23 lines
916 B
Plaintext
23 lines
916 B
Plaintext
05/01/97
|
|
|
|
|
|
Q.wad
|
|
|
|
|
|
This is the wadfile I use. It's clean, contains id, hipnotic, rogue
|
|
and ctf4 textures, and is only 5 megs (as apposed to merging all these
|
|
wads together, making 10 megs). It took me a few hours, but I managed
|
|
to clean out duplicates, duplicates with a different name and textures
|
|
which are rarely used. Bonuses are all the item textures (health packs
|
|
et al), and even some id textures that were not in any of the original
|
|
Quake wads (e.g. the yellow lights from American's Dm4.) I decided to
|
|
make this wad to eliminate the chances of using two identical textures
|
|
with different names (which can significantlly raise the size of your
|
|
bsp for nothing.) And also because 5 megs is sweeter on an editor than
|
|
10 (which would make editing slower), and because I felt all the *good*
|
|
textures really only needed to be in *one* wad. Hence, Q.wad.
|
|
|
|
|
|
David Kelvin
|
|
|
|
-= Levelboy =- |