// entity 0 { "classname" "worldspawn" "wad" "e1all.wad" // brush 0 { ( 6 2 -8 ) ( -2 2 -8 ) ( -2 -14 -8 ) wbrick1_5 6 14 0 1.000000 1.000000 ( -2 -14 8 ) ( -2 2 8 ) ( 6 2 8 ) wbrick1_5 -6 14 0 1.000000 1.000000 ( 6 -14 8 ) ( 6 2 8 ) ( 6 2 -8 ) wbrick1_5 -14 8 0 1.000000 1.000000 ( 6 14 8 ) ( -2 14 8 ) ( -2 14 -8 ) wbrick1_5 -58 8 0 1.000000 1.000000 ( -6 2 8 ) ( -6 -14 8 ) ( -6 -14 -8 ) wbrick1_5 -14 8 0 1.000000 1.000000 ( -2 -8 -8 ) ( -2 -16 -2 ) ( 6 -8 -8 ) wbrick1_5 6 14 0 1.000000 1.000000 ( -2 -16 -2 ) ( -2 -18 8 ) ( 6 -16 -2 ) wbrick1_5 -10 8 0 1.000000 1.000000 ( -2 14 -6 ) ( -2 8 -8 ) ( 6 14 -6 ) wbrick1_5 6 14 0 1.000000 1.000000 ( 2 -18 -8 ) ( -2 -14 -8 ) ( 2 -18 8 ) wbrick1_5 -14 8 0 1.000000 1.000000 ( 6 6 4 ) ( 4 6 -8 ) ( 6 -18 4 ) wbrick1_5 -14 8 0 1.000000 1.000000 } }