Too lazy to comment
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33
mod_quoth/map_src/b_plas_s.map
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33
mod_quoth/map_src/b_plas_s.map
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// entity 0
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{
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"classname" "worldspawn"
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"wad" "c:/quake/id1/boxes.wad"
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// brush 0
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{
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( 32 32 32 ) ( 32 0 32 ) ( 0 32 32 ) +0plasmatop 0 0 0 1 1
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( 32 32 64 ) ( 0 32 64 ) ( 32 32 0 ) +0plasmatop 0 0 0 1 1
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( 32 32 64 ) ( 32 32 0 ) ( 32 0 64 ) +0plasmatop 0 0 0 1 1
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( 0 0 0 ) ( 32 0 0 ) ( 0 32 0 ) +0plasmabot 0 0 0 1 1
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( 0 0 0 ) ( 0 0 64 ) ( 32 0 0 ) +0plasmatop 0 0 0 1 1
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( 0 0 0 ) ( 0 32 0 ) ( 0 0 64 ) +0plasmatop 0 0 0 1 1
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}
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}
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// entity 1
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{
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"classname" "light"
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"origin" "160 -32 96"
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"light" "444"
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}
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// entity 2
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{
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"classname" "light"
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"origin" "-64 64 32"
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"light" "300"
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}
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// entity 3
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{
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"classname" "light"
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"origin" "0 32 -32"
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"light" "200"
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}
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