Files
quakemapping/mod_slipgate/maps/crate3.map
2019-12-30 17:23:05 +01:00

61 lines
1.2 KiB
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// Game: Quake
// Format: Standard
// entity 0
{
"classname" "worldspawn"
"wad" "gfx/base.wad"
// brush 0
{
( -8 24 8 ) ( -0 16 8 ) ( -0 16 136 ) crate1_side -24 -56 -0 1 1
( 8 8 8 ) ( 8 -24 8 ) ( 8 -24 136 ) crate1_side -24 -56 -0 1 1
( -8 -8 8 ) ( -8 24 8 ) ( -8 24 136 ) crate1_side -24 -56 -0 1 1
( -64 -24 -56 ) ( -64 -24 -55 ) ( -63 -24 -56 ) crate1_side -32 -56 -0 1 1
( 64 56 8 ) ( 64 57 8 ) ( 65 56 8 ) crate1_top -32 24 -0 1 1
( -64 -72 -0 ) ( -63 -72 -0 ) ( -64 -71 -0 ) crate1_top -32 24 -0 1 1
}
// brush 1
{
( 8 8 8 ) ( 8 -24 8 ) ( 8 -24 136 ) crate1_side -24 -56 -0 1 1
( -0 16 8 ) ( 8 24 8 ) ( 8 24 136 ) crate1_side -24 -56 -0 1 1
( -8 24 8 ) ( -0 16 136 ) ( -0 16 8 ) crate1_side -24 -56 -0 1 1
( 64 56 8 ) ( 64 57 8 ) ( 65 56 8 ) crate1_top -32 24 -0 1 1
( -64 -72 -0 ) ( -63 -72 -0 ) ( -64 -71 -0 ) crate1_top -32 24 -0 1 1
}
}
// entity 1
{
"classname" "light"
"origin" "-0 -0 64"
"light" "200"
}
// entity 2
{
"classname" "light"
"origin" "-0 -64 -0"
"light" "200"
}
// entity 3
{
"classname" "light"
"origin" "-0 -0 -64"
"light" "200"
}
// entity 4
{
"classname" "light"
"origin" "-64 -0 -0"
"light" "200"
}
// entity 5
{
"classname" "light"
"origin" "64 -0 -0"
"light" "200"
}
// entity 6
{
"classname" "light"
"origin" "-0 64 -0"
"light" "200"
}