42 lines
2.0 KiB
Plaintext
42 lines
2.0 KiB
Plaintext
================================================================
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Title : A Christmas Romp
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Filename : xmasjam2018_spipper
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Author(s) : Spipper
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Email Address :
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Description : An entry for the 1024 Xmas Jam organised on func_msgboard. The map is heavily inspired by "Christmas Vacation" (Which is one of my
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all time favourite christmas movie) and Pritchards entry for last years Xmas jam.
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The level can be completed in about 15 minutes on hard and contains 5 secrets.
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Additional Credits to : Special thanks to Ionous for testing the map. The quad secret is dedicated to you.
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* Play Information *
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Level Name : A Christmas Rómp
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Single Player : Yes
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Cooperative 1-32 Player : Yes (4 player coop is possible but the map is not designed around it)
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Deathmatch 2-32 Player : No
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Difficulty Settings : Easy (38 monsters), normal (57 monsters) and hard (70 monsters)
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New Sounds : No
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New Graphics : No
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Sound Track : "Deck the halls" soundtrack from incompetech.com
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Demos Replaced : No
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.map Included : Yes
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Software needed to play : The map is only tested with Quakespasm 0.93 - I don't know if other engines support it as well.
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(ctf, normal quake etc.)
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* Construction *
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Build Time : A month I guess - I'm not sure.
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Texture WAD used: Khreathors prototype.wad for blocking out the level, base.wad, misc.wad, rmq_trans.wad, ad_start, rtcw.wad, and a slightly modified rtcw.wad
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with transparent textures that I ended up calling rtcw_transshit.
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Editor(s) used : Trenchbroom
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Known Bugs : The Pushable crates can sometimes get stuck if you fiddle around with them too much - this is especially a problem with
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the crate blocking the hallway.
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Also I messed up the Christmas tree textures but it kinda looks like lights so eh. |