Files
quakemapping/mod_ad/maps/ad_brk/brick07.map
2019-12-30 22:24:44 +01:00

41 lines
1.9 KiB
Plaintext

// entity 0
{
"classname" "worldspawn"
"wad" "e1all.wad"
// brush 0
{
( -4 -4 -8 ) ( -4 -20 -8 ) ( -4 -20 -16 ) city2_3 12 8 0 1.000000 1.000000
( 4 -4 -8 ) ( -4 -4 -8 ) ( -4 -4 -16 ) city2_3 8 8 0 1.000000 1.000000
( 4 -20 -8 ) ( 4 -4 -8 ) ( 4 -4 -16 ) city2_3 12 24 0 1.000000 1.000000
( -4 -20 0 ) ( -4 -4 0 ) ( 4 -4 0 ) city2_3 4 4 90 1.000000 1.000000
( 4 -4 -8 ) ( -4 -4 -8 ) ( -4 -20 -8 ) city2_3 4 4 90 1.000000 1.000000
( 4 -14 -4 ) ( -4 -14 -4 ) ( -4 -12 0 ) city2_3 4 8 0 1.000000 1.000000
( -4 -14 -4 ) ( 4 -14 -4 ) ( 4 -12 -8 ) city2_3 4 8 0 1.000000 1.000000
( -4 -4 -2 ) ( -4 -6 -8 ) ( 4 -4 -2 ) city2_3 4 8 0 1.000000 1.000000
}
// brush 1
{
( 4 20 -8 ) ( -4 20 -8 ) ( -4 4 -8 ) city2_3 4 4 90 1.000000 1.000000
( -4 4 0 ) ( -4 20 0 ) ( 4 20 0 ) city2_3 4 4 90 1.000000 1.000000
( -4 -4 -8 ) ( 4 -4 -8 ) ( 4 -4 -16 ) city2_3 8 8 0 1.000000 1.000000
( 4 4 -8 ) ( 4 20 -8 ) ( 4 20 -16 ) city2_3 12 24 0 1.000000 1.000000
( -4 20 -8 ) ( -4 4 -8 ) ( -4 4 -16 ) city2_3 12 8 0 1.000000 1.000000
( -4 12 -8 ) ( 0 12 -8 ) ( -4 12 0 ) city2_3 8 8 0 1.000000 1.000000
( -4 12 -4 ) ( -4 8 -6 ) ( 4 12 -4 ) city2_3 8 4 0 1.000000 1.000000
( -4 0 -8 ) ( -4 -4 -6 ) ( 4 0 -8 ) city2_3 8 4 0 1.000000 1.000000
}
// brush 2
{
( 4 -6 0 ) ( 2 -12 0 ) ( 4 -6 8 ) city2_3 12 24 0 1.000000 1.000000
( 2 -12 6 ) ( -4 -12 6 ) ( -4 -6 8 ) city2_3 8 0 0 1.000000 1.000000
( -4 -12 6 ) ( 2 -12 6 ) ( 2 -12 0 ) city2_3 4 8 0 1.000000 1.000000
( 2 12 0 ) ( 4 8 0 ) ( 2 12 8 ) city2_3 12 8 0 1.000000 1.000000
( -10 2 0 ) ( -12 8 0 ) ( -10 2 8 ) city2_3 12 8 0 1.000000 1.000000
( -4 12 8 ) ( -4 4 8 ) ( -4 4 0 ) city2_3 12 8 0 1.000000 1.000000
( 4 12 8 ) ( -4 12 8 ) ( -4 12 0 ) city2_3 8 8 0 1.000000 1.000000
( 4 4 8 ) ( 4 12 8 ) ( 4 12 0 ) city2_3 12 8 0 1.000000 1.000000
( -4 4 8 ) ( -4 12 8 ) ( 4 12 8 ) city2_3 8 4 0 1.000000 1.000000
( 4 12 0 ) ( -4 12 0 ) ( -4 4 0 ) city2_3 8 4 0 1.000000 1.000000
}
}