Too lazy to comment

This commit is contained in:
2019-12-31 17:26:05 +01:00
parent 096c4f552f
commit eb2f0c3894
92 changed files with 47680 additions and 133 deletions

View File

@@ -3,7 +3,7 @@
// entity 0
{
"classname" "worldspawn"
"wad" "/opt/quakemapping/wads/sock.wad;/opt/quakemapping/wads/Q.wad;/opt/quakemapping/wads/prototype_1_2.wad"
"wad" "/opt/quakemapping/wads/Q.wad;/opt/quakemapping/wads/prototype_1_2.wad"
// brush 0
{
( -448 -64 -16 ) ( -448 -63 -16 ) ( -448 -64 -15 ) 128_grey_2 0 0 0 1 1
@@ -38,7 +38,7 @@
( -64 -96 -16 ) ( -63 -96 -16 ) ( -64 -95 -16 ) 128_grey_2 0 0 0 1 1
( 64 32 208 ) ( 64 33 208 ) ( 65 32 208 ) 128_grey_2 0 0 0 1 1
( 64 -448 16 ) ( 65 -448 16 ) ( 64 -448 17 ) 128_grey_2 0 0 0 1 1
( 64 32 16 ) ( 64 32 17 ) ( 64 33 16 ) 128_grey_2 0 0 0 1 1
( -256 32 16 ) ( -256 32 17 ) ( -256 33 16 ) 128_grey_2 -32 0 0 1 1
}
// brush 4
{
@@ -87,12 +87,45 @@
}
// brush 9
{
( -304 -400 0 ) ( -304 -399 0 ) ( -304 -400 1 ) +0_med100 -216 0 0 2 3.40625
( -304 -400 0 ) ( -304 -400 1 ) ( -303 -400 0 ) +0_med100 0 0 0 1 1
( -304 -400 0 ) ( -303 -400 0 ) ( -304 -399 0 ) +0_med100 0 0 0 1 1
( -240 -336 16 ) ( -240 -335 16 ) ( -239 -336 16 ) +0_med100 -168 216 0 2 2
( -240 -336 16 ) ( -239 -336 16 ) ( -240 -336 17 ) +0_med100 -216 0 0 2 3.40625
( -240 -336 16 ) ( -240 -336 17 ) ( -240 -335 16 ) +0_med100 -216 0 0 2 3.40625
( -256 -96 -16 ) ( -256 -95 -16 ) ( -256 -96 -15 ) 128_grey_2 0 0 0 1 1
( 64 -464 -16 ) ( 64 -464 -15 ) ( 65 -464 -16 ) 128_grey_2 0 0 0 1 1
( 64 -96 -16 ) ( 65 -96 -16 ) ( 64 -95 -16 ) 128_grey_2 0 0 0 1 1
( 192 32 208 ) ( 192 33 208 ) ( 193 32 208 ) 128_grey_2 0 0 0 1 1
( 192 -448 16 ) ( 193 -448 16 ) ( 192 -448 17 ) adoor03_2 0 0 0 1 1
( -128 32 16 ) ( -128 32 17 ) ( -128 33 16 ) 128_grey_2 -32 0 0 1 1
}
// brush 10
{
( -128 -432 208 ) ( -128 -448 208 ) ( -144 -448 180 ) adoor03_2 0 0 0 1 1
( -144 -432 180 ) ( -144 -448 180 ) ( -128 -448 162 ) adoor03_2 40 44 0 1 1
( -144 -448 180 ) ( -128 -448 208 ) ( -128 -448 162 ) adoor03_2 0 0 0 1 1
( -128 -432 162 ) ( -128 -432 208 ) ( -144 -432 180 ) adoor03_2 0 0 0 1 1
( -128 -448 162 ) ( -128 -448 208 ) ( -128 -432 208 ) adoor03_2 0 0 0 1 1
}
// brush 11
{
( -128 -432 208 ) ( -128 -448 208 ) ( -160 -448 188 ) adoor03_2 -104 -28 0 1 1
( -160 -448 188 ) ( -144 -448 180 ) ( -144 -432 180 ) adoor03_2 16 0 0 1 1
( -128 -448 208 ) ( -144 -448 180 ) ( -160 -448 188 ) adoor03_2 16 0 0 1 1
( -144 -432 180 ) ( -128 -432 208 ) ( -160 -432 188 ) adoor03_2 16 0 0 1 1
( -144 -432 180 ) ( -144 -448 180 ) ( -128 -448 208 ) adoor03_2 0 0 0 1 1
}
// brush 12
{
( -128 -432 208 ) ( -128 -448 208 ) ( -176 -448 192 ) adoor03_2 -8 -56 0 1 1
( -176 -448 192 ) ( -160 -448 188 ) ( -160 -432 188 ) adoor03_2 32 0 0 1 1
( -128 -448 208 ) ( -160 -448 188 ) ( -176 -448 192 ) adoor03_2 -96 0 0 1 1
( -160 -432 188 ) ( -128 -432 208 ) ( -176 -432 192 ) adoor03_2 -96 0 0 1 1
( -160 -432 188 ) ( -160 -448 188 ) ( -128 -448 208 ) adoor03_2 -64 -92 0 1 1
}
// brush 13
{
( -192 -432 192 ) ( -192 -432 208 ) ( -192 -448 208 ) adoor03_2 0 0 0 1 1
( -128 -448 208 ) ( -176 -448 192 ) ( -192 -448 192 ) adoor03_2 48 0 0 1 1
( -192 -448 192 ) ( -176 -448 192 ) ( -176 -432 192 ) adoor03_2 48 0 0 1 1
( -128 -432 208 ) ( -128 -448 208 ) ( -192 -448 208 ) adoor03_2 48 0 0 1 1
( -176 -432 192 ) ( -128 -432 208 ) ( -192 -432 208 ) adoor03_2 48 0 0 1 1
( -176 -432 192 ) ( -176 -448 192 ) ( -128 -448 208 ) adoor03_2 -8 -56 0 1 1
}
}
// entity 1

View File

@@ -3,7 +3,7 @@
// entity 0
{
"classname" "worldspawn"
"wad" "/opt/quakedev/wads/start.wad;/opt/quakedev/wads/prototype_1_2.wad"
"wad" ""
// brush 0
{
( -448 -64 -16 ) ( -448 -63 -16 ) ( -448 -64 -15 ) 128_grey_2 0 0 0 1 1

View File

@@ -1,21 +0,0 @@
#!/bin/bash
DIR="$( cd -P "$( dirname "$0" )" && pwd )"
ROOT=${DIR}/../../
MAPNAME=zombietest
IN=${MAPNAME}.map
OUT=${MAPNAME}.bsp
TOOLS_DIR=${ROOT}/tools/ericw_tools
QBSP=${TOOLS_DIR}/qbsp
VIS=${TOOLS_DIR}/vis
LIGHT=${TOOLS_DIR}/light
${QBSP} ${IN} ${OUT}
${VIS} -fast -level 4 -noambient ${OUT}
${LIGHT} -bounce -soft -extra -extra4 ${OUT}
:
pushd ${ROOT}
./quakespasm-sdl2 +map ${MAPNAME}
popd

View File

@@ -2,13 +2,10 @@
extra 2x2 sampling enabled
extra 4x4 sampling enabled
Raytracing backend: Embree
running with 8 threads
running with 4 threads
LoadBSPFile: 'zombietest.bsp'
BSP is version 29
gamedir: /opt/quakedev/id1/
basedir: /opt/quakedev/id1/
qdir: /opt/quakedev/
--- ConvertTextures ---
SetQdirFromPath: no "maps" in '/opt/quakemapping/zombietest.bsp'--- ConvertTextures ---
--- LoadEntities ---
7 entities read, 2 are lights.
--- OptionsSummary ---
@@ -37,7 +34,7 @@ Lighting Completed.
lightdatasize: 5004
0 switchable light styles (32 max)
Writing zombietest.bsp as BSP version 29
0.053 seconds elapsed
0.097 seconds elapsed
stats:
0.700207 lights tested, 0.623217 hits per sample point

View File

@@ -1,7 +1,7 @@
---- vis / ericw-tools v0.18.1-66-g060c44b ----
fastvis = true
ambient sound calculation disabled
running with 8 threads
running with 4 threads
testlevel = 4
LoadBSPFile: 'zombietest.bsp'
BSP is version 29

View File

@@ -1,10 +0,0 @@
OS: void
Qt: 5.13.2
GL_VENDOR: Intel Open Source Technology Center
GL_RENDERER: Mesa DRI Intel(R) Ivybridge Mobile
GL_VERSION: 3.0 Mesa 19.3.1
TrenchBroom Version: 2019.6
TrenchBroom Build: v2019.6-781-gbba28e54f
Reason: std::bad_alloc
Stack trace:
<uncaught exception>

Binary file not shown.

View File

@@ -1,86 +0,0 @@
---- qbsp / ericw-tools v0.18.1-66-g060c44b ----
Input file: ./zombietest.map
Output file: zombietest.bsp
---- LoadMapFile ----
*** WARNING 06: No info_player_deathmatch entities in level
54 faces
9 brushes
7 entities
2 unique texnames
18 texinfo
Opened WAD: /opt/quakedev/wads/start.wad
Opened WAD: /opt/quakedev/wads/prototype_1_2.wad
Processing hull 0...
---- Brush_LoadEntity ----
9 brushes
25 planes
---- CSGFaces ----
54 brushfaces
80 csgfaces
79 mergedfaces
---- SolidBSP ----
124 split nodes
42 solid leafs
83 empty leafs
0 water leafs
0 detail leafs
0 detail illusionary leafs
0 detail fence leafs
0 illusionary visblocker leafs
200 leaffaces
198 nodefaces
---- Portalize ----
83 vis leafs
83 vis clusters
207 vis portals
---- FillOutside ----
73 outleafs
---- MergeAll ----
36 mergefaces
---- SolidBSP ----
26 split nodes
17 solid leafs
10 empty leafs
0 water leafs
0 detail leafs
0 detail illusionary leafs
0 detail fence leafs
0 illusionary visblocker leafs
61 leaffaces
49 nodefaces
---- Portalize ----
10 vis leafs
10 vis clusters
15 vis portals
---- Tjunc ----
59 world edges
193 edge points
68 edges added by tjunctions
0 faces added by tjunctions
---- MakeFaceEdges ----
---- GrowRegions ----
Processing hull 1...
*** WARNING 19: No entities in empty space -- no filling performed (hull 1)
Processing hull 2...
*** WARNING 19: No entities in empty space -- no filling performed (hull 2)
---- WriteBSPFile ----
Wrote zombietest.bsp
64 planes 1280
79 vertexes 948
26 nodes 624
8 texinfo 320
49 faces 980
249 clipnodes 1992
11 leafs 308
61 marksurfaces 122
264 surfedges 1056
133 edges 532
2 textures 23212
lightdata 0
visdata 0
entdata 440
0.011 seconds elapsed
Peak memory usage: 853126 (0.8M)

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@@ -1,18 +0,0 @@
PRT1
10
15
4 0 7 (-80 -176 192 ) (-144 -176 192 ) (-144 -176 0 ) (-80 -176 0 )
4 0 4 (64 -176 0 ) (64 -176 192 ) (-80 -176 192 ) (-80 -176 0 )
4 0 2 (-144 -96 0 ) (-144 -176 0 ) (-144 -176 192 ) (-144 -96 192 )
4 0 1 (-144 64 192 ) (-144 64 0 ) (-144 -16 0 ) (-144 -16 192 )
4 1 3 (-192 64 0 ) (-192 -16 0 ) (-192 -16 192 ) (-192 64 192 )
4 2 7 (-192 -176 192 ) (-192 -176 0 ) (-144 -176 0 ) (-144 -176 192 )
4 2 3 (-192 -96 0 ) (-192 -176 0 ) (-192 -176 192 ) (-192 -96 192 )
4 3 8 (-448 -176 192 ) (-448 -176 0 ) (-320 -176 0 ) (-320 -176 192 )
4 3 7 (-272 -176 0 ) (-192 -176 0 ) (-192 -176 192 ) (-272 -176 192 )
4 4 7 (-80 -176 0 ) (-80 -256 0 ) (-80 -256 192 ) (-80 -176 192 )
4 4 5 (-32 -256 0 ) (64 -256 0 ) (64 -256 192 ) (-32 -256 192 )
4 5 6 (-32 -336 0 ) (64 -336 0 ) (64 -336 192 ) (-32 -336 192 )
4 6 7 (-80 -336 0 ) (-80 -448 0 ) (-80 -448 192 ) (-80 -336 192 )
4 7 9 (-272 -256 0 ) (-272 -448 0 ) (-272 -448 192 ) (-272 -256 192 )
4 8 9 (-320 -256 192 ) (-448 -256 192 ) (-448 -256 0 ) (-320 -256 0 )