Files
quakemapping/mod_xj18/maps/ad_brk/glass15.map
2020-01-07 11:54:38 +01:00

25 lines
993 B
Plaintext

// entity 0
{
"_light" "150"
"classname" "worldspawn"
"wad" "e1all.wad"
// brush 0
{
( 7 2 1 ) ( 7 2 -1 ) ( 1 0 -1 ) window01_3 -14 68 0 1.000000 1.000000
( -2 2 -1 ) ( -2 2 1 ) ( -2 0 1 ) window01_3 -14 68 0 1.000000 1.000000
( -2 2 1 ) ( -2 2 -1 ) ( 7 2 -1 ) window01_3 -14 68 0 1.000000 1.000000
( -2 0 -1 ) ( -2 0 1 ) ( 1 0 1 ) window01_3 20 -33 0 1.000000 1.000000
( -2 2 1 ) ( 7 2 1 ) ( 1 0 1 ) window01_3 -14 68 0 1.000000 1.000000
( 7 2 -1 ) ( -2 2 -1 ) ( -2 0 -1 ) window01_3 -14 68 0 1.000000 1.000000
}
// brush 1
{
( -2 -2 -1 ) ( -2 -2 1 ) ( 4 -4 1 ) window01_3 16 -10 0 1.000000 1.000000
( 4 -4 -1 ) ( 4 -4 1 ) ( 1 0 1 ) window01_3 -14 68 0 1.000000 1.000000
( -2 0 -1 ) ( -2 -4 -1 ) ( 5 -8 -1 ) window01_3 -14 68 0 1.000000 1.000000
( -2 -4 1 ) ( -2 0 1 ) ( 1 0 1 ) window01_3 -14 68 0 1.000000 1.000000
( -2 0 1 ) ( -2 0 -1 ) ( 1 0 -1 ) window01_3 20 -33 0 1.000000 1.000000
( -2 -2 1 ) ( -2 -2 -1 ) ( -2 0 -1 ) window01_3 -14 68 0 1.000000 1.000000
}
}