// entity 0 { "wad" "ad_start.wad" "classname" "worldspawn" // brush 0 { ( 12 12 0 ) ( 8 12 -12 ) ( 12 -12 0 ) stone1_7b 0 0 0 1.000000 1.000000 ( 2 12 -12 ) ( 12 8 -12 ) ( 2 12 12 ) stone1_7b 0 0 0 1.000000 1.000000 ( 12 -2 -12 ) ( 6 -12 -12 ) ( 12 -2 12 ) stone1_7b 0 0 0 1.000000 1.000000 ( -12 0 -12 ) ( -8 12 -12 ) ( -12 0 12 ) stone1_7b 0 0 0 1.000000 1.000000 ( -12 -12 0 ) ( -12 -2 12 ) ( 12 -12 0 ) stone1_7b 0 0 0 1.000000 1.000000 ( -12 12 0 ) ( -12 6 -12 ) ( 12 12 0 ) stone1_7b 0 0 0 1.000000 1.000000 ( -12 12 6 ) ( 2 12 12 ) ( -12 -12 6 ) stone1_7b 0 0 0 1.000000 1.000000 ( -4 12 -12 ) ( -12 12 -8 ) ( -4 -12 -12 ) stone1_7b 0 0 0 1.000000 1.000000 ( -12 4 4 ) ( -12 -4 4 ) ( -12 -4 -4 ) stone1_7b 0 0 0 1.000000 1.000000 ( 4 12 4 ) ( -4 12 4 ) ( -4 12 -4 ) stone1_7b 0 0 0 1.000000 1.000000 ( 12 -4 4 ) ( 12 4 4 ) ( 12 4 -4 ) stone1_7b 0 0 0 1.000000 1.000000 ( -4 -12 4 ) ( 4 -12 4 ) ( 4 -12 -4 ) stone1_7b 0 0 0 1.000000 1.000000 ( -4 -4 12 ) ( -4 4 12 ) ( 4 4 12 ) stone1_7b 0 0 0 1.000000 1.000000 ( 4 4 -12 ) ( -4 4 -12 ) ( -4 -4 -12 ) stone1_7b 0 0 0 1.000000 1.000000 } }