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wads/readme.txt
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wads/readme.txt
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.: Quake Sewer Jam :.
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Filename: sewerjam.zip
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Authors and maps:
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Ubiquitous "Winning the Poo"
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Andrew Yoder "If you could do it all again"
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Greenwood "Sewer Wrath"
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Elithium "The Pain Drain"
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Artistical "The Ogre Swamp"
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Nolcoz "Blue Trash"
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Axebeard "Hello from the Gutter"
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Burnham "Waterdeep Junction"
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Pinchy "Royal Flush"
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MortalMaxx "Urine for a Treat"
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Ryan Trawick "Dearly Departed"
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Contents:
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11 Sewer Levels, 3 custom music tracks, new mod!
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Contact:
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See each author's respective readme in the docs folder.
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If you have problems running the mod, you can contact me at
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AndrewYoder@live.com
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Installation
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------------
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1. Create a new folder called "sewerjam" in your Quake folder
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(This should sit alongside your id1 folder)
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2. Extract the zip file into your sewerjam folder
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3. Create a shortcut to your preferred Quake engine
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4. Add the following to the command line in the shortcut's properties
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-game sewerjam
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5. Run the shortcut (click icon) and make sure the engine loads
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6. Use the Quake menu's to start singleplayer and pick a new game
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7. After the start map has loaded pick your skill level and choose a map!
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Comments
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--------
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Thank you to all of the mappers who participated, including a few of you who ran out of time.
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This sewer theme sparked a lot of interest, and I was glad to see a few new mappers join in.
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Specifically, congratulations to Axebeard and Ryan "Arma" Trawick on their first maps for Quake!
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Thank you also to Khreathor for his work setting up the mod that we used for the jam.
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More info on that below. He also added a new pipe weapon model to replace the axe, and it's great!
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Music
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-----
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track48 by MortalMaxx, used in swjam_maxx "Urine for a Treat"
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track55 by Artistical, used in swjam_artistical "Ogre Swamp
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track77 by Lindsay, used in swjam_yoder "if you could do it all again"
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More info on Lindsay's work here: https://lindsayambient.bandcamp.com/releases
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About the mod
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-------------
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Here are Khreathor's notes:
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Sewer Jam progs is based on "Extras". It has few bugfixes, few new features and 2 new enemies (Eel and Hydra).
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This mod is still developed/maintained. You can find latest code here: https://bitbucket.org/khreathor/extras_r5/src/master/
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Code in this pack has all commits for 08/22/2019 (last commit: 5e9b544)
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I don't guarantee latest builds from repo will work flawlessly with these maps,
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so best to play them with progs supported with this pack.
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