Too lazy to comment

This commit is contained in:
2019-12-31 17:26:05 +01:00
parent 096c4f552f
commit eb2f0c3894
92 changed files with 47680 additions and 133 deletions

View File

@@ -2,13 +2,10 @@
extra 2x2 sampling enabled
extra 4x4 sampling enabled
Raytracing backend: Embree
running with 8 threads
running with 4 threads
LoadBSPFile: 'zombietest.bsp'
BSP is version 29
gamedir: /opt/quakedev/id1/
basedir: /opt/quakedev/id1/
qdir: /opt/quakedev/
--- ConvertTextures ---
SetQdirFromPath: no "maps" in '/opt/quakemapping/zombietest.bsp'--- ConvertTextures ---
--- LoadEntities ---
7 entities read, 2 are lights.
--- OptionsSummary ---
@@ -37,7 +34,7 @@ Lighting Completed.
lightdatasize: 5004
0 switchable light styles (32 max)
Writing zombietest.bsp as BSP version 29
0.053 seconds elapsed
0.097 seconds elapsed
stats:
0.700207 lights tested, 0.623217 hits per sample point