ) ( -944 -32 320 ) mmetal1_23 [ 1 -6.12323e-17 0 48 ] [ 0 0 -1 -0 ] -0 1 1
( -944 32 288 ) ( -1008 -32 288 ) ( -944 -32 288 ) mmetal1_23 [ -6.12323e-17 -1 0 -32 ] [ 1 -6.12323e-17 0 48 ] 90 1 1
( -944 -32 320 ) ( -1008 32 320 ) ( -944 32 320 ) mmetal1_23 [ 6.12323e-17 1 0 32 ] [ 1 -6.12323e-17 0 48 ] 270 1 1
( -944 32 288 ) ( -1008 32 320 ) ( -1008 32 288 ) mmetal1_23 [ -1 6.12323e-17 0 -48 ] [ 0 0 -1 -0 ] -0 1 1
( -32 32 288 ) ( -32 -32 320 ) ( -32 32 320 ) mmetal1_23 [ 6.12323e-17 1 0 32 ] [ 0 0 -1 -0 ] -0 1 1
}
// brush 4
{
( -32 448 288 ) ( -32 512 320 ) ( -32 448 320 ) mmetal1_23 [ 0 -1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 32 -464 288 ) ( -32 -464 320 ) ( 32 -464 320 ) mmetal1_23 [ 1 0 0 32 ] [ 0 0 -1 -0 ] -0 1 1
( 32 448 288 ) ( -32 512 288 ) ( -32 448 288 ) mmetal1_23 [ -1 0 0 -32 ] [ 0 -1 0 -0 ] -0 1 1
( -32 448 320 ) ( 32 512 320 ) ( 32 448 320 ) mmetal1_23 [ 1 0 0 32 ] [ 0 -1 0 -0 ] -0 1 1
( -16 -32 288 ) ( 16 -32 288 ) ( 16 -32 416 ) mmetal1_23 [ -1 0 0 -32 ] [ 0 0 -1 0 ] 0 1 1
( 32 448 288 ) ( 32 512 320 ) ( 32 512 288 ) mmetal1_23 [ 0 1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
}
// brush 5
{
( -32 -512 320 ) ( -32 -512 256 ) ( -32 -480 256 ) mmetal1_23 [ -1.83697e-16 -1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 32 -512 256 ) ( -32 -512 256 ) ( -32 -512 320 ) mmetal1_23 [ 1 -1.83697e-16 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -32 -480 256 ) ( -32 -512 256 ) ( 32 -512 256 ) mmetal1_23 [ 1.83697e-16 1 0 -0 ] [ -1 1.83697e-16 0 -0 ] 270 1 1
( 32 -512 320 ) ( -32 -512 320 ) ( -32 -448 320 ) mmetal1_23 [ -1.83697e-16 -1 0 -0 ] [ -1 1.83697e-16 0 -0 ] 90 1 1
( 32 -448 320 ) ( -32 -448 320 ) ( -32 -480 256 ) mmetal1_23 [ -1 1.83697e-16 0 -0 ] [ 0 0 -1 -0 ] 144.569 1 1
( 32 -512 256 ) ( 32 -512 320 ) ( 32 -448 320 ) mmetal1_23 [ 1.83697e-16 1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
}
// brush 6
{
( -32 -480 -0 ) ( -32 -480 1 ) ( -32 -481 -0 ) mmetal1_23 [ -1.83697e-16 -1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 32 -512 16 ) ( 32 -512 17 ) ( 33 -512 16 ) mmetal1_23 [ 1 -1.83697e-16 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 16 -480 64 ) ( -0 -480 64 ) ( -0 -608 64 ) mmetal1_23 [ 1.83697e-16 1 0 -0 ] [ -1 1.83697e-16 0 -0 ] 270 1 1
( 16 -480 256 ) ( -16 -608 256 ) ( -16 -480 256 ) mmetal1_23 [ -1.83697e-16 -1 0 -0 ] [ -1 1.83697e-16 0 -0 ] 90 1 1
( -32 -480 -0 ) ( -31 -480 -0 ) ( -32 -480 1 ) mmetal1_23 [ -1 1.83697e-16 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 32 -512 16 ) ( 32 -513 16 ) ( 32 -512 17 ) mmetal1_23 [ 1.83697e-16 1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
}
// brush 7
{
( -32 -512 64 ) ( -32 -512 -0 ) ( -32 -448 -0 ) mmetal1_23 [ -1.83697e-16 -1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 32 -512 -0 ) ( -32 -512 -0 ) ( -32 -512 64 ) mmetal1_23 [ 1 -1.83697e-16 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -32 -448 -0 ) ( -32 -512 -0 ) ( 32 -512 -0 ) mmetal1_23 [ 1.83697e-16 1 0 -0 ] [ -1 1.83697e-16 0 -0 ] 270 1 1
( 32 -512 64 ) ( -32 -512 64 ) ( -32 -480 64 ) mmetal1_23 [ -1.83697e-16 -1 0 -0 ] [ -1 1.83697e-16 0 -0 ] 90 1 1
( 32 -480 64 ) ( -32 -480 64 ) ( -32 -448 -0 ) mmetal1_23 [ -1 1.83697e-16 0 -0 ] [ 0 0 -1 -0 ] 215.431 1 1
( 32 -512 -0 ) ( 32 -512 64 ) ( 32 -480 64 ) mmetal1_23 [ 1.83697e-16 1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
}
// brush 8
{
( 32 32 320 ) ( 32 -32 288 ) ( 32 32 288 ) mmetal1_23 [ -6.12323e-17 -1 0 -32 ] [ 0 0 -1 -0 ] -0 1 1
( -448 -32 288 ) ( -512 -32 320 ) ( -448 -32 320 ) mmetal1_23 [ 1 -6.12323e-17 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -448 32 288 ) ( -512 -32 288 ) ( -448 -32 288 ) mmetal1_23 [ -6.12323e-17 -1 0 -32 ] [ 1 -6.12323e-17 0 -0 ] 90 1 1
( -448 -32 320 ) ( -512 32 320 ) ( -448 32 320 ) mmetal1_23 [ 6.12323e-17 1 0 32 ] [ 1 -6.12323e-17 0 -0 ] 270 1 1
( -448 32 288 ) ( -512 32 320 ) ( -512 32 288 ) mmetal1_23 [ -1 6.12323e-17 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 464 32 288 ) ( 464 -32 320 ) ( 464 32 320 ) mmetal1_23 [ 6.12323e-17 1 0 32 ] [ 0 0 -1 -0 ] -0 1 1
}
// brush 9
{
( 448 32 320 ) ( 448 -32 320 ) ( 480 -32 256 ) mmetal1_23 [ 0 -1 0 -0 ] [ 0 0 -1 -0 ] 0 1 1
( 512 -32 320 ) ( 512 -32 256 ) ( 480 -32 256 ) mmetal1_23 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 480 -32 256 ) ( 512 -32 256 ) ( 512 32 256 ) mmetal1_23 [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( 512 32 320 ) ( 512 -32 320 ) ( 448 -32 320 ) mmetal1_23 [ 1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( 512 32 256 ) ( 512 32 320 ) ( 448 32 320 ) mmetal1_23 [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 512 32 256 ) ( 512 -32 256 ) ( 512 -32 320 ) mmetal1_23 [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1
}
// brush 10
{
( 480 -32 -0 ) ( 480 -31 -0 ) ( 480 -32 1 ) mmetal1_23 [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 480 -32 -0 ) ( 480 -32 1 ) ( 481 -32 -0 ) mmetal1_23 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 480 16 64 ) ( 480 -0 64 ) ( 608 -0 64 ) mmetal1_23 [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( 480 16 256 ) ( 608 -16 256 ) ( 480 -16 256 ) mmetal1_23 [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( 512 32 16 ) ( 513 32 16 ) ( 512 32 17 ) mmetal1_23 [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 512 32 16 ) ( 512 32 17 ) ( 512 33 16 ) mmetal1_23 [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1
}
// brush 11
{
( 480 32 64 ) ( 480 -32 64 ) ( 448 -32 -0 ) mmetal1_23 [ 0 -1 0 -0 ] [ 0 0 -1 -0 ] 0 1 1
( 512 -32 64 ) ( 512 -32 -0 ) ( 448 -32 -0 ) mmetal1_23 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 448 -32 -0 ) ( 512 -32 -0 ) ( 512 32 -0 ) mmetal1_23 [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( 512 32 64 ) ( 512 -32 64 ) ( 480 -32 64 ) mmetal1_23 [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( 512 32 -0 ) ( 512 32 64 ) ( 480 32 64 ) mmetal1_23 [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 512 32 -0 ) ( 512 -32 -0 ) ( 512 -32 64 ) mmetal1_23 [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1
}
// brush 12
{
( -32 512 64 ) ( -32 448 -0 ) ( -32 512 -0 ) mmetal1_23 [ -1.83697e-16 1 0 -0 ] [ 0 0 -1 -0 ] 180 1 1
( 32 480 64 ) ( -32 448 -0 ) ( -32 480 64 ) mmetal1_23 [ -1 -1.83697e-16 0 -0 ] [ 0 0 -1 -0 ] 215.431 1 1
( -32 448 -0 ) ( 32 512 -0 ) ( -32 512 -0 ) mmetal1_23 [ 1.83697e-16 -1 0 -0 ] [ -1 -1.83697e-16 0 -0 ] 90 1 1
( 32 512 64 ) ( -32 480 64 ) ( -32 512 64 ) mmetal1_23 [ -1.83697e-16 1 0 -0 ] [ -1 -1.83697e-16 0 -0 ] 270 1 1
( 32 512 -0 ) ( -32 512 64 ) ( -32 512 -0 ) mmetal1_23 [ 1 1.83697e-16 0 0 ] [ 0 0 -1 -0 ] -0 1 1
( 32 512 -0 ) ( 32 480 64 ) ( 32 512 64 ) mmetal1_23 [ 1.83697e-16 -1 0 -0 ] [ 0 0 -1 -0 ] 180 1 1
}
// brush 13
{
( -32 480 -0 ) ( -32 481 -0 ) ( -32 480 1 ) mmetal1_23 [ -1.83697e-16 1 0 -0 ] [ 0 0 -1 -0 ] 180 1 1
( -32 480 -0 ) ( -32 480 1 ) ( -31 480 -0 ) mmetal1_23 [ -1 -1.83697e-16 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 16 480 64 ) ( -0 608 64 ) ( -0 480 64 ) mmetal1_23 [ 1.83697e-16 -1 0 -0 ] [ -1 -1.83697e-16 0 -0 ] 90 1 1
( 16 480 256 ) ( -16 480 256 ) ( -16 608 256 ) mmetal1_23 [ -1.83697e-16 1 0 -0 ] [ -1 -1.83697e-16 0 -0 ] 270 1 1
( 32 512 16 ) ( 33 512 16 ) ( 32 512 17 ) mmetal1_23 [ 1 1.83697e-16 0 0 ] [ 0 0 -1 -0 ] -0 1 1
( 32 512 16 ) ( 32 512 17 ) ( 32 513 16 ) mmetal1_23 [ 1.83697e-16 -1 0 -0 ] [ 0 0 -1 -0 ] 180 1 1
}
// brush 14
{
( -32 512 320 ) ( -32 480 256 ) ( -32 512 256 ) mmetal1_23 [ -1.83697e-16 1 0 -0 ] [ 0 0 -1 -0 ] 180 1 1
( 32 448 320 ) ( -32 480 256 ) ( -32 448 320 ) mmetal1_23 [ -1 -1.83697e-16 0 -0 ] [ 0 0 -1 -0 ] 144.569 1 1
( -32 480 256 ) ( 32 512 256 ) ( -32 512 256 ) mmetal1_23 [ 1.83697e-16 -1 0 -0 ] [ -1 -1.83697e-16 0 -0 ] 90 1 1
( 32 512 320 ) ( -32 448 320 ) ( -32 512 320 ) mmetal1_23 [ -1.83697e-16 1 0 -0 ] [ -1 -1.83697e-16 0 -0 ] 270 1 1
( 32 512 256 ) ( -32 512 320 ) ( -32 512 256 ) mmetal1_23 [ 1 1.83697e-16 0 0 ] [ 0 0 -1 -0 ] -0 1 1
( 32 512 256 ) ( 32 448 320 ) ( 32 512 320 ) mmetal1_23 [ 1.83697e-16 -1 0 -0 ] [ 0 0 -1 -0 ] 180 1 1
}
// brush 15
{
( -32 448 288 ) ( -32 512 320 ) ( -32 448 320 ) mmetal1_25 [ 0 -1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -16 -32 288 ) ( 16 -32 416 ) ( 16 -32 288 ) mmetal1_25 [ 1 0 0 32 ] [ 0 0 -1 0 ] 0 1 1
( 32 448 288 ) ( -32 512 288 ) ( -32 448 288 ) mmetal1_25 [ -1 0 0 -32 ] [ 0 -1 0 -0 ] -0 1 1
( -32 448 320 ) ( 32 512 320 ) ( 32 448 320 ) mmetal1_25 [ 1 0 0 32 ] [ 0 -1 0 -0 ] -0 1 1
( -16 32 288 ) ( 16 32 288 ) ( 16 32 416 ) mmetal1_25 [ -1 0 0 -32 ] [ 0 0 -1 0 ] 0 1 1
( 32 448 288 ) ( 32 512 320 ) ( 32 512 288 ) mmetal1_25 [ 0 1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
}
// brush 16
{
( -32 448 288 ) ( -32 512 320 ) ( -32 448 320 ) mmetal1_23 [ 0 -1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -16 32 288 ) ( 16 32 416 ) ( 16 32 288 ) mmetal1_23 [ 1 0 0 32 ] [ 0 0 -1 0 ] 0 1 1
( 32 448 288 ) ( -32 512 288 ) ( -32 448 288 ) mmetal1_23 [ -1 0 0 -32 ] [ 0 -1 0 -0 ] -0 1 1
( -32 448 320 ) ( 32 512 320 ) ( 32 448 320 ) mmetal1_23 [ 1 0 0 32 ] [ 0 -1 0 -0 ] -0 1 1
( 32 464 320 ) ( -32 464 288 ) ( 32 464 288 ) mmetal1_23 [ -1 0 0 -32 ] [ 0 0 -1 -0 ] -0 1 1
( 32 448 288 ) ( 32 512 320 ) ( 32 512 288 ) mmetal1_23 [ 0 1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
}
}
// entity 13
{
"classname" "misc_explobox2"
"origin" "392 328 -0"
"targetname" "exp1"
"dmg" "200"
}
// entity 14
{
"classname" "misc_explobox"
"origin" "312 376 -0"
"targetname" "exp1"
"dmg" "200"
}
// entity 15
{
"classname" "misc_fireball"
"origin" "280 56 -88"
"speed" "500"
"count" "3"
"wait" "1"
"targetname" "fireball1"
"spawnflags" "1"
}
// entity 16
{
"classname" "misc_fireball"
"origin" "280 -56 -88"
"speed" "500"
"count" "3"
"wait" "1"
"targetname" "fireball1"
"spawnflags" "1"
}
// entity 17
{
"classname" "trigger_multiple"
"target" "fireball1"
"wait" "1"
// brush 0
{
( 128 -128 -0 ) ( 128 -127 -0 ) ( 128 -128 1 ) trigger [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 128 -128 -0 ) ( 128 -128 1 ) ( 129 -128 -0 ) trigger [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 128 -128 -0 ) ( 129 -128 -0 ) ( 128 -127 -0 ) trigger [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( 192 112 16 ) ( 192 113 16 ) ( 193 112 16 ) trigger [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( 192 128 16 ) ( 193 128 16 ) ( 192 128 17 ) trigger [ -1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 192 112 16 ) ( 192 112 17 ) ( 192 113 16 ) trigger [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1
}
}
// entity 18
{
"classname" "trigger_multiple"
"target" "fireball1"
"wait" "1"
// brush 0
{
( 384 -128 -0 ) ( 384 -127 -0 ) ( 384 -128 1 ) trigger [ 0 -1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 384 -128 -0 ) ( 384 -128 1 ) ( 385 -128 -0 ) trigger [ 1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 384 -128 -0 ) ( 385 -128 -0 ) ( 384 -127 -0 ) trigger [ -1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( 448 112 16 ) ( 448 113 16 ) ( 449 112 16 ) trigger [ 1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( 448 128 16 ) ( 449 128 16 ) ( 448 128 17 ) trigger [ -1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 448 112 16 ) ( 448 112 17 ) ( 448 113 16 ) trigger [ 0 1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
}
}
// entity 19
{
"classname" "trigger_multiple"
"target" "fireball1"
"wait" "1"
// brush 0
{
( 128 -64 -0 ) ( 128 -63 -0 ) ( 128 -64 1 ) trigger [ 0 -1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 128 128 -0 ) ( 128 128 1 ) ( 129 128 -0 ) trigger [ 1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 128 -64 -0 ) ( 129 -64 -0 ) ( 128 -63 -0 ) trigger [ -1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( 192 176 16 ) ( 192 177 16 ) ( 193 176 16 ) trigger [ 1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( 192 192 16 ) ( 193 192 16 ) ( 192 192 17 ) trigger [ -1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 448 176 16 ) ( 448 176 17 ) ( 448 177 16 ) trigger [ 0 1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
}
}
// entity 20
{
"classname" "trigger_multiple"
"target" "fireball1"
"wait" "1"
// brush 0
{
( 128 -384 -0 ) ( 128 -383 -0 ) ( 128 -384 1 ) trigger [ 0 -1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 128 -192 -0 ) ( 128 -192 1 ) ( 129 -192 -0 ) trigger [ 1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 128 -384 -0 ) ( 129 -384 -0 ) ( 128 -383 -0 ) trigger [ -1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( 192 -144 16 ) ( 192 -143 16 ) ( 193 -144 16 ) trigger [ 1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( 192 -128 16 ) ( 193 -128 16 ) ( 192 -128 17 ) trigger [ -1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 448 -144 16 ) ( 448 -144 17 ) ( 448 -143 16 ) trigger [ 0 1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
}
}
// entity 21
{
"classname" "light"
"origin" "280 -0 32"
"_color" "255 64 0"
}
// entity 22
{
"classname" "item_artifact_super_damage"
"origin" "280 -0 64"
"spawnflags" "48"
"teleport_time" "5"
"message" "item with don't drop flag"
}
// entity 23
{
"classname" "item_armor2"
"origin" "400 440 -0"
"spawnflags" "32"
"message" "item with respawn flag"
}
// entity 24
{
"classname" "func_button"
"target" "exp1"
"angle" "-2"
// brush 0
{
( 64 320 -0 ) ( 64 321 -0 ) ( 64 320 1 ) metal01_1 [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 64 320 -0 ) ( 64 320 1 ) ( 65 320 -0 ) metal01_1 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 64 320 -0 ) ( 65 320 -0 ) ( 64 321 -0 ) metal01_1 [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( 128 384 8 ) ( 128 385 8 ) ( 129 384 8 ) +0qbutton [ -4.37114e-08 -1 0 0 ] [ -1 4.37114e-08 0 0 ] 90 1 1
( 128 384 8 ) ( 129 384 8 ) ( 128 384 9 ) metal01_1 [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 128 384 8 ) ( 128 384 9 ) ( 128 385 8 ) metal01_1 [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1
}
}
// entity 25
{
"classname" "trigger_hurt"
"wait" "0.1"
"dmg" "2"
// brush 0
{
( -384 -384 -0 ) ( -384 -383 -0 ) ( -384 -384 1 ) trigger [ 0 -1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -384 -384 -0 ) ( -384 -384 1 ) ( -383 -384 -0 ) trigger [ 1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -384 -384 -0 ) ( -383 -384 -0 ) ( -384 -383 -0 ) trigger [ -1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( -256 -192 64 ) ( -256 -191 64 ) ( -255 -192 64 ) trigger [ 1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( -256 -192 32 ) ( -255 -192 32 ) ( -256 -192 33 ) trigger [ -1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -256 -192 32 ) ( -256 -192 33 ) ( -256 -191 32 ) trigger [ 0 1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
}
}
// entity 26
{
"classname" "misc_dog_dead_1"
"origin" "-336 -336 24"
}
// entity 27
{
"classname" "misc_hknight_dead_2"
"origin" "-298 -262 24"
"angle" "300"
}
// entity 28
{
"classname" "trigger_multiple"
"message" "trigger_hurt with variable time\nbetween damage"
"wait" "3"
// brush 0
{
( -256 -384 -0 ) ( -256 -383 -0 ) ( -256 -384 1 ) trigger [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1
( -256 -384 -0 ) ( -256 -384 1 ) ( -255 -384 -0 ) trigger [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( -256 -384 -0 ) ( -255 -384 -0 ) ( -256 -383 -0 ) trigger [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( -224 -192 64 ) ( -224 -191 64 ) ( -223 -192 64 ) trigger [ 1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( -224 -192 32 ) ( -223 -192 32 ) ( -224 -192 33 ) trigger [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( -224 -192 32 ) ( -224 -192 33 ) ( -224 -191 32 ) trigger [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1
}
}
// entity 29
{
"classname" "trigger_multiple"
"wait" "3"
"message" "triggerable misc_fireball with\ncustomisable count"
// brush 0
{
( 128 -128 -0 ) ( 128 -127 -0 ) ( 128 -128 1 ) trigger [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 128 -128 -0 ) ( 128 -128 1 ) ( 129 -128 -0 ) trigger [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 128 -128 -0 ) ( 129 -128 -0 ) ( 128 -127 -0 ) trigger [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( 160 128 64 ) ( 160 129 64 ) ( 161 128 64 ) trigger [ 1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( 160 128 32 ) ( 161 128 32 ) ( 160 128 33 ) trigger [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 160 128 32 ) ( 160 128 33 ) ( 160 129 32 ) trigger [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1
}
}
// entity 30
{
"classname" "trigger_multiple"
"message" "triggerable explobox"
"wait" "3"
// brush 0
{
( 32 256 -0 ) ( 32 257 -0 ) ( 32 256 1 ) trigger [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 32 256 -0 ) ( 32 256 1 ) ( 33 256 -0 ) trigger [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 32 256 -0 ) ( 33 256 -0 ) ( 32 257 -0 ) trigger [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( 160 416 32 ) ( 160 417 32 ) ( 161 416 32 ) trigger [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( 160 448 32 ) ( 161 448 32 ) ( 160 448 33 ) trigger [ -1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 160 416 32 ) ( 160 416 33 ) ( 160 417 32 ) trigger [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1
}
}
// entity 31
{
"classname" "light"
"origin" "-328 -328 72"
"_color" "128 64 0"
}
// entity 32
{
"classname" "trap_spikeshooter"
"origin" "-152 224 48"
"angle" "180"
"targetname" "shooter1"
"spawnflags" "2"
}
// entity 33
{
"classname" "trap_spikeshooter"
"origin" "-152 352 48"
"angle" "180"
"targetname" "shooter1"
"spawnflags" "1"
}
// entity 34
{
"classname" "trap_spikeshooter"
"origin" "-152 96 48"
"angle" "180"
"targetname" "shooter1"
}
// entity 35
{
"classname" "trigger_multiple"
"target" "shooter1"
"wait" "0.5"
// brush 0
{
( -384 48 -0 ) ( -384 49 -0 ) ( -384 48 1 ) trigger [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1
( -384 48 -0 ) ( -384 48 1 ) ( -383 48 -0 ) trigger [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( -384 48 -0 ) ( -383 48 -0 ) ( -384 49 -0 ) trigger [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( -144 400 16 ) ( -144 401 16 ) ( -143 400 16 ) trigger [ 1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( -144 400 16 ) ( -143 400 16 ) ( -144 400 17 ) trigger [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( -144 400 16 ) ( -144 400 17 ) ( -144 401 16 ) trigger [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1
}
}
// entity 36
{
"classname" "light"
"origin" "-152 224 120"
"_color" "255 255 128"
}
// entity 37
{
"classname" "monster_zombie"
"origin" "8 -184 24"
}
// entity 38
{
"classname" "monster_zombie"
"origin" "16 -272 24"
}
// entity 39
{
"classname" "func_train"
"target" "p1"
"sounds" "1"
"noise" "plats/medplat1.wav"
"noise1" "plats/medplat2.wav"
// brush 0
{
( 192 -128 -0 ) ( 192 -127 -0 ) ( 192 -128 1 ) plat_top3 [ 0 -1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 192 -128 -0 ) ( 192 -128 1 ) ( 193 -128 -0 ) plat_top3 [ 1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 192 -128 -0 ) ( 193 -128 -0 ) ( 192 -127 -0 ) plat_top3 [ -1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( 256 -64 16 ) ( 256 -63 16 ) ( 257 -64 16 ) plat_top3 [ 1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( 256 -64 16 ) ( 257 -64 16 ) ( 256 -64 17 ) plat_top3 [ -1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 256 -64 16 ) ( 256 -64 17 ) ( 256 -63 16 ) plat_top3 [ 0 1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
}
}
// entity 40
{
"classname" "path_corner"
"origin" "192 -128 -0"
"targetname" "p1"
"target" "p2"
"wait" "2"
}
// entity 41
{
"classname" "path_corner"
"origin" "192 64 -0"
"targetname" "p2"
"target" "p1"
"wait" "2"
}
// entity 42
{
"classname" "weapon_grenadelauncher"
"origin" "-80 -136 -0"
}

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mod_slipgate/maps/test3.bsp Normal file

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mod_slipgate/maps/test3.map Normal file
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// Game: Quake
// Format: Valve
// entity 0
{
"classname" "worldspawn"
"mapversion" "220"
"wad" "gfx/base.wad;gfx/misc.wad;gfx/mmetal1_2.wad"
"_tb_mod" "slipgate"
"_tb_def" "external:slipgate.def"
"sky" "grimmnight_"
// brush 0
{
( -128 -64 -16 ) ( -128 -63 -16 ) ( -128 -64 -15 ) sfloor1_1 [ 0 -1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -64 -128 -16 ) ( -64 -128 -15 ) ( -63 -128 -16 ) sfloor1_1 [ 1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -64 -64 -16 ) ( -63 -64 -16 ) ( -64 -63 -16 ) sfloor1_1 [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( 64 64 16 ) ( 64 65 16 ) ( 65 64 16 ) sfloor1_1 [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( 64 128 16 ) ( 65 128 16 ) ( 64 128 17 ) sfloor1_1 [ -1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 128 64 16 ) ( 128 64 17 ) ( 128 65 16 ) sfloor1_1 [ 0 1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
}
// brush 1
{
( -640 512 -0 ) ( -640 513 -0 ) ( -640 512 1 ) sky0 [ 0 -1 0 144 ] [ 0 0 -1 -16 ] -0 1 1
( -128 512 -0 ) ( -128 512 1 ) ( -127 512 -0 ) sky0 [ 1 0 0 -0 ] [ 0 0 -1 -16 ] -0 1 1
( -128 512 -640 ) ( -127 512 -640 ) ( -128 513 -640 ) sky0 [ -1 0 0 -0 ] [ 0 -1 0 16 ] -0 1 1
( 112 528 192 ) ( 112 529 192 ) ( 113 528 192 ) sky0 [ 1 0 0 -0 ] [ 0 -1 0 16 ] -0 1 1
( 112 528 16 ) ( 113 528 16 ) ( 112 528 17 ) sky0 [ -1 0 0 -0 ] [ 0 0 -1 -16 ] -0 1 1
( 640 528 16 ) ( 640 528 17 ) ( 640 529 16 ) sky0 [ 0 1 0 -144 ] [ 0 0 -1 -16 ] -0 1 1
}
// brush 2
{
( -640 -528 -0 ) ( -640 -527 -0 ) ( -640 -528 1 ) sky0 [ 0 -1 0 128 ] [ 0 0 -1 -16 ] -0 1 1
( -128 -528 -0 ) ( -128 -528 1 ) ( -127 -528 -0 ) sky0 [ 1 0 0 -0 ] [ 0 0 -1 -16 ] -0 1 1
( -128 -528 -640 ) ( -127 -528 -640 ) ( -128 -527 -640 ) sky0 [ -1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( 112 -512 192 ) ( 112 -511 192 ) ( 113 -512 192 ) sky0 [ 1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( 112 -512 16 ) ( 113 -512 16 ) ( 112 -512 17 ) sky0 [ -1 0 0 -0 ] [ 0 0 -1 -16 ] -0 1 1
( 640 -512 16 ) ( 640 -512 17 ) ( 640 -511 16 ) sky0 [ 0 1 0 -128 ] [ 0 0 -1 -16 ] -0 1 1
}
// brush 3
{
( -656 -0 16 ) ( -656 1 16 ) ( -656 -0 17 ) sky0 [ -6.12323e-17 -1 0 -112 ] [ 0 0 -1 -16 ] -0 1 1
( -640 -528 -0 ) ( -641 -528 -0 ) ( -640 -528 1 ) sky0 [ 1 -6.12323e-17 0 16 ] [ 0 0 -1 -16 ] -0 1 1
( -640 -240 -640 ) ( -640 -239 -640 ) ( -641 -240 -640 ) sky0 [ -6.12323e-17 -1 0 -112 ] [ 1 -6.12323e-17 0 16 ] 90 1 1
( -656 -0 192 ) ( -657 -0 192 ) ( -656 1 192 ) sky0 [ 6.12323e-17 1 0 112 ] [ 1 -6.12323e-17 0 16 ] 270 1 1
( -656 528 16 ) ( -656 528 17 ) ( -657 528 16 ) sky0 [ -1 6.12323e-17 0 -16 ] [ 0 0 -1 -16 ] -0 1 1
( -640 -240 -0 ) ( -640 -240 1 ) ( -640 -239 -0 ) sky0 [ 6.12323e-17 1 0 112 ] [ 0 0 -1 -16 ] -0 1 1
}
// brush 4
{
( 640 -0 16 ) ( 640 1 16 ) ( 640 -0 17 ) sky0 [ -6.12323e-17 -1 0 -112 ] [ 0 0 -1 -16 ] -0 1 1
( 656 -528 -0 ) ( 655 -528 -0 ) ( 656 -528 1 ) sky0 [ 1 -6.12323e-17 0 -0 ] [ 0 0 -1 -16 ] -0 1 1
( 656 -240 -640 ) ( 656 -239 -640 ) ( 655 -240 -640 ) sky0 [ -6.12323e-17 -1 0 -112 ] [ 1 -6.12323e-17 0 -0 ] 90 1 1
( 640 -0 192 ) ( 639 -0 192 ) ( 640 1 192 ) sky0 [ 6.12323e-17 1 0 112 ] [ 1 -6.12323e-17 0 -0 ] 270 1 1
( 640 528 16 ) ( 640 528 17 ) ( 639 528 16 ) sky0 [ -1 6.12323e-17 0 -0 ] [ 0 0 -1 -16 ] -0 1 1
( 656 -240 -0 ) ( 656 -240 1 ) ( 656 -239 -0 ) sky0 [ 6.12323e-17 1 0 112 ] [ 0 0 -1 -16 ] -0 1 1
}
// brush 5
{
( -656 -528 -176 ) ( -656 -527 -176 ) ( -656 -528 -175 ) sky0 [ 0 -1 0 -0 ] [ 0 0 -1 16 ] -0 1 1
( -656 -528 -176 ) ( -656 -528 -175 ) ( -655 -528 -176 ) sky0 [ 1 0 0 -0 ] [ 0 0 -1 16 ] -0 1 1
( -656 -528 192 ) ( -655 -528 192 ) ( -656 -527 192 ) sky0 [ -1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( 656 528 208 ) ( 656 529 208 ) ( 657 528 208 ) sky0 [ 1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( 656 528 208 ) ( 657 528 208 ) ( 656 528 209 ) sky0 [ -1 0 0 -0 ] [ 0 0 -1 16 ] -0 1 1
( 656 528 208 ) ( 656 528 209 ) ( 656 529 208 ) sky0 [ 0 1 0 -0 ] [ 0 0 -1 16 ] -0 1 1
}
// brush 6
{
( -656 -528 -1024 ) ( -656 -527 -1024 ) ( -656 -528 -1023 ) sky0 [ 0 -1 0 -0 ] [ 0 0 -1 -64 ] -0 1 1
( -656 -528 -1024 ) ( -656 -528 -1023 ) ( -655 -528 -1024 ) sky0 [ 1 0 0 -0 ] [ 0 0 -1 -64 ] -0 1 1
( -656 -528 -656 ) ( -655 -528 -656 ) ( -656 -527 -656 ) sky0 [ -1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( 656 528 -640 ) ( 656 529 -640 ) ( 657 528 -640 ) sky0 [ 1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( 656 528 -640 ) ( 657 528 -640 ) ( 656 528 -639 ) sky0 [ -1 0 0 -0 ] [ 0 0 -1 -64 ] -0 1 1
( 656 528 -640 ) ( 656 528 -639 ) ( 656 529 -640 ) sky0 [ 0 1 0 -0 ] [ 0 0 -1 -64 ] -0 1 1
}
// brush 7
{
( -128 112 16 ) ( -128 113 16 ) ( -128 112 17 ) tlight1_6 [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1
( -128 112 16 ) ( -128 112 17 ) ( -127 112 16 ) tlight1_6 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( -128 112 16 ) ( -127 112 16 ) ( -128 113 16 ) tlight1_6 [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( -112 128 32 ) ( -112 129 32 ) ( -111 128 32 ) tlight1_6 [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( -112 128 32 ) ( -111 128 32 ) ( -112 128 33 ) tlight1_6 [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( -112 128 32 ) ( -112 128 33 ) ( -112 129 32 ) tlight1_6 [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1
}
// brush 8
{
( 112 -128 16 ) ( 112 -127 16 ) ( 112 -128 17 ) tlight1_6 [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 112 -128 16 ) ( 112 -128 17 ) ( 113 -128 16 ) tlight1_6 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 112 -128 16 ) ( 113 -128 16 ) ( 112 -127 16 ) tlight1_6 [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( 128 -112 32 ) ( 128 -111 32 ) ( 129 -112 32 ) tlight1_6 [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( 128 -112 32 ) ( 129 -112 32 ) ( 128 -112 33 ) tlight1_6 [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 128 -112 32 ) ( 128 -112 33 ) ( 128 -111 32 ) tlight1_6 [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1
}
// brush 9
{
( -128 -128 16 ) ( -128 -127 16 ) ( -128 -128 17 ) tlight1_6 [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1
( -128 -128 16 ) ( -128 -128 17 ) ( -127 -128 16 ) tlight1_6 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( -128 -128 16 ) ( -127 -128 16 ) ( -128 -127 16 ) tlight1_6 [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( -112 -112 32 ) ( -112 -111 32 ) ( -111 -112 32 ) tlight1_6 [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( -112 -112 32 ) ( -111 -112 32 ) ( -112 -112 33 ) tlight1_6 [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( -112 -112 32 ) ( -112 -112 33 ) ( -112 -111 32 ) tlight1_6 [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1
}
// brush 10
{
( 112 112 16 ) ( 112 113 16 ) ( 112 112 17 ) tlight1_6 [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 112 112 16 ) ( 112 112 17 ) ( 113 112 16 ) tlight1_6 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 112 112 16 ) ( 113 112 16 ) ( 112 113 16 ) tlight1_6 [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( 128 128 32 ) ( 128 129 32 ) ( 129 128 32 ) tlight1_6 [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( 128 128 32 ) ( 129 128 32 ) ( 128 128 33 ) tlight1_6 [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 128 128 32 ) ( 128 128 33 ) ( 128 129 32 ) tlight1_6 [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1
}
// brush 11
{
( 128 -64 -0 ) ( 128 -63 -0 ) ( 128 -64 1 ) sfloor1_1 [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 128 -64 -0 ) ( 128 -64 1 ) ( 129 -64 -0 ) sfloor1_1 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 128 -64 -16 ) ( 129 -64 -16 ) ( 128 -63 -16 ) sfloor1_1 [ -1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( 160 64 16 ) ( 160 65 16 ) ( 161 64 16 ) sfloor1_1 [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( 160 64 16 ) ( 161 64 16 ) ( 160 64 17 ) sfloor1_1 [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 256 64 16 ) ( 256 64 17 ) ( 256 65 16 ) sfloor1_1 [ 0 1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
}
// brush 12
{
( 112 -128 -32 ) ( 112 -127 -32 ) ( 112 -128 -31 ) tlight1_6 [ 0 -1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 112 -128 -32 ) ( 112 -128 -31 ) ( 113 -128 -32 ) tlight1_6 [ 1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 112 -128 -32 ) ( 113 -128 -32 ) ( 112 -127 -32 ) tlight1_6 [ -1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( 128 -112 -16 ) ( 128 -111 -16 ) ( 129 -112 -16 ) tlight1_6 [ 1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( 128 -112 -16 ) ( 129 -112 -16 ) ( 128 -112 -15 ) tlight1_6 [ -1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 128 -112 -16 ) ( 128 -112 -15 ) ( 128 -111 -16 ) tlight1_6 [ 0 1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
}
// brush 13
{
( -128 -128 -32 ) ( -128 -127 -32 ) ( -128 -128 -31 ) tlight1_6 [ 0 -1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -128 -128 -32 ) ( -128 -128 -31 ) ( -127 -128 -32 ) tlight1_6 [ 1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -128 -128 -32 ) ( -127 -128 -32 ) ( -128 -127 -32 ) tlight1_6 [ -1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( -112 -112 -16 ) ( -112 -111 -16 ) ( -111 -112 -16 ) tlight1_6 [ 1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( -112 -112 -16 ) ( -111 -112 -16 ) ( -112 -112 -15 ) tlight1_6 [ -1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -112 -112 -16 ) ( -112 -112 -15 ) ( -112 -111 -16 ) tlight1_6 [ 0 1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
}
// brush 14
{
( -128 112 -32 ) ( -128 113 -32 ) ( -128 112 -31 ) tlight1_6 [ 0 -1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -128 112 -32 ) ( -128 112 -31 ) ( -127 112 -32 ) tlight1_6 [ 1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -128 112 -32 ) ( -127 112 -32 ) ( -128 113 -32 ) tlight1_6 [ -1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( -112 128 -16 ) ( -112 129 -16 ) ( -111 128 -16 ) tlight1_6 [ 1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( -112 128 -16 ) ( -111 128 -16 ) ( -112 128 -15 ) tlight1_6 [ -1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -112 128 -16 ) ( -112 128 -15 ) ( -112 129 -16 ) tlight1_6 [ 0 1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
}
// brush 15
{
( 112 112 -32 ) ( 112 113 -32 ) ( 112 112 -31 ) tlight1_6 [ 0 -1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 112 112 -32 ) ( 112 112 -31 ) ( 113 112 -32 ) tlight1_6 [ 1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 112 112 -32 ) ( 113 112 -32 ) ( 112 113 -32 ) tlight1_6 [ -1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( 128 128 -16 ) ( 128 129 -16 ) ( 129 128 -16 ) tlight1_6 [ 1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( 128 128 -16 ) ( 129 128 -16 ) ( 128 128 -15 ) tlight1_6 [ -1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 128 128 -16 ) ( 128 128 -15 ) ( 128 129 -16 ) tlight1_6 [ 0 1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
}
// brush 16
{
( 240 48 16 ) ( 240 49 16 ) ( 240 48 17 ) tlight1_6 [ 0 -1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 240 48 16 ) ( 240 48 17 ) ( 241 48 16 ) tlight1_6 [ 1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 240 48 16 ) ( 241 48 16 ) ( 240 49 16 ) tlight1_6 [ -1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( 256 64 32 ) ( 256 65 32 ) ( 257 64 32 ) tlight1_6 [ 1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( 256 64 32 ) ( 257 64 32 ) ( 256 64 33 ) tlight1_6 [ -1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 256 64 32 ) ( 256 64 33 ) ( 256 65 32 ) tlight1_6 [ 0 1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
}
// brush 17
{
( 240 -64 16 ) ( 240 -63 16 ) ( 240 -64 17 ) tlight1_6 [ 0 -1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 240 -64 16 ) ( 240 -64 17 ) ( 241 -64 16 ) tlight1_6 [ 1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 240 -64 16 ) ( 241 -64 16 ) ( 240 -63 16 ) tlight1_6 [ -1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( 256 -48 32 ) ( 256 -47 32 ) ( 257 -48 32 ) tlight1_6 [ 1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( 256 -48 32 ) ( 257 -48 32 ) ( 256 -48 33 ) tlight1_6 [ -1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 256 -48 32 ) ( 256 -48 33 ) ( 256 -47 32 ) tlight1_6 [ 0 1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
}
// brush 18
{
( -256 -64 16 ) ( -256 -63 16 ) ( -256 -64 17 ) tlight1_6 [ 0 -1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -256 -64 16 ) ( -256 -64 17 ) ( -255 -64 16 ) tlight1_6 [ 1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -256 -64 16 ) ( -255 -64 16 ) ( -256 -63 16 ) tlight1_6 [ -1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( -240 -48 32 ) ( -240 -47 32 ) ( -239 -48 32 ) tlight1_6 [ 1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( -240 -48 32 ) ( -239 -48 32 ) ( -240 -48 33 ) tlight1_6 [ -1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -240 -48 32 ) ( -240 -48 33 ) ( -240 -47 32 ) tlight1_6 [ 0 1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
}
// brush 19
{
( -256 -64 -0 ) ( -256 -63 -0 ) ( -256 -64 1 ) sfloor1_1 [ 0 -1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -256 -64 -0 ) ( -256 -64 1 ) ( -255 -64 -0 ) sfloor1_1 [ 1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -256 -64 -16 ) ( -255 -64 -16 ) ( -256 -63 -16 ) sfloor1_1 [ -1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( -224 64 16 ) ( -224 65 16 ) ( -223 64 16 ) sfloor1_1 [ 1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( -224 64 16 ) ( -223 64 16 ) ( -224 64 17 ) sfloor1_1 [ -1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -128 64 16 ) ( -128 64 17 ) ( -128 65 16 ) sfloor1_1 [ 0 1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
}
// brush 20
{
( -256 48 16 ) ( -256 49 16 ) ( -256 48 17 ) tlight1_6 [ 0 -1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -256 48 16 ) ( -256 48 17 ) ( -255 48 16 ) tlight1_6 [ 1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -256 48 16 ) ( -255 48 16 ) ( -256 49 16 ) tlight1_6 [ -1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( -240 64 32 ) ( -240 65 32 ) ( -239 64 32 ) tlight1_6 [ 1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( -240 64 32 ) ( -239 64 32 ) ( -240 64 33 ) tlight1_6 [ -1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -240 64 32 ) ( -240 64 33 ) ( -240 65 32 ) tlight1_6 [ 0 1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
}
// brush 21
{
( -256 48 -32 ) ( -256 49 -32 ) ( -256 48 -31 ) tlight1_6 [ 0 -1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -256 48 -32 ) ( -256 48 -31 ) ( -255 48 -32 ) tlight1_6 [ 1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -256 48 -32 ) ( -255 48 -32 ) ( -256 49 -32 ) tlight1_6 [ -1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( -240 64 -16 ) ( -240 65 -16 ) ( -239 64 -16 ) tlight1_6 [ 1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( -240 64 -16 ) ( -239 64 -16 ) ( -240 64 -15 ) tlight1_6 [ -1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -240 64 -16 ) ( -240 64 -15 ) ( -240 65 -16 ) tlight1_6 [ 0 1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
}
// brush 22
{
( -256 -64 -32 ) ( -256 -63 -32 ) ( -256 -64 -31 ) tlight1_6 [ 0 -1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -256 -64 -32 ) ( -256 -64 -31 ) ( -255 -64 -32 ) tlight1_6 [ 1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -256 -64 -32 ) ( -255 -64 -32 ) ( -256 -63 -32 ) tlight1_6 [ -1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( -240 -48 -16 ) ( -240 -47 -16 ) ( -239 -48 -16 ) tlight1_6 [ 1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( -240 -48 -16 ) ( -239 -48 -16 ) ( -240 -48 -15 ) tlight1_6 [ -1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -240 -48 -16 ) ( -240 -48 -15 ) ( -240 -47 -16 ) tlight1_6 [ 0 1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
}
// brush 23
{
( 240 -64 -32 ) ( 240 -63 -32 ) ( 240 -64 -31 ) tlight1_6 [ 0 -1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 240 -64 -32 ) ( 240 -64 -31 ) ( 241 -64 -32 ) tlight1_6 [ 1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 240 -64 -32 ) ( 241 -64 -32 ) ( 240 -63 -32 ) tlight1_6 [ -1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( 256 -48 -16 ) ( 256 -47 -16 ) ( 257 -48 -16 ) tlight1_6 [ 1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( 256 -48 -16 ) ( 257 -48 -16 ) ( 256 -48 -15 ) tlight1_6 [ -1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 256 -48 -16 ) ( 256 -48 -15 ) ( 256 -47 -16 ) tlight1_6 [ 0 1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
}
// brush 24
{
( 240 48 -32 ) ( 240 49 -32 ) ( 240 48 -31 ) tlight1_6 [ 0 -1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 240 48 -32 ) ( 240 48 -31 ) ( 241 48 -32 ) tlight1_6 [ 1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 240 48 -32 ) ( 241 48 -32 ) ( 240 49 -32 ) tlight1_6 [ -1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( 256 64 -16 ) ( 256 65 -16 ) ( 257 64 -16 ) tlight1_6 [ 1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( 256 64 -16 ) ( 257 64 -16 ) ( 256 64 -15 ) tlight1_6 [ -1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 256 64 -16 ) ( 256 64 -15 ) ( 256 65 -16 ) tlight1_6 [ 0 1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
}
// brush 25
{
( 240 -0 -32 ) ( 240 1 -32 ) ( 240 -0 -31 ) mmetal1_25 [ 0 -1 0 32 ] [ 0 0 -1 -0 ] -0 1 1
( 240 -0 -32 ) ( 240 -0 -31 ) ( 241 -0 -32 ) mmetal1_25 [ 1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 240 -0 -640 ) ( 241 -0 -640 ) ( 240 1 -640 ) mmetal1_25 [ -1 0 0 -0 ] [ 0 -1 0 32 ] -0 1 1
( 272 32 -16 ) ( 272 33 -16 ) ( 273 32 -16 ) mmetal1_25 [ 1 0 0 -0 ] [ 0 -1 0 32 ] -0 1 1
( 272 32 -16 ) ( 273 32 -16 ) ( 272 32 -15 ) mmetal1_25 [ -1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 272 32 -16 ) ( 272 32 -15 ) ( 272 33 -16 ) mmetal1_25 [ 0 1 0 -32 ] [ 0 0 -1 -0 ] -0 1 1
}
// brush 26
{
( -16 96 -32 ) ( -16 97 -32 ) ( -16 96 -31 ) mmetal1_25 [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1
( -16 96 -32 ) ( -16 96 -31 ) ( -15 96 -32 ) mmetal1_25 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( -16 96 -640 ) ( -15 96 -640 ) ( -16 97 -640 ) mmetal1_25 [ -1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( 16 128 -16 ) ( 16 129 -16 ) ( 17 128 -16 ) mmetal1_25 [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( 16 128 -16 ) ( 17 128 -16 ) ( 16 128 -15 ) mmetal1_25 [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 16 128 -16 ) ( 16 128 -15 ) ( 16 129 -16 ) mmetal1_25 [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1
}
// brush 27
{
( -16 -128 -32 ) ( -16 -127 -32 ) ( -16 -128 -31 ) mmetal1_25 [ 0 -1 0 -32 ] [ 0 0 -1 -0 ] -0 1 1
( -16 -128 -32 ) ( -16 -128 -31 ) ( -15 -128 -32 ) mmetal1_25 [ 1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -16 -128 -640 ) ( -15 -128 -640 ) ( -16 -127 -640 ) mmetal1_25 [ -1 0 0 -0 ] [ 0 -1 0 -32 ] -0 1 1
( 16 -96 -16 ) ( 16 -95 -16 ) ( 17 -96 -16 ) mmetal1_25 [ 1 0 0 -0 ] [ 0 -1 0 -32 ] -0 1 1
( 16 -96 -16 ) ( 17 -96 -16 ) ( 16 -96 -15 ) mmetal1_25 [ -1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 16 -96 -16 ) ( 16 -96 -15 ) ( 16 -95 -16 ) mmetal1_25 [ 0 1 0 32 ] [ 0 0 -1 -0 ] -0 1 1
}
// brush 28
{
( -256 -16 -32 ) ( -256 -15 -32 ) ( -256 -16 -31 ) mmetal1_25 [ 0 -1 0 16 ] [ 0 0 -1 -0 ] -0 1 1
( -256 -16 -32 ) ( -256 -16 -31 ) ( -255 -16 -32 ) mmetal1_25 [ 1 0 0 -16 ] [ 0 0 -1 -0 ] -0 1 1
( -256 -16 -640 ) ( -255 -16 -640 ) ( -256 -15 -640 ) mmetal1_25 [ -1 0 0 16 ] [ 0 -1 0 16 ] -0 1 1
( -224 16 -16 ) ( -224 17 -16 ) ( -223 16 -16 ) mmetal1_25 [ 1 0 0 -16 ] [ 0 -1 0 16 ] -0 1 1
( -224 16 -16 ) ( -223 16 -16 ) ( -224 16 -15 ) mmetal1_25 [ -1 0 0 16 ] [ 0 0 -1 -0 ] -0 1 1
( -224 16 -16 ) ( -224 16 -15 ) ( -224 17 -16 ) mmetal1_25 [ 0 1 0 -16 ] [ 0 0 -1 -0 ] -0 1 1
}
}
// entity 1
{
"classname" "info_player_start"
"origin" "-64 -0 40"
}
// entity 2
{
"classname" "light"
"origin" "-120 -120 40"
"_color" "224 255 255"
"wait" "2"
"delay" "2"
"light" "100"
}
// entity 3
{
"classname" "light"
"origin" "120 -120 40"
"_color" "224 255 255"
"wait" "2"
"delay" "2"
"light" "100"
}
// entity 4
{
"classname" "light"
"origin" "120 120 40"
"_color" "224 255 255"
"wait" "2"
"delay" "2"
"light" "100"
}
// entity 5
{
"classname" "light"
"origin" "-120 120 40"
"_color" "224 255 255"
"wait" "2"
"delay" "2"
"light" "100"
}
// entity 6
{
"classname" "trigger_void"
// brush 0
{
( -640 -528 -640 ) ( -640 -527 -640 ) ( -640 -528 -639 ) trigger [ 0 -1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -640 -512 -640 ) ( -640 -512 -639 ) ( -639 -512 -640 ) trigger [ 1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( -640 -528 -640 ) ( -639 -528 -640 ) ( -640 -527 -640 ) trigger [ -1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( 640 528 -512 ) ( 640 529 -512 ) ( 641 528 -512 ) trigger [ 1 0 0 -0 ] [ 0 -1 0 -0 ] -0 1 1
( 640 512 -512 ) ( 641 512 -512 ) ( 640 512 -511 ) trigger [ -1 0 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
( 640 528 -512 ) ( 640 528 -511 ) ( 640 529 -512 ) trigger [ 0 1 0 -0 ] [ 0 0 -1 -0 ] -0 1 1
}
}
// entity 7
{
"classname" "item_armorInv"
"origin" "192 -0 16"
}
// entity 8
{
"classname" "light"
"origin" "120 -120 -40"
"_color" "224 255 255"
"wait" "2"
"delay" "2"
"light" "100"
}
// entity 9
{
"classname" "light"
"origin" "-120 -120 -40"
"_color" "224 255 255"
"wait" "2"
"delay" "2"
"light" "100"
}
// entity 10
{
"classname" "light"
"origin" "-120 120 -40"
"_color" "224 255 255"
"wait" "2"
"delay" "2"
"light" "100"
}
// entity 11
{
"classname" "light"
"origin" "120 120 -40"
"_color" "224 255 255"
"wait" "2"
"delay" "2"
"light" "100"
}
// entity 12
{
"classname" "light"
"origin" "248 56 40"
"_color" "224 255 255"
"wait" "2"
"delay" "2"
"light" "100"
}
// entity 13
{
"classname" "light"
"origin" "248 -56 40"
"_color" "224 255 255"
"wait" "2"
"delay" "2"
"light" "100"
}
// entity 14
{
"classname" "light"
"origin" "-248 -56 40"
"_color" "224 255 255"
"wait" "2"
"delay" "2"
"light" "100"
}
// entity 15
{
"classname" "light"
"origin" "-248 56 40"
"_color" "224 255 255"
"wait" "2"
"delay" "2"
"light" "100"
}
// entity 16
{
"classname" "light"
"origin" "-248 56 -40"
"_color" "224 255 255"
"wait" "2"
"delay" "2"
"light" "100"
}
// entity 17
{
"classname" "light"
"origin" "-248 -56 -40"
"_color" "224 255 255"
"wait" "2"
"delay" "2"
"light" "100"
}
// entity 18
{
"classname" "light"
"origin" "248 -56 -40"
"_color" "224 255 255"
"wait" "2"
"delay" "2"
"light" "100"
}
// entity 19
{
"classname" "light"
"origin" "248 56 -40"
"_color" "224 255 255"
"wait" "2"
"delay" "2"
"light" "100"
}
// entity 20
{
"classname" "item_artifact_invulnerability"
"origin" "-192 -0 40"
}

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