Files
quakemapping/id1/config.cfg
2020-01-12 00:34:10 +01:00

144 lines
2.8 KiB
INI

unbindall
bind "TAB" "+showscores"
bind "ENTER" "+jump"
bind "ESCAPE" "togglemenu"
bind "SPACE" "+jump"
bind "+" "sizeup"
bind "," "+klook"
bind "-" "sizedown"
bind "." "+mlook"
bind "0" "impulse 0"
bind "1" "impulse 1"
bind "2" "impulse 2"
bind "3" "impulse 3"
bind "4" "impulse 4"
bind "5" "impulse 5"
bind "6" "impulse 6"
bind "7" "impulse 7"
bind "8" "impulse 8"
bind "=" "sizeup"
bind "[" "impulse 10"
bind "]" "impulse 12"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "d" "+moveright"
bind "e" "+movedown"
bind "q" "+moveup"
bind "s" "+back"
bind "t" "messagemode"
bind "w" "+forward"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+attack"
bind "SHIFT" "+speed"
bind "F1" "help"
bind "F2" "menu_save"
bind "F3" "menu_load"
bind "F4" "menu_options"
bind "F5" "menu_multiplayer"
bind "F6" "echo Quicksaving...; wait; save quick"
bind "F9" "echo Quickloading...; wait; load quick"
bind "F10" "quit"
bind "F12" "screenshot"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+forward"
bind "MOUSE3" "+zoom_key"
bind "MWHEELUP" "impulse 10"
bind "MWHEELDOWN" "impulse 12"
bind "MOUSE4" "togglemenu"
bind "LSHOULDER" "impulse 12"
bind "RSHOULDER" "impulse 10"
bind "BBUTTON" "togglemenu"
bind "XBUTTON" "+zoom_key"
bind "YBUTTON" "-mlook; force_centerview; +mlook"
bind "LTRIGGER" "+jump"
bind "RTRIGGER" "+attack"
bind "PAUSE" "pause"
_cl_color "0"
_cl_name "player"
_snd_mixahead "0.1"
bgm_extmusic "1"
bgmvolume "1"
cfg_unbindall "1"
cl_alwaysrun "0"
cl_backspeed "400"
cl_forwardspeed "400"
cl_maxpitch "90"
cl_minpitch "-90"
contrast "1"
crosshair "2"
external_ents "1"
fov_adapt "1"
gamma "0.83"
gl_farclip "16384"
gl_flashblend "1"
gl_fullbrights "1"
gl_overbright "1"
gl_overbright_models "1"
gl_subdivide_size "128"
gl_texture_anisotropy "1"
gl_texturemode "GL_LINEAR_MIPMAP_LINEAR"
gl_triplebuffer "1"
host_maxfps "72"
joy_deadzone "0.175"
joy_deadzone_trigger "0.2"
joy_enable "1"
joy_exponent "3"
joy_exponent_move "3"
joy_invert "0"
joy_sensitivity_pitch "150"
joy_sensitivity_yaw "140"
joy_swapmovelook "0"
lookspring "0"
lookstrafe "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
r_clearcolor "2"
r_dynamic "1"
r_novis "0"
r_oldwater "1"
r_particles "1"
r_quadparticles "1"
r_scale "1"
r_shadows "0"
r_viewmodel_quake "1"
r_wateralpha "0.5"
saved1 "0"
saved2 "0"
saved3 "0"
saved4 "0"
savedgamecfg "0"
scr_conalpha "1"
scr_conscale "1"
scr_conspeed "300"
scr_conwidth "0"
scr_crosshairscale "1"
scr_menuscale "1"
scr_sbaralpha "1"
scr_sbarscale "1"
sensitivity "7"
sv_altnoclip "1"
sys_throttle "0.02"
vid_borderless "0"
vid_bpp "24"
vid_desktopfullscreen "0"
vid_fsaa "0"
vid_fullscreen "0"
vid_height "480"
vid_refreshrate "60"
vid_vsync "0"
vid_width "640"
viewsize "100"
volume "0.7"
vid_restart
+mlook