// Game: Quake // Format: Standard // entity 0 { "classname" "worldspawn" "wad" "C:/QuakeDev/Wads/kp_full.wad" // brush 0 { ( -4 2 4 ) ( -4 -2 4 ) ( -4 -8 2 ) b_cp_v18 40 4 -0 1 1 ( -3 6 -4 ) ( -4 2 4 ) ( -4 2 -4 ) b_cp_v18 40 4 -0 1 1 ( -3 6 -4 ) ( -2 8 4 ) ( -4 2 4 ) b_cp_v18 40 4 -0 1 1 ( -2 8 -0 ) ( -2 8 4 ) ( -3 6 -4 ) b_cp_v18 40 4 -0 1 1 ( 2 -8 -4 ) ( -4 -8 -4 ) ( -4 -8 2 ) b_cp_v18 68 4 -0 1 1 ( -4 -8 2 ) ( -4 -2 4 ) ( 4 -2 4 ) b_cp_v18 72 -28 -0 1 1 ( 2 -8 -4 ) ( 4 -2 -4 ) ( 4 6 -4 ) b_cp_v18 40 68 90 1 1 ( -4 2 4 ) ( -2 8 4 ) ( 4 8 4 ) b_cp_v18 40 68 90 1 1 ( 4 8 -0 ) ( -2 8 -0 ) ( -3 6 -4 ) b_cp_v18 72 4 -0 1 1 ( 4 8 4 ) ( -2 8 4 ) ( -2 8 -0 ) b_cp_v18 68 4 -0 1 1 ( 4 -2 4 ) ( 4 -2 -4 ) ( 2 -8 -4 ) b_cp_v18 40 4 -0 1 1 ( 4 6 -4 ) ( 4 -2 -4 ) ( 4 -2 4 ) b_cp_v18 40 4 -0 1 1 } } // entity 1 { "origin" "0 0 0" "classname" "info_player_start" }