42 lines
1.1 KiB
Plaintext
42 lines
1.1 KiB
Plaintext
---- light / ericw-tools v0.18.1-66-g060c44b ----
|
|
extra 2x2 sampling enabled
|
|
extra 4x4 sampling enabled
|
|
Raytracing backend: Embree
|
|
running with 8 threads
|
|
LoadBSPFile: 'zombietest.bsp'
|
|
BSP is version 29
|
|
gamedir: /opt/quakedev/id1/
|
|
basedir: /opt/quakedev/id1/
|
|
qdir: /opt/quakedev/
|
|
--- ConvertTextures ---
|
|
--- LoadEntities ---
|
|
7 entities read, 2 are lights.
|
|
--- OptionsSummary ---
|
|
Embree_TraceInit: Embree version: 2.17.5
|
|
Embree_TraceInit:
|
|
0 sky faces
|
|
49 solid faces
|
|
0 filtered faces
|
|
0 shadow-casting skip faces
|
|
SetupLights: 2 initial lights
|
|
SetupLights: 2 after surface lights
|
|
SetupLights: 2 after jittering
|
|
--- EstimateLightVisibility ---
|
|
0....1....2....3....4....5
|
|
Final count: 2 lights, 0 suns in use.
|
|
--- LightWorld ---
|
|
--- LightThread ---
|
|
0....1....2....3....4....5....6....7....8....9...
|
|
Lighting Completed.
|
|
|
|
lightdatasize: 4324
|
|
0 switchable light styles (32 max)
|
|
Writing zombietest.bsp as BSP version 29
|
|
0.016 seconds elapsed
|
|
|
|
stats:
|
|
0.700207 lights tested, 0.623217 hits per sample point
|
|
0.000000 surface lights tested, 0.000000 hits per sample point
|
|
0.000000 bounce lights tested, 0.000000 hits per sample point
|
|
0 empty lightmaps
|