// entity 0 { "wad" "e1all.wad" "classname" "worldspawn" // brush 0 { ( 0 0 -16 ) ( -16 0 -16 ) ( -16 -16 -16 ) rock3_8 32 0 0 0.750000 0.750000 ( -16 -16 16 ) ( -16 0 16 ) ( 0 0 16 ) rock3_8 32 0 0 0.750000 0.750000 ( -16 -16 16 ) ( 0 -16 16 ) ( 0 -16 0 ) rock3_8 32 0 0 0.750000 0.750000 ( 0 16 16 ) ( -16 16 16 ) ( -16 16 0 ) rock3_8 32 0 0 0.750000 0.750000 ( -16 0 16 ) ( -16 -16 16 ) ( -16 -16 0 ) rock3_8 32 0 0 0.750000 0.750000 ( 8 16 -16 ) ( 16 -16 -16 ) ( 8 16 16 ) rock3_8 32 0 0 0.750000 0.750000 ( 0 -16 -16 ) ( -8 -8 -16 ) ( 0 -16 16 ) rock3_8 32 0 0 0.750000 0.750000 ( -8 16 -16 ) ( -16 16 0 ) ( -8 -16 -16 ) rock3_8 32 0 0 0.750000 0.750000 ( 0 16 16 ) ( 16 16 8 ) ( 0 -16 16 ) rock3_8 32 0 0 0.750000 0.750000 ( -16 8 16 ) ( -16 16 0 ) ( 16 8 16 ) rock3_8 32 0 0 0.750000 0.750000 ( -16 0 -16 ) ( -16 -16 -8 ) ( 16 0 -16 ) rock3_8 32 0 0 0.750000 0.750000 } }