// Game: Quake // Format: Valve // entity 0 { "classname" "worldspawn" "mapversion" "220" "_sun_mangle" "60 -45 0" "_sunlight" "100" "_sunlight2" "200" "fog" "0.1 0.2 0.15 0.15" "sky" "interstellar_" "_sunlight_penumbra" "4" "wad" "/opt/quakemapping/wads/prototype_1_2.wad" // brush 0 { ( -112 -112 -16 ) ( -112 -111 -16 ) ( -112 -112 -15 ) 128_cyan_1 [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( -48 -112 -16 ) ( -48 -112 -15 ) ( -47 -112 -16 ) 128_cyan_1 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( -48 -112 -16 ) ( -47 -112 -16 ) ( -48 -111 -16 ) 128_cyan_1 [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1 ( 32 112 0 ) ( 32 113 0 ) ( 33 112 0 ) 128_cyan_1 [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1 ( 32 112 0 ) ( 33 112 0 ) ( 32 112 1 ) 128_cyan_1 [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( 112 112 0 ) ( 112 112 1 ) ( 112 113 0 ) 128_cyan_1 [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1 } } // entity 1 { "classname" "info_player_start" "origin" "16 16 24" } // entity 2 { "classname" "func_group" "_tb_type" "_tb_layer" "_tb_name" "Sky" "_tb_id" "2" // brush 0 { ( 2048 2048 -2048 ) ( 2048 2048 2048 ) ( 2048 -2048 2048 ) sky1 [ 0 -1 0 -1917.51 ] [ 0 -0.707107 0.707107 1 ] 0 15.8162 15 ( 2049 682.66700000000003 682.66700000000003 ) ( 2048 2048 -2048 ) ( 2048 -2048 2048 ) skip [ 1 0 0 0 ] [ 0 1 0 0 ] 0 1 1 ( 2049 682.66700000000003 682.66700000000003 ) ( 2048 -2048 2048 ) ( 2048 2048 2048 ) skip [ 1 0 0 0 ] [ 0 1 0 0 ] 0 1 1 ( 2049 682.66700000000003 682.66700000000003 ) ( 2048 2048 2048 ) ( 2048 2048 -2048 ) skip [ 1 0 0 0 ] [ 0 1 0 0 ] 0 1 1 } // brush 1 { ( 2048 2048 -2048 ) ( 2048 -2048 2048 ) ( 2048 -2048 -2048 ) sky1 [ 0 -1 0 -1917.51 ] [ 0 -0.707107 0.707107 1 ] 0 15.8162 15 ( 2049 -682.66700000000003 -682.66700000000003 ) ( 2048 -2048 2048 ) ( 2048 2048 -2048 ) skip [ 1 0 0 0 ] [ 0 1 0 0 ] 0 1 1 ( 2049 -682.66700000000003 -682.66700000000003 ) ( 2048 -2048 -2048 ) ( 2048 -2048 2048 ) skip [ 1 0 0 0 ] [ 0 1 0 0 ] 0 1 1 ( 2049 -682.66700000000003 -682.66700000000003 ) ( 2048 2048 -2048 ) ( 2048 -2048 -2048 ) skip [ 1 0 0 0 ] [ 0 1 0 0 ] 0 1 1 } // brush 2 { ( -682.66700000000003 2049 682.66700000000003 ) ( -2048 2048 2048 ) ( -2048 2048 -2048 ) skip [ 1 0 0 0 ] [ 0 1 0 0 ] 0 1 1 ( -2048 2048 -2048 ) ( -2048 2048 2048 ) ( 2048 2048 2048 ) sky1 [ 0.707107 0 0.707107 1 ] [ 0 0 1 1 ] 0 2262.74 1600 ( -682.66700000000003 2049 682.66700000000003 ) ( 2048 2048 2048 ) ( -2048 2048 2048 ) skip [ 1 0 0 0 ] [ 0 1 0 0 ] 0 1 1 ( -682.66700000000003 2049 682.66700000000003 ) ( -2048 2048 -2048 ) ( 2048 2048 2048 ) skip [ 1 0 0 0 ] [ 0 1 0 0 ] 0 1 1 } // brush 3 { ( 682.66700000000003 2049 -682.66700000000003 ) ( 2048 2048 2048 ) ( -2048 2048 -2048 ) skip [ 1 0 0 0 ] [ 0 1 0 0 ] 0 1 1 ( -2048 2048 -2048 ) ( 2048 2048 2048 ) ( 2048 2048 -2048 ) sky1 [ 1 0 0 1 ] [ 0.707107 0 0.707107 1 ] 0 1600 2262.74 ( 682.66700000000003 2049 -682.66700000000003 ) ( -2048 2048 -2048 ) ( 2048 2048 -2048 ) skip [ 1 0 0 0 ] [ 0 1 0 0 ] 0 1 1 ( 682.66700000000003 2049 -682.66700000000003 ) ( 2048 2048 -2048 ) ( 2048 2048 2048 ) skip [ 1 0 0 0 ] [ 0 1 0 0 ] 0 1 1 } // brush 4 { ( -2049 -682.66700000000003 682.66700000000003 ) ( -2048 -2048 2048 ) ( -2048 -2048 -2048 ) skip [ 1 0 0 0 ] [ 0 1 0 0 ] 0 1 1 ( -2049 -682.66700000000003 682.66700000000003 ) ( -2048 2048 2048 ) ( -2048 -2048 2048 ) skip [ 1 0 0 0 ] [ 0 1 0 0 ] 0 1 1 ( -2049 -682.66700000000003 682.66700000000003 ) ( -2048 -2048 -2048 ) ( -2048 2048 2048 ) skip [ 1 0 0 0 ] [ 0 1 0 0 ] 0 1 1 ( -2048 -2048 -2048 ) ( -2048 -2048 2048 ) ( -2048 2048 2048 ) sky1 [ 0 0.707107 0.707107 0 ] [ 0 0 1 0 ] 0 2262.74 1600 } // brush 5 { ( -2049 682.66700000000003 -682.66700000000003 ) ( -2048 -2048 -2048 ) ( -2048 2048 -2048 ) skip [ 1 0 0 0 ] [ 0 1 0 0 ] 0 1 1 ( -2049 682.66700000000003 -682.66700000000003 ) ( -2048 2048 -2048 ) ( -2048 2048 2048 ) skip [ 1 0 0 0 ] [ 0 1 0 0 ] 0 1 1 ( -2049 682.66700000000003 -682.66700000000003 ) ( -2048 2048 2048 ) ( -2048 -2048 -2048 ) skip [ 1 0 0 0 ] [ 0 1 0 0 ] 0 1 1 ( -2048 -2048 -2048 ) ( -2048 2048 2048 ) ( -2048 2048 -2048 ) sky1 [ 0 1 0 0 ] [ 0 0.707107 0.707107 0 ] 0 1131.37 3200 } // brush 6 { ( -64 -64 -16 ) ( -64 -63 -16 ) ( -64 -64 -15 ) __TB_empty [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( -64 -64 -16 ) ( -64 -64 -15 ) ( -63 -64 -16 ) __TB_empty [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( -64 -64 -16 ) ( -63 -64 -16 ) ( -64 -63 -16 ) __TB_empty [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1 ( 64 64 16 ) ( 64 65 16 ) ( 65 64 16 ) __TB_empty [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1 ( 64 64 16 ) ( 65 64 16 ) ( 64 64 17 ) __TB_empty [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( 64 64 16 ) ( 64 64 17 ) ( 64 65 16 ) __TB_empty [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1 } // brush 7 { ( -682.66700000000003 -2049 -682.66700000000003 ) ( -2048 -2048 -2048 ) ( -2048 -2048 2048 ) skip [ 1 0 0 0 ] [ 0 1 0 0 ] 0 1 1 ( -682.66700000000003 -2049 -682.66700000000003 ) ( 2048 -2048 -2048 ) ( -2048 -2048 -2048 ) skip [ 1 0 0 0 ] [ 0 1 0 0 ] 0 1 1 ( 2048 -2048 -2048 ) ( -2048 -2048 2048 ) ( -2048 -2048 -2048 ) sky1 [ -1 0 0 0 ] [ -0.707107 0 0.707107 0 ] 0 1600 2262.74 ( -682.66700000000003 -2049 -682.66700000000003 ) ( -2048 -2048 2048 ) ( 2048 -2048 -2048 ) skip [ 1 0 0 0 ] [ 0 1 0 0 ] 0 1 1 } // brush 8 { ( 682.66700000000003 -2049 682.66700000000003 ) ( 2048 -2048 -2048 ) ( -2048 -2048 2048 ) skip [ 1 0 0 0 ] [ 0 1 0 0 ] 0 1 1 ( 682.66700000000003 -2049 682.66700000000003 ) ( -2048 -2048 2048 ) ( 2048 -2048 2048 ) skip [ 1 0 0 0 ] [ 0 1 0 0 ] 0 1 1 ( 2048 -2048 -2048 ) ( 2048 -2048 2048 ) ( -2048 -2048 2048 ) sky1 [ -0.707107 0 0.707107 0 ] [ 0 0 1 0 ] 0 2262.74 1600 ( 682.66700000000003 -2049 682.66700000000003 ) ( 2048 -2048 2048 ) ( 2048 -2048 -2048 ) skip [ 1 0 0 0 ] [ 0 1 0 0 ] 0 1 1 } // brush 9 { ( -682.66700000000003 -682.66700000000003 -2049 ) ( -2048 2048 -2048 ) ( -2048 -2048 -2048 ) skip [ 1 0 0 0 ] [ 0 1 0 0 ] 0 1 1 ( -682.66700000000003 -682.66700000000003 -2049 ) ( -2048 -2048 -2048 ) ( 2048 -2048 -2048 ) skip [ 1 0 0 0 ] [ 0 1 0 0 ] 0 1 1 ( -2048 2048 -2048 ) ( 2048 -2048 -2048 ) ( -2048 -2048 -2048 ) sky1 [ 0 -1 0 1 ] [ 0.707107 -0.707107 0 1 ] 0 1131.37 3200 ( -682.66700000000003 -682.66700000000003 -2049 ) ( 2048 -2048 -2048 ) ( -2048 2048 -2048 ) skip [ 1 0 0 0 ] [ 0 1 0 0 ] 0 1 1 } // brush 10 { ( 682.66700000000003 682.66700000000003 -2049 ) ( -2048 2048 -2048 ) ( 2048 -2048 -2048 ) skip [ 1 0 0 0 ] [ 0 1 0 0 ] 0 1 1 ( -2048 2048 -2048 ) ( 2048 2048 -2048 ) ( 2048 -2048 -2048 ) sky1 [ 0.707107 -0.707107 0 1 ] [ 1 0 0 1 ] 0 1600 2262.74 ( 682.66700000000003 682.66700000000003 -2049 ) ( 2048 2048 -2048 ) ( -2048 2048 -2048 ) skip [ 1 0 0 0 ] [ 0 1 0 0 ] 0 1 1 ( 682.66700000000003 682.66700000000003 -2049 ) ( 2048 -2048 -2048 ) ( 2048 2048 -2048 ) skip [ 1 0 0 0 ] [ 0 1 0 0 ] 0 1 1 } // brush 11 { ( 682.66700000000003 -682.66700000000003 2049 ) ( -2048 -2048 2048 ) ( 2048 2048 2048 ) skip [ 1 0 0 0 ] [ 0 1 0 0 ] 0 1 1 ( 682.66700000000003 -682.66700000000003 2049 ) ( 2048 -2048 2048 ) ( -2048 -2048 2048 ) skip [ 1 0 0 0 ] [ 0 1 0 0 ] 0 1 1 ( 2048 2048 2048 ) ( -2048 -2048 2048 ) ( 2048 -2048 2048 ) sky1 [ 0 -1 0 1 ] [ -0.707107 -0.707107 0 0 ] 0 1131.37 3200 ( 682.66700000000003 -682.66700000000003 2049 ) ( 2048 2048 2048 ) ( 2048 -2048 2048 ) skip [ 1 0 0 0 ] [ 0 1 0 0 ] 0 1 1 } // brush 12 { ( -682.66700000000003 682.66700000000003 2049 ) ( -2048 -2048 2048 ) ( -2048 2048 2048 ) skip [ 1 0 0 0 ] [ 0 1 0 0 ] 0 1 1 ( 2048 2048 2048 ) ( -2048 2048 2048 ) ( -2048 -2048 2048 ) sky1 [ -0.707107 -0.707107 0 1 ] [ -1 0 0 0 ] 0 1600 2262.74 ( -682.66700000000003 682.66700000000003 2049 ) ( -2048 2048 2048 ) ( 2048 2048 2048 ) skip [ 1 0 0 0 ] [ 0 1 0 0 ] 0 1 1 ( -682.66700000000003 682.66700000000003 2049 ) ( 2048 2048 2048 ) ( -2048 -2048 2048 ) skip [ 1 0 0 0 ] [ 0 1 0 0 ] 0 1 1 } }