Files
quakemapping/mod_xj19/maps/ad_brk/glass03.map
2020-01-01 23:35:17 +01:00

24 lines
963 B
Plaintext

// entity 0
{
"wad" "e1all.wad"
"classname" "worldspawn"
// brush 0
{
( 7 2 -1 ) ( -2 2 -1 ) ( -2 0 -1 ) window1_2 20 -48 0 1.000000 1.000000
( -2 2 1 ) ( 7 2 1 ) ( 1 0 1 ) window1_2 20 -48 0 1.000000 1.000000
( -2 0 -1 ) ( -2 0 1 ) ( 1 0 1 ) window1_2 20 -33 0 1.000000 1.000000
( -2 2 1 ) ( -2 2 -1 ) ( 7 2 -1 ) window1_2 29 -34 0 1.000000 1.000000
( -2 2 -1 ) ( -2 2 1 ) ( -2 0 1 ) window1_2 9 34 90 1.000000 1.000000
( 7 2 1 ) ( 7 2 -1 ) ( 1 0 -1 ) window1_2 18 -33 0 1.000000 1.000000
}
// brush 1
{
( -2 -2 1 ) ( -2 -2 -1 ) ( -2 0 -1 ) window1_2 9 34 90 1.000000 1.000000
( -2 0 1 ) ( -2 0 -1 ) ( 1 0 -1 ) window1_2 20 -33 0 1.000000 1.000000
( -2 -4 1 ) ( -2 0 1 ) ( 1 0 1 ) window1_2 20 -48 0 1.000000 1.000000
( -2 0 -1 ) ( -2 -4 -1 ) ( 5 -8 -1 ) window1_2 20 -48 0 1.000000 1.000000
( 4 -4 -1 ) ( 4 -4 1 ) ( 1 0 1 ) window1_2 48 -33 0 1.000000 1.000000
( -2 -2 -1 ) ( -2 -2 1 ) ( 4 -4 1 ) window1_2 20 -33 0 1.000000 1.000000
}
}