first commit
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32
tb/games/Generic/GameConfig.cfg
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32
tb/games/Generic/GameConfig.cfg
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{
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version: 3,
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name: "Generic",
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icon: "Icon.png",
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"fileformats": [
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{ "format": "Standard", "initialmap": "initial_standard.map" },
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{ "format": "Valve", "initialmap": "initial_valve.map" },
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{ "format": "Quake2", "initialmap": "initial_quake2.map" }
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],
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"filesystem": {
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"searchpath": ".",
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"packageformat": { "extension": "pak", "format": "idpak" }
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},
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"textures": {
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"package": { "type": "directory", "root": "textures" },
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"format": { "extensions": ["jpg", "jpeg", "tga", "png"], "format": "image" },
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"attribute": "_tb_textures"
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},
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"entities": {
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"definitions": [ "Generic.fgd" ],
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"defaultcolor": "0.6 0.6 0.6 1.0",
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"modelformats": [ "bsp, mdl, md2" ]
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},
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"tags": {
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"brush": [],
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"brushface": []
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},
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"faceattribs": {
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"surfaceflags": [],
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"contentflags": []
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}
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}
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5
tb/games/Generic/Generic.fgd
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5
tb/games/Generic/Generic.fgd
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@SolidClass = worldspawn : "World entity" []
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@baseclass size(-16 -16 -24, 16 16 32) color(0 255 0) = PlayerClass []
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@PointClass base(PlayerClass) = info_player_start : "Player 1 start" []
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BIN
tb/games/Generic/Icon.png
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BIN
tb/games/Generic/Icon.png
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