// entity 0 { "classname" "worldspawn" "wad" "e1all.wad" // brush 0 { ( 0 0 -24 ) ( -16 0 -24 ) ( -16 -16 -24 ) rock4_1 0 0 0 0.750000 0.750000 ( -16 -16 8 ) ( -16 0 8 ) ( 0 0 8 ) rock4_1 0 0 0 0.750000 0.750000 ( -16 -16 8 ) ( 0 -16 8 ) ( 0 -16 -8 ) rock4_1 0 0 0 0.750000 0.750000 ( 0 16 8 ) ( -16 16 8 ) ( -16 16 -8 ) rock4_1 0 0 0 0.750000 0.750000 ( -16 0 8 ) ( -16 -16 8 ) ( -16 -16 -8 ) rock4_1 0 0 0 0.750000 0.750000 ( 8 16 -24 ) ( 16 -16 -24 ) ( 8 16 8 ) rock4_1 0 0 0 0.750000 0.750000 ( 0 -16 -24 ) ( -8 -8 -24 ) ( 0 -16 8 ) rock4_1 0 0 0 0.750000 0.750000 ( -8 16 -24 ) ( -16 16 -8 ) ( -8 -16 -24 ) rock4_1 0 0 0 0.750000 0.750000 ( 0 16 8 ) ( 16 16 0 ) ( 0 -16 8 ) rock4_1 0 0 0 0.750000 0.750000 ( -16 8 8 ) ( -16 16 -8 ) ( 16 8 8 ) rock4_1 0 0 0 0.750000 0.750000 ( -16 0 -24 ) ( -16 -16 -16 ) ( 16 0 -24 ) rock4_1 0 0 0 0.750000 0.750000 } }