Files
quakemapping/mod_ad/maps/rtex_brk/wood3_1d.map
2019-12-30 22:24:44 +01:00

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// entity 0
{
"classname" "worldspawn"
"wad" "ad_stone.wad"
"_light" "150"
// brush 0
{
( 8 4 2 ) ( 8 4 0 ) ( 8 -4 0 ) wood3_1 0 0 0 1.000000 1.000
( 8 -4 -1 ) ( 4 -4 -1 ) ( 8 -4 1 ) wood3_1 0 0 90 1.000000 1.000
( 8 4 0 ) ( 8 4 2 ) ( 0 0 2 ) wood3_1 0 0 90 1.000000 1.000
( 0 -4 1 ) ( 0 0 1 ) ( 4 -2 1 ) wood3_1 0 0 90 1.000000 1.000
( 0 0 -1 ) ( 0 -4 -1 ) ( 4 -2 -1 ) wood3_1 0 0 90 1.000000 1.000
( 2 -4 -1 ) ( 0 0 -1 ) ( 2 -4 1 ) wood3_1 0 0 0 1.000000 1.000
}
// brush 1
{
( 0 4 -1 ) ( 0 0 -1 ) ( 4 2 -1 ) wood3_1 0 0 90 1.000000 1.000
( -8 16 -7 ) ( -8 16 1 ) ( -8 -12 -7 ) wood3_1 0 0 0 1.000000 1.000
( 0 0 1 ) ( 0 4 1 ) ( 4 2 1 ) wood3_1 0 0 90 1.000000 1.000
( 0 4 -1 ) ( 6 4 -1 ) ( 0 4 1 ) wood3_1 0 0 90 1.000000 1.000
( 8 0 -1 ) ( 4 0 -1 ) ( 8 0 1 ) wood3_1 0 0 90 1.000000 1.000
( 8 4 -1 ) ( 0 0 -1 ) ( 8 4 1 ) wood3_1 0 0 90 1.000000 1.000
}
}