// Game: Quake // Format: Standard // entity 0 { "classname" "worldspawn" "wad" "C:/QuakeDev/Wads/kp_full.wad" // brush 0 { ( -6 -8 -8 ) ( -6 8 -8 ) ( -6 14 -6 ) b_cp_v18 82 8 -0 1 1 ( -0 -16 -2 ) ( -6 -10 -6 ) ( -6 -10 8 ) b_cp_v18 82 8 -0 1 1 ( -0 -16 -2 ) ( -6 -8 -8 ) ( -6 -10 -6 ) b_cp_v18 38 -82 -0 1 1 ( 2 -18 8 ) ( 6 -18 8 ) ( 5 -16 -2 ) b_cp_v18 22 8 -0 1 1 ( 4 -8 -8 ) ( -6 -8 -8 ) ( -0 -16 -2 ) b_cp_v18 38 -82 -0 1 1 ( 4 8 -8 ) ( -6 8 -8 ) ( -6 -8 -8 ) b_cp_v18 38 -82 -0 1 1 ( 6 14 8 ) ( 6 -18 8 ) ( 2 -18 8 ) b_cp_v18 26 -82 -0 1 1 ( -6 14 -6 ) ( -6 8 -8 ) ( 4 8 -8 ) b_cp_v18 38 -82 -0 1 1 ( 6 14 4 ) ( 6 14 8 ) ( -6 14 8 ) b_cp_v18 102 8 -0 1 1 ( 5 -16 -2 ) ( 6 -18 8 ) ( 6 -17 4 ) b_cp_v18 22 8 -0 1 1 ( 4 8 -8 ) ( 6 14 4 ) ( 4 14 -6 ) b_cp_v18 82 8 -0 1 1 ( 6 -17 4 ) ( 6 14 4 ) ( 4 8 -8 ) b_cp_v18 82 8 -0 1 1 ( 6 -17 4 ) ( 6 -18 8 ) ( 6 14 8 ) b_cp_v18 82 8 -0 1 1 } } // entity 1 { "origin" "0 0 0" "classname" "info_player_start" }