Files
quakemapping/mod_ad_dev/maps/ad_brk/brick15.map
2019-12-30 22:24:44 +01:00

21 lines
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// entity 0
{
"classname" "worldspawn"
"wad" "e1all.wad"
// brush 0
{
( -3 8 -8 ) ( -4 8 2 ) ( -3 -8 -8 ) wiz1_4 -8 8 0 1.000000 1.000000
( 4 -6 -8 ) ( 0 -8 -8 ) ( 4 -6 8 ) wiz1_4 -6 8 0 1.000000 1.000000
( -4 -8 6 ) ( -4 -4 8 ) ( 4 -8 6 ) wiz1_4 -6 8 0 1.000000 1.000000
( -4 8 -3 ) ( -4 6 -8 ) ( 4 8 -3 ) wiz1_4 -6 8 0 1.000000 1.000000
( -4 -6 -6 ) ( -4 -8 2 ) ( 4 -6 -6 ) wiz1_4 -6 8 0 1.000000 1.000000
( -4 -2 -8 ) ( -4 -6 -6 ) ( 4 -2 -8 ) wiz1_4 -6 8 0 1.000000 1.000000
( -4 8 8 ) ( -4 -4 8 ) ( -4 -4 -4 ) wiz1_4 -8 8 0 1.000000 1.000000
( 4 8 8 ) ( -4 8 8 ) ( -4 8 -4 ) wiz1_4 -6 8 0 1.000000 1.000000
( 4 -4 8 ) ( 4 8 8 ) ( 4 8 -4 ) wiz1_4 -8 8 0 1.000000 1.000000
( -4 -8 8 ) ( 4 -8 8 ) ( 4 -8 -4 ) wiz1_4 -6 8 0 1.000000 1.000000
( -4 -4 8 ) ( -4 8 8 ) ( 4 8 8 ) wiz1_4 -6 8 0 1.000000 1.000000
( 4 8 -8 ) ( -4 8 -8 ) ( -4 -4 -8 ) wiz1_4 -6 8 0 1.000000 1.000000
}
}