{ "classname" "worldspawn" "light" "90" "wad" "gfx/QuArK.wad" { ( -32 16 -16 ) ( -32 16 112 ) ( -160 16 -16 ) brick2_nb -32 -16 0 -1 1 //TX1 ( -32 -16 -16 ) ( -32 -16 112 ) ( 96 -16 -16 ) brick2_nb 32 -16 0 1 1 //TX1 ( -32 79.99998 -144 ) ( -32 79.99998 -16 ) ( -32 -48 -144 ) brick2_nb 80 -144 0 -1 1 //TX1 ( -32 16 -16 ) ( -32 -112 -16 ) ( 96 16 -16 ) brick2_nb 32 -16 0 1 -1 //TX1 ( 32 -48 -144 ) ( 32 -48 -16 ) ( 32 80 -144 ) brick2_nb 48 -144 0 1 1 //TX1 ( -32 -80 16 ) ( -32 48 16 ) ( 96 -80 16 ) brick2_nb 32 -80 0 1 1 //TX1 } }