// Game: Quake // Format: Standard // entity 0 { "classname" "worldspawn" "wad" "D:/QuakeDev/wads/timfixed.wad" "light" "175" "_tb_def" "external:D:/QuakeC/progs_dump/progs_dump_qc/fgd/progs_dump_110.fgd" // brush 0 { ( -6 2 2 ) ( 6 2 4 ) ( 6 -2 4 ) wizwood1_3 14 -6.352 90 1 1 ( 6 -2 4 ) ( 16 -2 -6 ) ( -8 -2 -6 ) wizwood1_3 14 -4 90 1 1 ( -8 -2 -6 ) ( 16 -2 -6 ) ( 16 -0 -6 ) wizwood1_3 14 -6 90 1 1 ( -8 2 -6 ) ( -6 2 2 ) ( -6 -2 2 ) wizwood1_3 4.76923 -2 90 1 1 ( 14 2 -6 ) ( 14 2 -4 ) ( 6 2 4 ) wizwood1_3 14 -4 90 1 1 ( 6 2 4 ) ( 14 2 -4 ) ( 16 -0 -6 ) wizwood1_3 13.3333 -5.66667 90 1 1 ( 16 -0 -6 ) ( 14 2 -4 ) ( 14 2 -6 ) wizwood1_3 4 -2 90 1 1 } }