xx December 2019 ================================================================ Title : Violet Fluid Filename : xmasjam2019_here.bsp Author : Here / Heresy Email Address : H3R3ZY@gmail.com Description : It's a map into a white desert on a violet planet, where pillars are falling from the sky and generating a violet energy. This place has been invested by a kind of evil forces. Ranger has been sent there for cleaning it. Version : 1.0 Website : https://www.artstation.com/hereticmanse * Play Information * Single Player : Yes Cooperative : Yes but not developped for. Deathmatch : No Difficulty Settings : skill 0 1 2 New Sounds : No New Graphics : No New Music : - Refinerey - Fear factory - Bunnies can't slide CD Track : None Demos Replaced : None * Construction * Base : None Editor(s) used : Trenchbroom Known Bugs : some textures are missing. Build Time : 40 days (about 3h per day) Texture Wad used : - Quake101.wad - Makkon1.wad - Utility.wad - Doom3_enpro.wad - chrn_lc1.wad - fury.wad - Some of them are my own texture - connifer.wad - rtcw.wad Skybox : d4sky03 Compile machine : I7 4770K 16Gb RAM QBSP Time : About 20 sec Light -extra time : About 37.6 sec VIS (-level 4) Time : About 7 mins Brushes : 7034 Entities : 1434 Models : I used some Xmas2018 model NOTES : The challenge was to make a map into a 1024*1024*1024 box I cheated on 2 features. Special thanks to : -Comrade Beep -MortalMaxx -Fw -Bal For feedback -Bal For precise technical help and answers helps -Makkon For his textures. -Fw for managing the jam -My Wife for support and creative advices. -My friends/collegues who test the map and gave me some ideas.