34 lines
1.6 KiB
Plaintext
34 lines
1.6 KiB
Plaintext
// entity 0
|
|
{
|
|
"wad" "e1all.wad"
|
|
"classname" "worldspawn"
|
|
// brush 0
|
|
{
|
|
( 2 -8 4 ) ( 2 -6 8 ) ( 8 -8 4 ) metal1_2 0 0 0 1.000000 1.000000
|
|
( 2 0 8 ) ( 2 8 6 ) ( 8 0 8 ) metal1_2 0 0 0 1.000000 1.000000
|
|
( 2 8 -2 ) ( 2 6 -8 ) ( 8 8 -2 ) metal1_2 0 0 0 1.000000 1.000000
|
|
( 2 -2 -8 ) ( 2 -8 -4 ) ( 8 -2 -8 ) metal1_2 0 0 0 1.000000 1.000000
|
|
( 8 8 0 ) ( 6 8 -8 ) ( 8 -8 0 ) metal1_2 0 0 0 1.000000 1.000000
|
|
( 6 8 8 ) ( 8 8 4 ) ( 6 -8 8 ) metal1_2 0 0 0 1.000000 1.000000
|
|
( 2 6 8 ) ( 2 -6 8 ) ( 2 -6 -8 ) metal1_2 0 0 0 1.000000 1.000000
|
|
( 8 8 8 ) ( -8 8 8 ) ( -8 8 -8 ) metal1_2 0 0 0 1.000000 1.000000
|
|
( 8 -6 8 ) ( 8 6 8 ) ( 8 6 -8 ) metal1_2 0 0 0 1.000000 1.000000
|
|
( -8 -8 8 ) ( 8 -8 8 ) ( 8 -8 -8 ) metal1_2 0 0 0 1.000000 1.000000
|
|
( -8 -6 8 ) ( -8 6 8 ) ( 8 6 8 ) metal1_2 0 0 0 1.000000 1.000000
|
|
( 8 6 -8 ) ( -8 6 -8 ) ( -8 -6 -8 ) metal1_2 0 0 0 1.000000 1.000000
|
|
}
|
|
// brush 1
|
|
{
|
|
( 2 8 -4 ) ( -4 8 -6 ) ( 2 -8 -4 ) metal1_2 0 0 0 1.000000 1.000000
|
|
( 2 -8 6 ) ( 2 8 6 ) ( 2 8 -6 ) metal1_2 0 0 0 1.000000 1.000000
|
|
( -8 6 8 ) ( -8 -6 8 ) ( -8 -6 -8 ) metal1_2 0 0 0 1.000000 1.000000
|
|
( -4 8 8 ) ( -20 8 8 ) ( -20 8 -8 ) metal1_2 0 0 0 1.000000 1.000000
|
|
( -20 -6 6 ) ( -20 6 6 ) ( -4 6 6 ) metal1_2 0 0 0 1.000000 1.000000
|
|
( -4 8 -6 ) ( -8 8 -4 ) ( -4 -8 -6 ) metal1_2 0 0 0 1.000000 1.000000
|
|
( -8 -8 4 ) ( -8 -2 6 ) ( -4 -8 4 ) metal1_2 0 0 0 1.000000 1.000000
|
|
( -8 6 6 ) ( -8 10 2 ) ( -4 6 6 ) metal1_2 0 0 0 1.000000 1.000000
|
|
( -8 8 -2 ) ( -8 6 -6 ) ( -4 8 -2 ) metal1_2 0 0 0 1.000000 1.000000
|
|
( 0 -6 -6 ) ( -8 -6 -6 ) ( 0 -6 6 ) metal1_2 0 0 0 1.000000 1.000000
|
|
}
|
|
}
|