// entity 0 { "wad" "e1all.wad" "classname" "worldspawn" // brush 0 { ( 12 6 2 ) ( 12 6 0 ) ( 12 -8 0 ) wizwood1_7 3 -3 90 1.000000 1.000000 ( -18 -4 0 ) ( -18 -4 2 ) ( 12 -8 2 ) wizwood1_7 3 -22 90 1.000000 1.000000 ( -6 6 2 ) ( -6 6 0 ) ( 12 6 0 ) wizwood1_7 3 -22 90 1.000000 1.000000 ( 38 16 1 ) ( 22 -8 1 ) ( -8 -12 1 ) wizwood1_7 -2 -10 90 1.000000 1.000000 ( -6 6 0 ) ( -6 6 2 ) ( -18 -4 2 ) wizwood1_7 0 -10 90 1.000000 1.000000 ( 22 -8 -1 ) ( 38 16 -1 ) ( -8 12 -1 ) wizwood1_7 -2 -10 90 1.000000 1.000000 } }