// entity 0 { "wad" "e1all.wad" "classname" "worldspawn" // brush 0 { ( 16 16 -16 ) ( -16 16 -16 ) ( -16 -16 -16 ) rock1_2 0 0 0 0.750000 0.750000 ( -16 -16 16 ) ( -16 16 16 ) ( 16 16 16 ) rock1_2 0 0 0 0.750000 0.750000 ( 16 -16 16 ) ( 16 16 16 ) ( 16 16 -16 ) rock1_2 0 0 0 0.750000 0.750000 ( 16 16 16 ) ( -16 16 16 ) ( -16 16 -16 ) rock1_2 0 0 0 0.750000 0.750000 ( -16 16 16 ) ( -16 -16 16 ) ( -16 -16 -16 ) rock1_2 0 0 0 0.750000 0.750000 ( -8 -16 -16 ) ( -16 0 -16 ) ( -8 -16 16 ) rock1_2 0 0 0 0.750000 0.750000 ( 12 16 -16 ) ( 16 0 -16 ) ( 12 16 16 ) rock1_2 0 0 0 0.750000 0.750000 ( 8 16 16 ) ( 16 16 0 ) ( 8 -16 16 ) rock1_2 0 0 0 0.750000 0.750000 ( -16 16 0 ) ( -16 6 -16 ) ( 16 16 0 ) rock1_2 0 0 0 0.750000 0.750000 ( -16 -16 -16 ) ( -16 -8 16 ) ( 16 -16 -16 ) rock1_2 0 0 0 0.750000 0.750000 ( -16 12 -16 ) ( 0 16 -16 ) ( -16 12 16 ) rock1_2 0 0 0 0.750000 0.750000 ( 16 16 -12 ) ( 10 16 -16 ) ( 16 -16 -12 ) rock1_2 0 0 0 0.750000 0.750000 ( -12 16 -16 ) ( -16 16 -4 ) ( -12 -16 -16 ) rock1_2 0 0 0 0.750000 0.750000 } }