// entity 0 { "classname" "worldspawn" "wad" "ad_start.wad" // brush 0 { ( 0 0 -24 ) ( -16 0 -24 ) ( -16 -16 -24 ) cliff4 0 0 0 1.000000 1.000000 0 0 0 ( -16 -16 8 ) ( -16 0 8 ) ( 0 0 8 ) cliff4 0 0 0 1.000000 1.000000 0 0 0 ( -16 -16 8 ) ( 0 -16 8 ) ( 0 -16 -8 ) cliff4 0 0 0 1.000000 1.000000 0 0 0 ( 0 16 8 ) ( -16 16 8 ) ( -16 16 -8 ) cliff4 0 0 0 1.000000 1.000000 0 0 0 ( -16 0 8 ) ( -16 -16 8 ) ( -16 -16 -8 ) cliff4 0 0 0 1.000000 1.000000 0 0 0 ( 8 16 -24 ) ( 16 -16 -24 ) ( 8 16 8 ) cliff4 16 104 0 1.000000 1.000000 0 0 0 ( 0 -16 -24 ) ( -8 -8 -24 ) ( 0 -16 8 ) cliff4 0 0 0 1.000000 1.000000 0 0 0 ( -8 16 -24 ) ( -16 16 -8 ) ( -8 -16 -24 ) cliff4 0 0 0 1.000000 1.000000 0 0 0 ( 0 16 8 ) ( 16 16 0 ) ( 0 -16 8 ) cliff4 0 0 0 1.000000 1.000000 0 0 0 ( -16 8 8 ) ( -16 16 -8 ) ( 16 8 8 ) cliff4 0 0 0 1.000000 1.000000 0 0 0 ( -16 0 -24 ) ( -16 -16 -16 ) ( 16 0 -24 ) cliff4 0 0 0 1.000000 1.000000 0 0 0 } }