// entity 0 { "classname" "worldspawn" "wad" "ad_start.wad;" // brush 0 { ( -48 46 34 ) ( -48 42 34 ) ( -48 42 2 ) metal1_3 0 32 0 1.000000 1.000000 0 0 0 ( -4 46 34 ) ( -64 46 34 ) ( -64 46 2 ) metal1_3 0 32 0 1.000000 1.000000 0 0 0 ( -4 42 34 ) ( -4 46 34 ) ( -4 46 2 ) metal1_3 0 32 0 1.000000 1.000000 0 0 0 ( -64 42 34 ) ( -4 42 34 ) ( -4 42 2 ) metal1_3 0 32 0 1.000000 1.000000 0 0 0 ( -64 42 2 ) ( -64 46 2 ) ( -4 46 2 ) metal1_3 0 32 0 1.000000 1.000000 0 0 0 ( -4 46 -2 ) ( -64 46 -2 ) ( -64 42 -2 ) metal1_3 0 32 0 1.000000 1.000000 0 0 0 } // brush 1 { ( -32 22 -20 ) ( -4 8 8 ) ( -4 0 0 ) metal1_2v 64 64 0 1.000000 1.000000 0 0 0 ( -16 22 -20 ) ( -32 24 -24 ) ( -32 16 -32 ) sym06_08 0 32 90 1.000000 1.000000 0 0 0 ( -4 16 -8 ) ( -16 22 -20 ) ( -16 14 -28 ) metal1_2v 64 -64 0 1.000000 1.000000 0 0 0 ( 0 8 8 ) ( -4 16 -8 ) ( -4 8 -16 ) metal1_2v 64 -64 0 1.000000 1.000000 0 0 0 ( -32 24 -24 ) ( -32 22 -20 ) ( -32 14 -28 ) tech04_07b -2 0 -45 1.000000 1.000000 0 0 0 ( 0 0 0 ) ( 0 4 -8 ) ( -32 0 0 ) twall5_3 0 32 0 0.750000 1.000000 0 0 0 ( 0 8 -4 ) ( 0 0 0 ) ( -32 8 -4 ) twall5_3 0 32 0 0.750000 1.000000 0 0 0 } // brush 2 { ( -32 0 -32 ) ( -32 40 -32 ) ( -32 40 8 ) tech04_07b 16 0 90 1.000000 1.000000 0 0 0 ( 0 32 0 ) ( -4 32 -16 ) ( 0 -32 0 ) metal1_2v 64 -64 0 1.000000 1.000000 0 0 0 ( -4 32 -16 ) ( -8 32 -20 ) ( -4 -32 -16 ) metal1_2v 44 64 0 1.000000 -1.000000 0 0 0 ( -16 32 -28 ) ( -32 32 -32 ) ( -16 -32 -28 ) sym06_08 0 32 90 1.000000 1.000000 0 0 0 ( -32 32 -28 ) ( -4 32 0 ) ( -32 -32 -28 ) metal1_2v -68 64 0 1.000000 -1.000000 0 0 0 ( 0 4 -8 ) ( 0 0 0 ) ( -32 4 -8 ) twall5_3 0 32 0 0.750000 1.000000 0 0 0 ( 0 0 0 ) ( 0 -4 -8 ) ( -32 0 0 ) twall5_3 0 32 0 0.750000 1.000000 0 0 0 } // brush 3 { ( 0 0 0 ) ( 0 8 -4 ) ( -32 0 0 ) twall5_3 0 32 0 0.750000 1.000000 0 0 0 ( 0 8 4 ) ( 0 0 0 ) ( -32 8 4 ) twall5_3 0 32 0 0.750000 1.000000 0 0 0 ( -32 28 32 ) ( -4 0 32 ) ( -32 28 -32 ) metal1_2v 64 64 0 1.000000 1.000000 0 0 0 ( -16 28 32 ) ( -32 32 32 ) ( -16 28 -32 ) sym06_08 0 32 90 1.000000 1.000000 0 0 0 ( -4 16 32 ) ( -8 20 32 ) ( -4 16 -32 ) metal1_2v 64 -64 0 1.000000 1.000000 0 0 0 ( 0 0 32 ) ( -4 16 32 ) ( 0 0 -32 ) metal1_2v 64 -64 0 1.000000 1.000000 0 0 0 ( -32 32 0 ) ( -32 32 40 ) ( -32 -8 40 ) tech04_07b 16 0 0 1.000000 1.000000 0 0 0 } // brush 4 { ( 0 4 8 ) ( 0 0 0 ) ( -32 4 8 ) twall5_3 0 32 0 0.750000 1.000000 0 0 0 ( 0 0 0 ) ( 0 8 4 ) ( -32 0 0 ) twall5_3 0 32 0 0.750000 1.000000 0 0 0 ( -32 24 24 ) ( -32 20 22 ) ( -32 28 14 ) tech04_07b 3 0 45 1.000000 1.000000 0 0 0 ( 0 -8 8 ) ( -4 8 16 ) ( -4 16 8 ) metal1_2v 64 -64 0 1.000000 1.000000 0 0 0 ( -4 8 16 ) ( -16 20 22 ) ( -16 28 14 ) metal1_2v 64 -64 0 1.000000 1.000000 0 0 0 ( -16 20 22 ) ( -32 24 24 ) ( -32 32 16 ) sym06_08 0 32 90 1.000000 1.000000 0 0 0 ( -32 20 22 ) ( -4 -8 8 ) ( -4 0 0 ) metal1_2v 64 64 0 1.000000 1.000000 0 0 0 } // brush 5 { ( -32 -20 -22 ) ( -4 8 -8 ) ( -4 0 0 ) metal1_2v 64 64 0 1.000000 1.000000 0 0 0 ( -16 -20 -22 ) ( -32 -24 -24 ) ( -32 -32 -16 ) sym06_08 0 32 90 1.000000 1.000000 0 0 0 ( -4 -8 -16 ) ( -16 -20 -22 ) ( -16 -28 -14 ) metal1_2v 64 -64 0 1.000000 1.000000 0 0 0 ( 0 8 -8 ) ( -4 -8 -16 ) ( -4 -16 -8 ) metal1_2v 64 -64 0 1.000000 1.000000 0 0 0 ( -32 -24 -24 ) ( -32 -20 -22 ) ( -32 -28 -14 ) tech04_07b 30 0 45 -1.000000 1.000000 0 0 0 ( 0 0 0 ) ( 0 -8 -4 ) ( -32 0 0 ) twall5_3 0 32 0 0.750000 1.000000 0 0 0 ( 0 -4 -8 ) ( 0 0 0 ) ( -32 -4 -8 ) twall5_3 0 32 0 0.750000 1.000000 0 0 0 } // brush 6 { ( -32 -32 0 ) ( -32 -32 -40 ) ( -32 8 -40 ) tech04_07b 16 0 0 1.000000 1.000000 0 0 0 ( 0 0 -32 ) ( -4 -16 -32 ) ( 0 0 32 ) metal1_2v 64 -64 0 1.000000 1.000000 0 0 0 ( -4 -16 -32 ) ( -8 -20 -32 ) ( -4 -16 32 ) metal1_2v 64 -64 0 1.000000 1.000000 0 0 0 ( -16 -28 -32 ) ( -32 -32 -32 ) ( -16 -28 32 ) sym06_08 0 32 90 1.000000 1.000000 0 0 0 ( -32 -28 -32 ) ( -4 0 -32 ) ( -32 -28 32 ) metal1_2v 64 64 0 1.000000 1.000000 0 0 0 ( 0 -8 -4 ) ( 0 0 0 ) ( -32 -8 -4 ) twall5_3 0 32 0 0.750000 1.000000 0 0 0 ( 0 0 0 ) ( 0 -8 4 ) ( -32 0 0 ) twall5_3 0 32 0 0.750000 1.000000 0 0 0 } // brush 7 { ( 0 -8 4 ) ( 0 0 0 ) ( -32 -8 4 ) twall5_3 0 32 0 0.750000 1.000000 0 0 0 ( 0 0 0 ) ( 0 -4 8 ) ( -32 0 0 ) twall5_3 0 32 0 0.750000 1.000000 0 0 0 ( -32 -24 24 ) ( -32 -22 20 ) ( -32 -14 28 ) tech04_07b -2 0 -45 -1.000000 1.000000 0 0 0 ( 0 -8 -8 ) ( -4 -16 8 ) ( -4 -8 16 ) metal1_2v 64 -64 0 1.000000 1.000000 0 0 0 ( -4 -16 8 ) ( -16 -22 20 ) ( -16 -14 28 ) metal1_2v 64 -64 0 1.000000 1.000000 0 0 0 ( -16 -22 20 ) ( -32 -24 24 ) ( -32 -16 32 ) sym06_08 0 32 90 1.000000 1.000000 0 0 0 ( -32 -22 20 ) ( -4 -8 -8 ) ( -4 0 0 ) metal1_2v 64 64 0 1.000000 1.000000 0 0 0 } // brush 8 { ( 0 0 0 ) ( 0 4 8 ) ( -32 0 0 ) twall5_3 0 32 0 0.750000 1.000000 0 0 0 ( 0 -4 8 ) ( 0 0 0 ) ( -32 -4 8 ) twall5_3 0 32 0 0.750000 1.000000 0 0 0 ( -32 -32 28 ) ( -4 -32 0 ) ( -32 32 28 ) metal1_2v -68 64 0 1.000000 -1.000000 0 0 0 ( -16 -32 28 ) ( -32 -32 32 ) ( -16 32 28 ) sym06_08 0 32 90 1.000000 1.000000 0 0 0 ( -4 -32 16 ) ( -8 -32 20 ) ( -4 32 16 ) metal1_2v 44 64 0 1.000000 -1.000000 0 0 0 ( 0 -32 0 ) ( -4 -32 16 ) ( 0 32 0 ) metal1_2v 64 -64 0 1.000000 1.000000 0 0 0 ( -32 0 32 ) ( -32 -40 32 ) ( -32 -40 -8 ) tech04_07b 16 0 90 1.000000 1.000000 0 0 0 } }