// entity 0 { "classname" "worldspawn" "wad" "e1all.wad" // brush 0 { ( 10 -2 -1 ) ( 10 -2 1 ) ( 10 4 1 ) wizwood1_7 -10 -13 90 1.000000 1.000000 ( 10 -2 2 ) ( 10 -2 0 ) ( -16 -2 0 ) wizwood1_7 5 -29 90 1.000000 1.000000 ( 10 4 0 ) ( 10 4 2 ) ( -6 4 2 ) wizwood1_7 5 -20 90 1.000000 1.000000 ( 10 -2 1 ) ( -16 -2 1 ) ( -6 4 1 ) wizwood1_7 -16 -12 90 1.000000 1.000000 ( -16 -2 1 ) ( -16 -2 -1 ) ( -6 4 -1 ) wizwood1_7 0 -12 90 1.000000 1.000000 ( -16 -2 -1 ) ( 10 -2 -1 ) ( 10 4 -1 ) wizwood1_7 -16 -12 90 1.000000 1.000000 } }