Files
quakemapping/mod_slipgate/maps/crate1.map
2019-12-30 17:23:05 +01:00

53 lines
939 B
Plaintext

// Game: Quake
// Format: Standard
// entity 0
{
"classname" "worldspawn"
"wad" "gfx/base.wad"
// brush 0
{
( 4 -24 8 ) ( 4 -32 8 ) ( 4 -32 136 ) crate1_side -16 -56 -0 1 1
( -4 -80 -56 ) ( -4 -79 -56 ) ( -4 -80 -55 ) crate1_side -16 -56 -0 1 1
( 92 16 -24 ) ( 93 16 -24 ) ( 92 16 -23 ) crate1_side -60 -56 -0 1 1
( 4 -16 8 ) ( -4 -16 8 ) ( -4 -16 136 ) crate1_side -60 -56 -0 1 1
( 92 48 8 ) ( 92 49 8 ) ( 93 48 8 ) crate1_top -60 16 -0 1 1
( -36 -80 -0 ) ( -35 -80 -0 ) ( -36 -79 -0 ) crate1_top -60 16 -0 1 1
}
}
// entity 1
{
"classname" "light"
"origin" "-0 -0 64"
"light" "200"
}
// entity 2
{
"classname" "light"
"origin" "-0 -64 -0"
"light" "200"
}
// entity 3
{
"classname" "light"
"origin" "-0 -0 -64"
"light" "200"
}
// entity 4
{
"classname" "light"
"origin" "-64 -0 -0"
"light" "200"
}
// entity 5
{
"classname" "light"
"origin" "64 -0 -0"
"light" "200"
}
// entity 6
{
"classname" "light"
"origin" "-0 64 -0"
"light" "200"
}