Too lazy to comment
This commit is contained in:
42
mod_xj18/docs/xmasjam2018_spipper.txt
Normal file
42
mod_xj18/docs/xmasjam2018_spipper.txt
Normal file
@@ -0,0 +1,42 @@
|
||||
================================================================
|
||||
Title : A Christmas Romp
|
||||
Filename : xmasjam2018_spipper
|
||||
Author(s) : Spipper
|
||||
Email Address :
|
||||
Description : An entry for the 1024 Xmas Jam organised on func_msgboard. The map is heavily inspired by "Christmas Vacation" (Which is one of my
|
||||
all time favourite christmas movie) and Pritchards entry for last years Xmas jam.
|
||||
The level can be completed in about 15 minutes on hard and contains 5 secrets.
|
||||
Additional Credits to : Special thanks to Ionous for testing the map. The quad secret is dedicated to you.
|
||||
|
||||
================================================================
|
||||
|
||||
* Play Information *
|
||||
|
||||
|
||||
Level Name : A Christmas R<>mp
|
||||
|
||||
Single Player : Yes
|
||||
Cooperative 1-32 Player : Yes (4 player coop is possible but the map is not designed around it)
|
||||
Deathmatch 2-32 Player : No
|
||||
Difficulty Settings : Easy (38 monsters), normal (57 monsters) and hard (70 monsters)
|
||||
|
||||
New Sounds : No
|
||||
New Graphics : No
|
||||
Sound Track : "Deck the halls" soundtrack from incompetech.com
|
||||
Demos Replaced : No
|
||||
.map Included : Yes
|
||||
|
||||
Software needed to play : The map is only tested with Quakespasm 0.93 - I don't know if other engines support it as well.
|
||||
(ctf, normal quake etc.)
|
||||
|
||||
|
||||
* Construction *
|
||||
|
||||
Build Time : A month I guess - I'm not sure.
|
||||
|
||||
Texture WAD used: Khreathors prototype.wad for blocking out the level, base.wad, misc.wad, rmq_trans.wad, ad_start, rtcw.wad, and a slightly modified rtcw.wad
|
||||
with transparent textures that I ended up calling rtcw_transshit.
|
||||
Editor(s) used : Trenchbroom
|
||||
Known Bugs : The Pushable crates can sometimes get stuck if you fiddle around with them too much - this is especially a problem with
|
||||
the crate blocking the hallway.
|
||||
Also I messed up the Christmas tree textures but it kinda looks like lights so eh.
|
||||
Reference in New Issue
Block a user