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quakemapping/mod_xj18/docs/xmasjam2018_bal.txt
2020-01-07 11:54:38 +01:00

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Title : Entering the city of Pale
Filename : xmasjam2018_bal
Date : December 2018
Author : Benoit "Bal" Stordeur
Description : Map for the Ionous-organised Quake X-Mas 20187 Jam.
Constraint : Most of the gameplay has to fit in a 1024x1024x1024 unit box.
**** IMPORTANT INFORMATION ****
THIS PACKAGE INCLUDES ARCANE DIMENSIONS VERSION 1.7 (AD DEV KIT PACKAGING)
MAPS ARE PLAYABLE IN SOURCE PORT WITH INCREASED LIMITS
==============================================================================
Thanks goes out to...
* Lunaran, Ionous, Scar3crow and Muk for testing, feedback, etc. Thanks guys!
* Kristian Duske for Trenchbroom, awesome level editor.
* Eric Wasylishen for the awesome compilers, as well as his work on Trenchbroom.
* Simon O'Callaghan for help with all the AD-related stuff, and for AD itself!
* dumptruck_ds and my brother for misc sound work.
* Willem & khreathor for obj2map.
==============================================================================
Map Information:
Game : Quake SP only
Coop/DM : You can always try!
Difficulty : Yes
Editor : Trenchbroom 2
Textures : Mostly modified stuff from Daikatana, and some from scratch stuff from me
Compilers : Eric Wasylishen & Kevin Shanahan's upgraded tools
Extra Tools : TexMex, obj2map, etc.
==============================================================================
Distribution / Copyright / Permissions
Copyright (c) 2017, All rights reserved.
Quake I is a registered trademark of id Software, Inc.
This MOD/MAP may be electronically distributed only at
NO CHARGE to the recipient in its current state, MUST
include this .txt file, and may NOT be modified IN
ANY WAY. UNDER NO CIRCUMSTANCES IS THIS MOD/MAP TO BE
DISTRIBUTED ON CD-ROM (lol who uses cd-roms?) WITHOUT
PRIOR WRITTEN PERMISSION.
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