75 lines
2.1 KiB
Plaintext
75 lines
2.1 KiB
Plaintext
xx December 2019
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================================================================
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Title : Violet Fluid
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Filename : xmasjam2019_here.bsp
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Author : Here / Heresy
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Email Address : H3R3ZY@gmail.com
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Description : It's a map into a white desert on a violet planet, where pillars are falling from the sky and generating a violet energy. This place has been invested by a kind of evil forces. Ranger has been sent there for cleaning it.
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Version : 1.0
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Website : https://www.artstation.com/hereticmanse
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* Play Information *
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Single Player : Yes
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Cooperative : Yes but not developped for.
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Deathmatch : No
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Difficulty Settings : skill 0 1 2
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New Sounds : No
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New Graphics : No
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New Music :
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- Refinerey - Fear factory
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- Bunnies can't slide
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CD Track : None
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Demos Replaced : None
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* Construction *
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Base : None
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Editor(s) used : Trenchbroom
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Known Bugs : some textures are missing.
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Build Time : 40 days (about 3h per day)
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Texture Wad used :
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- Quake101.wad
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- Makkon1.wad
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- Utility.wad
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- Doom3_enpro.wad
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- chrn_lc1.wad
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- fury.wad
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- Some of them are my own texture
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- connifer.wad
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- rtcw.wad
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Skybox : d4sky03
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Compile machine : I7 4770K 16Gb RAM
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QBSP Time : About 20 sec
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Light -extra time : About 37.6 sec
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VIS (-level 4) Time : About 7 mins
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Brushes : 7034
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Entities : 1434
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Models : I used some Xmas2018 model
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NOTES : The challenge was to make a map into a 1024*1024*1024 box I cheated on 2 features.
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Special thanks to :
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-Comrade Beep
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-MortalMaxx
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-Fw
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-Bal
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For feedback
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-Bal
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For precise technical help and answers helps
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-Makkon
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For his textures.
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-Fw for managing the jam
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-My Wife for support and creative advices.
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-My friends/collegues who test the map and gave me some ideas.
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